1 /* 2 * Copyright (C) 2010, Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 */ 24 25 #include "config.h" 26 27 #if ENABLE(WEB_AUDIO) 28 29 #include "AudioChannelSplitter.h" 30 31 #include "AudioNodeInput.h" 32 #include "AudioNodeOutput.h" 33 34 namespace WebCore { 35 36 // This is considering that 5.1 (6 channels) is the largest we'll ever deal with. 37 // It can easily be increased to support more if the web audio specification is updated. 38 const unsigned NumberOfOutputs = 6; 39 40 AudioChannelSplitter::AudioChannelSplitter(AudioContext* context, double sampleRate) 41 : AudioNode(context, sampleRate) 42 { 43 addInput(adoptPtr(new AudioNodeInput(this))); 44 45 // Create a fixed number of outputs (able to handle the maximum number of channels fed to an input). 46 for (unsigned i = 0; i < NumberOfOutputs; ++i) 47 addOutput(adoptPtr(new AudioNodeOutput(this, 1))); 48 49 setType(NodeTypeChannelSplitter); 50 51 initialize(); 52 } 53 54 void AudioChannelSplitter::process(size_t framesToProcess) 55 { 56 AudioBus* source = input(0)->bus(); 57 ASSERT(source); 58 ASSERT_UNUSED(framesToProcess, framesToProcess == source->length()); 59 60 unsigned numberOfSourceChannels = source->numberOfChannels(); 61 62 ASSERT(numberOfOutputs() == NumberOfOutputs); 63 for (unsigned i = 0; i < NumberOfOutputs; ++i) { 64 AudioBus* destination = output(i)->bus(); 65 ASSERT(destination); 66 67 if (i < numberOfSourceChannels) { 68 // Split the channel out if it exists in the source. 69 // It would be nice to avoid the copy and simply pass along pointers, but this becomes extremely difficult with fanout and fanin. 70 destination->channel(0)->copyFrom(source->channel(i)); 71 } else if (output(i)->renderingFanOutCount() > 0) { 72 // Only bother zeroing out the destination if it's connected to anything 73 destination->zero(); 74 } 75 } 76 } 77 78 void AudioChannelSplitter::reset() 79 { 80 } 81 82 } // namespace WebCore 83 84 #endif // ENABLE(WEB_AUDIO) 85