Home | History | Annotate | Download | only in html
      1 /*
      2  * Copyright (C) 2007, 2010 Apple Inc. All rights reserved.
      3  * Copyright (C) 2010 Apple Inc. All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #include "config.h"
     28 
     29 #if ENABLE(VIDEO)
     30 #include "HTMLAudioElement.h"
     31 
     32 #include "HTMLNames.h"
     33 
     34 namespace WebCore {
     35 
     36 using namespace HTMLNames;
     37 
     38 HTMLAudioElement::HTMLAudioElement(const QualifiedName& tagName, Document* document)
     39     : HTMLMediaElement(tagName, document)
     40 {
     41     ASSERT(hasTagName(audioTag));
     42 }
     43 
     44 PassRefPtr<HTMLAudioElement> HTMLAudioElement::create(const QualifiedName& tagName, Document* document)
     45 {
     46     return adoptRef(new HTMLAudioElement(tagName, document));
     47 }
     48 
     49 PassRefPtr<HTMLAudioElement> HTMLAudioElement::createForJSConstructor(Document* document, const String& src)
     50 {
     51     RefPtr<HTMLAudioElement> audio = adoptRef(new HTMLAudioElement(audioTag, document));
     52     audio->setPreload("auto");
     53     if (!src.isNull()) {
     54         audio->setSrc(src);
     55         audio->scheduleLoad();
     56     }
     57     return audio.release();
     58 }
     59 
     60 }
     61 #endif
     62