1 # ANGLE is the Windows-specific translator from OGL ES 2.0 to D3D 9 2 3 { 4 'conditions': [ 5 [ 'skia_angle', { 6 'target_defaults': { 7 'defines': [ 8 'NOMINMAX', 9 ], 10 }, 11 'variables': { 12 'component': 'static_library', 13 'skia_building_angle': 1, # See comment in common_conditions.gypi. 14 }, 15 'includes': [ 16 '../third_party/externals/angle/src/build_angle.gypi', 17 ], 18 }], 19 ], 20 'targets': [ 21 { 22 'target_name': 'angle', 23 'type': 'none', 24 'conditions': [ 25 [ 'skia_angle', { 26 'direct_dependent_settings': { 27 'include_dirs': [ 28 '../third_party/externals/angle/include', 29 ], 30 }, 31 }], 32 ], 33 }, 34 ], 35 } 36 37 # Local Variables: 38 # tab-width:2 39 # indent-tabs-mode:nil 40 # End: 41 # vim: set expandtab tabstop=2 shiftwidth=2: 42