/cts/suite/audio_quality/lib/include/audio/ |
AudioSignalFactory.h | 30 static android::sp<Buffer> generateSineWave(AudioHardware::BytesPerSample BPS, 33 static android::sp<Buffer> generateWhiteNoise(AudioHardware::BytesPerSample BPS, 35 static android::sp<Buffer> generateZeroSound(AudioHardware::BytesPerSample BPS,
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/external/webp/src/enc/ |
vp8enci.h | 119 #define BPS 16 // this is the common stride 120 #define Y_SIZE (BPS * 16) 121 #define UV_SIZE (BPS * 8) 123 #define PRED_SIZE (6 * 16 * BPS + 12 * BPS) 137 #define I16DC16 (0 * 16 * BPS) 138 #define I16TM16 (1 * 16 * BPS) 139 #define I16VE16 (2 * 16 * BPS) 140 #define I16HE16 (3 * 16 * BPS) 142 #define C8DC8 (4 * 16 * BPS) [all...] |
iterator.c | 95 dst += BPS; 99 memcpy(dst, dst - BPS, size); 100 dst += BPS; 139 src += BPS; 255 enc->y_left_[i] = ysrc[15 + i * BPS]; 258 enc->u_left_[i] = usrc[7 + i * BPS]; 259 enc->v_left_[i] = usrc[15 + i * BPS]; 267 memcpy(enc->y_top_ + x * 16, ysrc + 15 * BPS, 16); 268 memcpy(enc->uv_top_ + x * 16, usrc + 7 * BPS, 8 + 8); 397 top[-4 + i] = blk[i + 3 * BPS]; // store future top sample [all...] |
filter.c | 222 VP8EncSimpleHFilter16i(y_dst, BPS, limit); 223 VP8EncSimpleVFilter16i(y_dst, BPS, limit); 226 VP8EncHFilter16i(y_dst, BPS, limit, ilevel, hev_thresh); 227 VP8EncHFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh); 228 VP8EncVFilter16i(y_dst, BPS, limit, ilevel, hev_thresh); 229 VP8EncVFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh); 324 VP8SSIMAccumulate(yuv1 + Y_OFF, BPS, yuv2 + Y_OFF, BPS, x, y, 16, 16, &s); 329 VP8SSIMAccumulate(yuv1 + U_OFF, BPS, yuv2 + U_OFF, BPS, x, y, 8, 8, &s) [all...] |
quant.c | 401 0 + 0 * BPS, 4 + 0 * BPS, 8 + 0 * BPS, 12 + 0 * BPS, 402 0 + 4 * BPS, 4 + 4 * BPS, 8 + 4 * BPS, 12 + 4 * BPS, 403 0 + 8 * BPS, 4 + 8 * BPS, 8 + 8 * BPS, 12 + 8 * BPS [all...] |
frame.c | 627 p += BPS;
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/external/webp/src/dsp/ |
dec.c | 60 dst[x + y * BPS] = clip_8b(dst[x + y * BPS] + ((v) >> 3)) 101 dst += BPS; 115 VP8Transform(in + 2 * 16, dst + 4 * BPS, 1); 131 if (in[2 * 16]) TransformDC(in + 2 * 16, dst + 4 * BPS); 132 if (in[3 * 16]) TransformDC(in + 3 * 16, dst + 4 * BPS + 4); 172 #define DST(x, y) dst[(x) + (y) * BPS] 175 const uint8_t* top = dst - BPS; 184 dst += BPS; 197 memcpy(dst + j * BPS, dst - BPS, 16) [all...] |
enc.c | 34 0 + 0 * BPS, 4 + 0 * BPS, 8 + 0 * BPS, 12 + 0 * BPS, 35 0 + 4 * BPS, 4 + 4 * BPS, 8 + 4 * BPS, 12 + 4 * BPS, 36 0 + 8 * BPS, 4 + 8 * BPS, 8 + 8 * BPS, 12 + 8 * BPS [all...] |
enc_neon.c | 30 const int kBPS = BPS; 233 const int kBPS = BPS; 443 const int kBPS = BPS; 631 for (y = 0; y < 16 * BPS; y += 4 * BPS) {
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enc_sse2.c | 280 ref0 = _mm_loadl_epi64((__m128i*)&ref[0 * BPS]); 281 ref1 = _mm_loadl_epi64((__m128i*)&ref[1 * BPS]); 282 ref2 = _mm_loadl_epi64((__m128i*)&ref[2 * BPS]); 283 ref3 = _mm_loadl_epi64((__m128i*)&ref[3 * BPS]); 286 ref0 = _mm_cvtsi32_si128(*(int*)&ref[0 * BPS]); 287 ref1 = _mm_cvtsi32_si128(*(int*)&ref[1 * BPS]); 288 ref2 = _mm_cvtsi32_si128(*(int*)&ref[2 * BPS]); 289 ref3 = _mm_cvtsi32_si128(*(int*)&ref[3 * BPS]); 309 _mm_storel_epi64((__m128i*)&dst[0 * BPS], ref0); 310 _mm_storel_epi64((__m128i*)&dst[1 * BPS], ref1) [all...] |
dec_sse2.c | 202 dst0 = _mm_loadl_epi64((__m128i*)&dst[0 * BPS]); 203 dst1 = _mm_loadl_epi64((__m128i*)&dst[1 * BPS]); 204 dst2 = _mm_loadl_epi64((__m128i*)&dst[2 * BPS]); 205 dst3 = _mm_loadl_epi64((__m128i*)&dst[3 * BPS]); 208 dst0 = _mm_cvtsi32_si128(*(int*)&dst[0 * BPS]); 209 dst1 = _mm_cvtsi32_si128(*(int*)&dst[1 * BPS]); 210 dst2 = _mm_cvtsi32_si128(*(int*)&dst[2 * BPS]); 211 dst3 = _mm_cvtsi32_si128(*(int*)&dst[3 * BPS]); 231 _mm_storel_epi64((__m128i*)&dst[0 * BPS], dst0); 232 _mm_storel_epi64((__m128i*)&dst[1 * BPS], dst1) [all...] |
dec_neon.c | 162 const int kBPS = BPS;
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/cts/suite/audio_quality/lib/src/audio/ |
AudioSignalFactory.cpp | 23 android::sp<Buffer> AudioSignalFactory::generateSineWave(AudioHardware::BytesPerSample BPS, 27 int bufferSize = samples * (stereo? 2 : 1) * BPS; 30 ASSERT(BPS == AudioHardware::E2BPS); 45 android::sp<Buffer> AudioSignalFactory::generateWhiteNoise(AudioHardware::BytesPerSample BPS, 48 int bufferSize = samples * (stereo? 2 : 1) * BPS; 51 ASSERT(BPS == AudioHardware::E2BPS); 70 android::sp<Buffer> AudioSignalFactory::generateZeroSound(AudioHardware::BytesPerSample BPS, 73 int bufferSize = samples * (stereo? 2 : 1) * BPS; 76 ASSERT(BPS == AudioHardware::E2BPS);
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/external/webp/src/dec/ |
frame.c | 531 0 + 0 * BPS, 4 + 0 * BPS, 8 + 0 * BPS, 12 + 0 * BPS, 532 0 + 4 * BPS, 4 + 4 * BPS, 8 + 4 * BPS, 12 + 4 * BPS, 533 0 + 8 * BPS, 4 + 8 * BPS, 8 + 8 * BPS, 12 + 8 * BPS [all...] |
vp8i.h | 93 // With this layout, BPS (=Bytes Per Scan-line) is one cacheline size. 94 #define BPS 32 // this is the common stride used by yuv[] 95 #define YUV_SIZE (BPS * 17 + BPS * 9) 96 #define Y_SIZE (BPS * 17) 97 #define Y_OFF (BPS * 1 + 8) 98 #define U_OFF (Y_OFF + BPS * 16 + BPS)
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