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      1 # ANGLE is the Windows-specific translator from OGL ES 2.0 to D3D 9
      2 
      3 {
      4   'conditions': [
      5     [ 'skia_angle', {
      6       'target_defaults': {
      7         'defines': [
      8           'NOMINMAX',
      9         ],
     10       },
     11       'variables': {
     12         'component': 'static_library',
     13             'skia_building_angle': 1, # See comment in common_conditions.gypi.
     14       },
     15       'includes': [
     16         '../third_party/externals/angle/src/build_angle.gypi',
     17       ],
     18     }],
     19   ],
     20   'targets': [
     21     {
     22       'target_name': 'angle',
     23       'type': 'none',
     24       'conditions': [
     25         [ 'skia_angle', {
     26           'direct_dependent_settings': {
     27             'include_dirs': [
     28               '../third_party/externals/angle/include',
     29             ],
     30           },
     31         }],
     32       ],
     33     },
     34   ],
     35 }
     36 
     37 # Local Variables:
     38 # tab-width:2
     39 # indent-tabs-mode:nil
     40 # End:
     41 # vim: set expandtab tabstop=2 shiftwidth=2:
     42