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      1 /*
      2  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  */
     19 
     20 #ifndef SVGAnimatedPropertySynchronizer_h
     21 #define SVGAnimatedPropertySynchronizer_h
     22 
     23 #if ENABLE(SVG)
     24 #include "SVGElement.h"
     25 
     26 namespace WebCore {
     27 
     28 // Helper template used for synchronizing SVG <-> XML properties
     29 template<bool isDerivedFromSVGElement>
     30 struct SVGAnimatedPropertySynchronizer {
     31     static void synchronize(SVGElement*, const QualifiedName&, const AtomicString&);
     32 };
     33 
     34 template<>
     35 struct SVGAnimatedPropertySynchronizer<true> {
     36     static void synchronize(SVGElement* ownerElement, const QualifiedName& attrName, const AtomicString& value)
     37     {
     38         NamedNodeMap* namedAttrMap = ownerElement->attributes(false);
     39         Attribute* old = namedAttrMap->getAttributeItem(attrName);
     40         if (old && value.isNull())
     41             namedAttrMap->removeAttribute(old->name());
     42         else if (!old && !value.isNull())
     43             namedAttrMap->addAttribute(ownerElement->createAttribute(attrName, value));
     44         else if (old && !value.isNull())
     45             old->setValue(value);
     46     }
     47 };
     48 
     49 template<>
     50 struct SVGAnimatedPropertySynchronizer<false> {
     51     static void synchronize(SVGElement*, const QualifiedName&, const AtomicString&)
     52     {
     53         // no-op, for types not inheriting from Element, thus nothing to synchronize
     54     }
     55 };
     56 
     57 };
     58 
     59 #endif
     60 #endif
     61