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    Searched defs:ImageTexture (Results 1 - 2 of 2) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
ImageTexture.h 50 // an ImageTexture instance with it (or increment the refcount of an existing
54 // To detect if an image is similar, we compute and use a CRC. Each ImageTexture
60 // Each ImageTexture's CRC being unique, LayerAndroid instances simply store that
61 // and retain/release the corresponding ImageTexture (so that
64 // ImageTexture at draw time.
66 // ImageTexture recopy the original SkBitmap so that they can safely be used
71 class ImageTexture : public TilePainter {
73 ImageTexture(SkBitmap* bmp, unsigned crc);
74 virtual ~ImageTexture();
111 #endif // ImageTexture
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ImageTexture.cpp 26 #define LOG_TAG "ImageTexture"
30 #include "ImageTexture.h"
73 ImageTexture::ImageTexture(SkBitmap* bmp, unsigned crc)
81 ClassTracker::instance()->increment("ImageTexture");
96 ImageTexture::~ImageTexture()
99 ClassTracker::instance()->decrement("ImageTexture");
107 SkBitmap* ImageTexture::convertBitmap(SkBitmap* bitmap)
126 unsigned ImageTexture::computeCRC(const SkBitmap* bitmap
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