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      1 // Copyright 2011 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #include <stdlib.h>
     29 #include <string.h>
     30 #include "v8.h"
     31 #include "cctest.h"
     32 
     33 using namespace v8::internal;
     34 
     35 // Use a testing allocator that clears memory before deletion.
     36 class ZeroingAllocationPolicy {
     37  public:
     38   static void* New(size_t size) {
     39     // Stash the size in the first word to use for Delete.
     40     size_t true_size = size + sizeof(size_t);
     41     size_t* result = reinterpret_cast<size_t*>(malloc(true_size));
     42     if (result == NULL) return result;
     43     *result = true_size;
     44     return result + 1;
     45   }
     46 
     47   static void Delete(void* ptr) {
     48     size_t* true_ptr = reinterpret_cast<size_t*>(ptr) - 1;
     49     memset(true_ptr, 0, *true_ptr);
     50     free(true_ptr);
     51   }
     52 };
     53 
     54 // Check that we can add (a reference to) an element of the list
     55 // itself.
     56 TEST(ListAdd) {
     57   // Add elements to the list to grow it to its capacity.
     58   List<int, ZeroingAllocationPolicy> list(4);
     59   list.Add(1);
     60   list.Add(2);
     61   list.Add(3);
     62   list.Add(4);
     63 
     64   // Add an existing element, the backing store should have to grow.
     65   list.Add(list[0]);
     66   CHECK_EQ(1, list[4]);
     67 }
     68 
     69 // Test that we can add all elements from a list to another list.
     70 TEST(ListAddAll) {
     71   List<int, ZeroingAllocationPolicy> list(4);
     72   list.Add(0);
     73   list.Add(1);
     74   list.Add(2);
     75 
     76   CHECK_EQ(3, list.length());
     77   for (int i = 0; i < 3; i++) {
     78     CHECK_EQ(i, list[i]);
     79   }
     80 
     81   List<int, ZeroingAllocationPolicy> other_list(4);
     82 
     83   // Add no elements to list since other_list is empty.
     84   list.AddAll(other_list);
     85   CHECK_EQ(3, list.length());
     86   for (int i = 0; i < 3; i++) {
     87     CHECK_EQ(i, list[i]);
     88   }
     89 
     90   // Add three elements to other_list.
     91   other_list.Add(0);
     92   other_list.Add(1);
     93   other_list.Add(2);
     94 
     95   // Copy the three elements from other_list to list.
     96   list.AddAll(other_list);
     97   CHECK_EQ(6, list.length());
     98   for (int i = 0; i < 6; i++) {
     99     CHECK_EQ(i % 3, list[i]);
    100   }
    101 }
    102 
    103 
    104 TEST(RemoveLast) {
    105   List<int> list(4);
    106   CHECK_EQ(0, list.length());
    107   list.Add(1);
    108   CHECK_EQ(1, list.length());
    109   CHECK_EQ(1, list.last());
    110   list.RemoveLast();
    111   CHECK_EQ(0, list.length());
    112   list.Add(2);
    113   list.Add(3);
    114   CHECK_EQ(2, list.length());
    115   CHECK_EQ(3, list.last());
    116   list.RemoveLast();
    117   CHECK_EQ(1, list.length());
    118   CHECK_EQ(2, list.last());
    119   list.RemoveLast();
    120   CHECK_EQ(0, list.length());
    121 
    122   const int kElements = 100;
    123   for (int i = 0; i < kElements; i++) list.Add(i);
    124   for (int j = kElements - 1; j >= 0; j--) {
    125     CHECK_EQ(j + 1, list.length());
    126     CHECK_EQ(j, list.last());
    127     list.RemoveLast();
    128     CHECK_EQ(j, list.length());
    129   }
    130 }
    131 
    132 
    133 TEST(Clear) {
    134   List<int> list(4);
    135   CHECK_EQ(0, list.length());
    136   for (int i = 0; i < 4; ++i) list.Add(i);
    137   CHECK_EQ(4, list.length());
    138   list.Clear();
    139   CHECK_EQ(0, list.length());
    140 }
    141 
    142 
    143 TEST(DeleteEmpty) {
    144   {
    145     List<int>* list = new List<int>(0);
    146     delete list;
    147   }
    148   {
    149     List<int> list(0);
    150   }
    151 }
    152