1 /* 2 * Copyright (C) 2010 Google Inc. All Rights Reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * 25 */ 26 27 #include "config.h" 28 #include "EventQueue.h" 29 30 #include "DOMWindow.h" 31 #include "Document.h" 32 #include "Event.h" 33 #include "EventNames.h" 34 #include "RuntimeApplicationChecks.h" 35 #include "ScriptExecutionContext.h" 36 #include "SuspendableTimer.h" 37 38 namespace WebCore { 39 40 static inline bool shouldDispatchScrollEventSynchronously(Document* document) 41 { 42 ASSERT_ARG(document, document); 43 return applicationIsSafari() && (document->url().protocolIs("feed") || document->url().protocolIs("feeds")); 44 } 45 46 class EventQueueTimer : public SuspendableTimer { 47 WTF_MAKE_NONCOPYABLE(EventQueueTimer); 48 public: 49 EventQueueTimer(EventQueue* eventQueue, ScriptExecutionContext* context) 50 : SuspendableTimer(context) 51 , m_eventQueue(eventQueue) { } 52 53 private: 54 virtual void fired() { m_eventQueue->pendingEventTimerFired(); } 55 EventQueue* m_eventQueue; 56 }; 57 58 PassRefPtr<EventQueue> EventQueue::create(ScriptExecutionContext* context) 59 { 60 return adoptRef(new EventQueue(context)); 61 } 62 63 EventQueue::EventQueue(ScriptExecutionContext* context) 64 : m_pendingEventTimer(adoptPtr(new EventQueueTimer(this, context))) 65 { 66 } 67 68 EventQueue::~EventQueue() 69 { 70 } 71 72 void EventQueue::enqueueEvent(PassRefPtr<Event> event) 73 { 74 ASSERT(event->target()); 75 bool wasAdded = m_queuedEvents.add(event).second; 76 ASSERT_UNUSED(wasAdded, wasAdded); // It should not have already been in the list. 77 78 if (!m_pendingEventTimer->isActive()) 79 m_pendingEventTimer->startOneShot(0); 80 } 81 82 void EventQueue::enqueueOrDispatchScrollEvent(PassRefPtr<Node> target, ScrollEventTargetType targetType) 83 { 84 // Per the W3C CSSOM View Module, scroll events fired at the document should bubble, others should not. 85 bool canBubble = targetType == ScrollEventDocumentTarget; 86 RefPtr<Event> scrollEvent = Event::create(eventNames().scrollEvent, canBubble, false /* non cancelleable */); 87 88 if (shouldDispatchScrollEventSynchronously(target->document())) { 89 target->dispatchEvent(scrollEvent.release()); 90 return; 91 } 92 93 if (!m_nodesWithQueuedScrollEvents.add(target.get()).second) 94 return; 95 96 scrollEvent->setTarget(target); 97 enqueueEvent(scrollEvent.release()); 98 } 99 100 bool EventQueue::cancelEvent(Event* event) 101 { 102 bool found = m_queuedEvents.contains(event); 103 m_queuedEvents.remove(event); 104 if (m_queuedEvents.isEmpty()) 105 m_pendingEventTimer->stop(); 106 return found; 107 } 108 109 void EventQueue::cancelQueuedEvents() 110 { 111 m_pendingEventTimer->stop(); 112 m_queuedEvents.clear(); 113 } 114 115 void EventQueue::pendingEventTimerFired() 116 { 117 ASSERT(!m_pendingEventTimer->isActive()); 118 ASSERT(!m_queuedEvents.isEmpty()); 119 120 m_nodesWithQueuedScrollEvents.clear(); 121 122 // Insert a marker for where we should stop. 123 ASSERT(!m_queuedEvents.contains(0)); 124 bool wasAdded = m_queuedEvents.add(0).second; 125 ASSERT_UNUSED(wasAdded, wasAdded); // It should not have already been in the list. 126 127 RefPtr<EventQueue> protector(this); 128 129 while (!m_queuedEvents.isEmpty()) { 130 ListHashSet<RefPtr<Event> >::iterator iter = m_queuedEvents.begin(); 131 RefPtr<Event> event = *iter; 132 m_queuedEvents.remove(iter); 133 if (!event) 134 break; 135 dispatchEvent(event.get()); 136 } 137 } 138 139 void EventQueue::dispatchEvent(PassRefPtr<Event> event) 140 { 141 EventTarget* eventTarget = event->target(); 142 if (eventTarget->toDOMWindow()) 143 eventTarget->toDOMWindow()->dispatchEvent(event, 0); 144 else 145 eventTarget->dispatchEvent(event); 146 } 147 148 } 149