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Searched
refs:TextureSampler
(Results
1 - 5
of
5
) sorted by null
/external/skia/src/gpu/gl/
GrGLShaderBuilder.h
28
class
TextureSampler
{
30
TextureSampler
()
34
TextureSampler
(const
TextureSampler
& other) { *this = other; }
36
TextureSampler
& operator= (const
TextureSampler
& other) {
73
typedef SkTArray<
TextureSampler
> TextureSamplerArray;
85
order of the result depends on the GrTextureAccess associated with the
TextureSampler
. */
87
const
TextureSampler
&,
92
always a vec4. modulation and the swizzle specified by
TextureSampler
must both be vec4 o
[
all
...]
GrGLShaderBuilder.cpp
104
const GrGLShaderBuilder::
TextureSampler
& sampler,
120
const GrGLShaderBuilder::
TextureSampler
& sampler,
427
SkSTArray<8, GrGLShaderBuilder::
TextureSampler
> textureSamplers;
/external/skia/src/effects/gradients/
SkGradientShaderPriv.h
328
const GrGLShaderBuilder::
TextureSampler
&);
SkGradientShader.cpp
742
const GrGLShaderBuilder::
TextureSampler
& sampler) {
/external/skia/src/effects/
SkMatrixConvolutionImageFilter.cpp
365
const GrGLShaderBuilder::
TextureSampler
& sampler,
Completed in 214 milliseconds