1 <html><body><pre>USING THE ANDROID TOOLCHAIN AS A STANDALONE COMPILER 2 ====================================================== 3 4 It is now possible to use the toolchains provided with the Android NDK as 5 standalone compilers. This can be useful if you already have your own build 6 system, and only need to ability to invoke the cross-compiler to add support 7 to Android for it. 8 9 A typical use case if invoking the 'configure' script of an open-source 10 library that expects a cross-compiler in the CC environment variable. 11 12 13 This document explains how to do that: 14 15 1/ Selecting your toolchain: 16 ---------------------------- 17 18 Before anything else, you need to decide whether your standalone toolchain 19 is going to target ARM-based devices, x86-based, or MIPS-based one. 20 Each architecture corresponds to a different toolchain name. For example: 21 22 * arm-linux-androideabi-4.6 => targeting ARM-based Android devices 23 * x86-4.6 => targeting x86-based Android devices 24 * mipsel-linux-android-4.6 => targeting MIPS-based Android devices 25 26 2/ Selecting your sysroot: 27 -------------------------- 28 29 The second thing you need to know is which Android native API level you want 30 to target. Each one of them provides a different various APIs, which are 31 documented under doc/STABLE-APIS.html, and correspond to the sub-directories 32 of $NDK/platforms. 33 34 This allows you to define the path to your 'sysroot', a GCC term for a 35 directory containing the system headers and libraries of your target. 36 Usually, this will be something like: 37 38 SYSROOT=$NDK/platforms/android-<level>/arch-<arch>/ 39 40 Where <level> is the API level number, and <arch> is the architecture 41 ("arm", "x86", and "mips" are the supported values). For example, if you're 42 targeting Android 2.2 (a.k.a. Froyo), you would use: 43 44 SYSROOT=$NDK/platforms/android-8/arch-arm 45 46 IMPORTANT: Note that X86 and MIPS architectures are only supported at android-9 and later. 47 48 3/ Invoking the compiler (the hard way): 49 ---------------------------------------- 50 51 Invoke the compiler using the --sysroot option to indicate where the system 52 files for the platform you're targeting are located. For example, do: 53 54 export CC="$NDK/toolchains/<name>/prebuilt/<system>/bin/<prefix>gcc --sysroot=$SYSROOT" 55 $CC -o foo.o -c foo.c 56 57 Where <name> is the toolchain's name, <system> is the host tag for your system, 58 and <prefix> is a toolchain-specific prefix. For example, if you are on Linux 59 using the NDK r5 toolchain, you would use: 60 61 export CC="$NDK/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/bin/arm-linux-androideabi-gcc --sysroot=$SYSROOT" 62 63 As you can see, this is rather verbose, but it works! 64 65 IMPORTANT NOTE: 66 67 Using the NDK toolchain directly has a serious limitation: 68 You won't be able to use any C++ STL (either STLport or 69 the GNU libstdc++) with it. Also no exceptions and no RTTI. 70 71 72 4/ Invoking the compiler (the easy way): 73 ---------------------------------------- 74 75 The NDK allows you to create a "customized" toolchain installation to make 76 life easier. For example, consider the following command: 77 78 $NDK/build/tools/make-standalone-toolchain.sh --platform=android-5 --install-dir=/tmp/my-android-toolchain 79 80 This will create a directory named /tmp/my-android-toolchain containing a 81 copy of the android-5/arch-arm sysroot, and of the toolchain binaries. 82 83 Note that by default, the 32-bit ARM-based GCC 4.6 toolchain will be selected by the script. 84 Use the '--arch=x86' option to specify the x86 GCC 4.6, or add '--arch=mips' option 85 to specify the MIPS GCC 4.6, or alternatively 86 '--toolchain=<name>'. For example: 87 88 --toolchain=x86-4.4.3 # select x86 GCC 4.4.3 compiler 89 --toolchain=arm-linux-androideabi-4.7 # select ARM GCC 4.7 compiler 90 --toolchain=mipsel-linux-android-4.6 # select MIPS GCC 4.6 compiler, same as --arch=mips 91 92 If you wish, add '--llvm-version=3.1' to also copy clang/llvm 3.1, or 93 use --toolchain with '-clang3.1' suffix. For example: 94 95 --toolchain=arm-linux-androideabi-clang3.1 # same as --arch=arm --llvm-version=3.1 96 97 You may specify --system=linux-x86_64 on 64-bit Linux or --system=darwin-x86_64 on 64-bit 98 MacOSX to make 64-bit host toolchain instead of the 32-bit one (default). 99 See IV of NDK-BUILD.html 100 101 You can later use it directly with something like: 102 103 export PATH=/tmp/my-android-toolchain/bin:$PATH 104 export CC=arm-linux-androideabi-gcc # or export CC=clang 105 export CXX=arm-linux-androideabi-g++ # or export CXX=clang++ 106 107 Note that without the --install-dir option, make-standalone-toolchain.sh will 108 create a tarball in /tmp/ndk/<toolchain-name>.tar.bz2. This allows you to 109 archive and redistribute the binaries easily. 110 111 Another important benefit is that this standalone toolchain will contain a 112 working copy of the GNU libstdc++, with working exceptions and RTTI support 113 (as long as you link against libstdc++ or libsupc++) 114 115 Use --help for more options and details. 116 117 IMPORTANT: The toolchain binaries do not depend or contain host-specific paths, 118 in other words, they can be installed in any location, or even 119 moved if you need to. 120 121 NOTE: You can still use the --sysroot option with the new toolchain, but it 122 is now simply optional! 123 124 125 5/ About Clang 126 --------------------- 127 128 Clang/clang++ uses the same assembler, linker, headers, libraries and GNU 129 libstdc++ in the same standalone package. Clang/clang++ are actually scripts 130 with "-target" set to the specified architecture at creation. For example, in 131 ARM standalone package, clang is a one-liner: 132 133 `dirname $0`/clang31 -target armv5te-none-linux-androideabi "$@" 134 135 clang++ is another: 136 137 `dirname $0`/clang++31 -target armv5te-none-linux-androideabi "$@" 138 139 Note that for arm, clang will change target based on the presence of 140 subsequent option "-march=armv7-a" and/or "-mthumb". ie. 141 142 1/ With "-march=armv7-a", -target becomes armv7-none-linux-androideabi 143 2/ With "-mthumb", -target becomes thumb-none-linux-androideabi 144 3/ With both, -target becomes thumbv7-none-linux-androideabi 145 146 You may override with your own -target if you wish. 147 148 Extra efforts have been made to make clang/clang++ easier drop-in 149 replacements for gcc/g++ in Makefile. When in doubt, use the following 150 common techniques to check: 151 152 1/ Add option "-v" to dump commands compiler driver issues 153 2/ Add option "-###" to dump command line options, including those 154 implicitly predefined. 155 3/ Use "-x c /dev/null -dM -E" to dump predefined preprocessor definitions 156 4/ Add option "-save-temps" and compare the preprocessed files *.i or *.ii 157 158 See http://clang.llvm.org/, especially the GCC compatibility section. 159 160 161 6/ ABI Compatibility: 162 --------------------- 163 164 The machine code generated by the ARM toolchain should be compatible with 165 the official Android 'armeabi' ABI (see docs/CPU-ARCH-ABIS.html) by default. 166 167 It is recommended to use the -mthumb compiler flag to force the generation 168 of 16-bit Thumb-1 instructions (the default being 32-bit ARM ones). 169 170 If you want to target the 'armeabi-v7a' ABI, you will need ensure that the 171 following flags are being used: 172 173 CFLAGS='-march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16' 174 175 Note: The first flag enables Thumb-2 instructions, and the second one 176 enables H/W FPU instructions while ensuring that floating-point 177 parameters are passed in core registers, which is critical for 178 ABI compatibility. Do *not* use these flags separately! 179 180 If you want to use Neon instructions, you will need to change the -mfpu 181 compiler flag: 182 183 CFLAGS='-march=armv7-a -mfloat-abi=softfp -mfpu=neon' 184 185 Note that this forces the use of VFPv3-D32, as per the ARM specification. 186 187 Also, make sure the following two flags are provided to linker: 188 189 LDFLAGS='-march=armv7-a -Wl,--fix-cortex-a8' 190 191 Note: The first flag instructs linker to pick libgcc.a, libgcov.a and 192 crt*.o tailored for armv7-a. The 2nd flag is *required* to route 193 around a CPU bug in some Cortex-A8 implementations: 194 195 If none of the above makes sense to you, it's probably better not to use 196 the standalone toolchain, and stick to the NDK build system instead, which 197 will handle all the details for you. 198 199 You don't have to use any specific compiler flag when targeting the x86 ABI 200 or the MIPS ABI. 201 202 7/ Warnings and Limitations: 203 -------------------------- 204 205 7.1/ Windows support: 206 - - - - - - - - - - - 207 208 The Windows binaries do *not* depend on Cygwin. The good news is that they 209 are thus faster, the bad news is that they do not understand the Cygwin 210 path specification like /cygdrive/c/foo/bar (instead of C:/foo/bar). 211 212 The NDK build system ensures that all paths passed to the compiler from Cygwin 213 are automatically translated, and deals with other horrors for you. If you have 214 a custom build system, you may need to deal with the problem yourself. 215 216 NOTE: There is no plan to support Cygwin / MSys at the moment, but 217 contributions are welcome. Contact the android-ndk forum for details. 218 219 220 7.2/ wchar_t support: 221 - - - - - - - - - - - 222 223 As documented, the Android platform did not really support wchar_t until 224 Android 2.3. What this means in practical terms is that: 225 226 - If you target platform android-9 or higher, the size of wchar_t is 227 4 bytes, and most wide-char functions are available in the C library 228 (with the exception of multi-byte encoding/decoding functions and 229 wsprintf/wsscanf). 230 231 - If you target any prior API level, the size of wchar_t will be 1 byte 232 and none of the wide-char functions will work anyway. 233 234 We recommend any developer to get rid of any dependencies on the wchar_t type 235 and switch to better representations. The support provided in Android is only 236 there to help you migrate existing code. 237 238 239 7.3/ Exceptions, RTTI and STL: 240 - - - - - - - - - - - - - - - 241 242 The toolchain binaries *do* support C++ exceptions and RTTI by default. 243 They are enabled by default, so use -fno-exceptions and -fno-rtti if you 244 want to disable them when building sources with them (e.g. to generate 245 smaller machine code). 246 247 NOTE: You will need to explicitly link with libsupc++ if you use these 248 features. To do this, use -lsupc++ when linking binaries, as in: 249 250 arm-linux-androideabi-g++ .... -lsupc++ 251 252 253 7.4/ C++ STL support: 254 - - - - - - - - - - - 255 256 The standalone toolchain also comes with a copy of the GNU libstdc++ 257 library, which provides an implementation of the C++ Standard Template 258 Library. To use it, you however need to link with the proper library: 259 260 * Use -lstdc++ to link against the _static_ library version. This ensures 261 that all required C++ STL code is included into your final binary. This 262 is ideal if you are only generating a single shared library or executable. 263 264 This is the recommended way to do it. 265 266 * Use -lgnustl_shared to link against the _shared_ library version. This 267 is required if you have several related shared libraries or executables 268 that need to run in the same address space at runtime (some global variables 269 need to be defined uniquely, which is not possible if you link the static 270 libstdc++ against each one of your executables). 271 272 If you use this option, you need to ensure that libgnustl_shared.so is 273 also copied to your device for your code to load properly. The file is 274 at: 275 276 $TOOLCHAIN/arm-linux-androideabi/lib/ for ARM toolchains. 277 $TOOLCHAIN/i686-linux-android/lib/ for x86 ones. 278 $TOOLCHAIN/mipsel-linux-android/lib/ for MIPS toolchains. 279 280 281 IMPORTANT: The GNU libstdc++ is licensed under the GPLv3 with a 282 linking exception. See the following URL for details: 283 284 http://gcc.gnu.org/onlinedocs/libstdc++/manual/bk01pt01ch01s02.html 285 286 If you cannot comply with its requirements, i.e. you cannot redistribute 287 the shared library, do not use it in your project. 288 289 The reason the shared version of GNU libstdc++ is not called libstdc++.so is 290 because this would conflict at runtime with the system's own minimal C++ 291 runtime, which is /system/lib/libstdc++.so. This enforces a new name for the 292 GNU ELF library. This is not a problem for the static library. 293 294 </pre></body></html> 295