1 // Copyright (C) 2011 The Android Open Source Project 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #pragma version(1) 16 17 #pragma rs java_package_name(com.android.scenegraph) 18 19 //#define DEBUG_LIGHT 20 #include "scenegraph_objects.rsh" 21 22 void root(const rs_allocation *v_in, rs_allocation *v_out) { 23 24 SgLight *light = (SgLight *)rsGetElementAt(*v_in, 0); 25 const SgTransform *lTransform = (const SgTransform *)rsGetElementAt(light->transformMatrix, 0); 26 27 float4 zero = {0.0f, 0.0f, 0.0f, 1.0f}; 28 light->position = rsMatrixMultiply(&lTransform->globalMat, zero); 29 30 #ifdef DEBUG_LIGHT 31 printLightInfo(light); 32 #endif //DEBUG_LIGHT 33 } 34