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      1 /*
      2  * Copyright (C) 2006 Zack Rusin <zack (at) kde.org>
      3  *
      4  * All rights reserved.
      5  *
      6  * Redistribution and use in source and binary forms, with or without
      7  * modification, are permitted provided that the following conditions
      8  * are met:
      9  * 1. Redistributions of source code must retain the above copyright
     10  *    notice, this list of conditions and the following disclaimer.
     11  * 2. Redistributions in binary form must reproduce the above copyright
     12  *    notice, this list of conditions and the following disclaimer in the
     13  *    documentation and/or other materials provided with the distribution.
     14  *
     15  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     16  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     17  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     18  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     19  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     20  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     22  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     23  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     24  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     25  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     26  */
     27 
     28 #include "config.h"
     29 #include "FloatRect.h"
     30 
     31 #include <QRectF>
     32 
     33 namespace WebCore {
     34 
     35 FloatRect::FloatRect(const QRectF& r)
     36     : m_location(r.topLeft())
     37     , m_size(r.width()
     38     , r.height())
     39 {
     40 }
     41 
     42 FloatRect::operator QRectF() const
     43 {
     44     return QRectF(x(), y(), width(), height());
     45 }
     46 
     47 FloatRect FloatRect::normalized() const
     48 {
     49     FloatRect normalizedRect = *this;
     50 
     51     if (width() < 0) {
     52         normalizedRect.setX(x() + width());
     53         normalizedRect.setWidth(-width());
     54     }
     55     if (height() < 0) {
     56         normalizedRect.setY(y() + height());
     57         normalizedRect.setHeight(-height());
     58     }
     59     return normalizedRect;
     60 }
     61 
     62 }
     63 
     64 // vim: ts=4 sw=4 et
     65