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    Searched refs:WList (Results 1 - 3 of 3) sorted by null

  /external/clang/lib/StaticAnalyzer/Checkers/
VirtualCallChecker.cpp 38 DFSWorkList WList;
66 bool hasWork() const { return !WList.empty(); }
78 WList.push_back(WLUnit);
83 assert(!WList.empty());
84 return WList.back();
108 WList.pop_back();
175 for (SmallVectorImpl<const CallExpr *>::iterator I = WList.end(),
176 E = WList.begin(); I != E; --I) {
  /external/clang/lib/StaticAnalyzer/Core/
CoreEngine.cpp 191 WList->setBlockCounter(BCounterFactory.GetEmptyCounter());
203 while (WList->hasWork()) {
214 const WorkListUnit& WU = WList->dequeue();
217 WList->setBlockCounter(WU.getBlockCounter());
225 return WList->hasWork();
328 BlockCounter Counter = WList->getBlockCounter();
331 WList->setBlockCounter(Counter);
489 if (IsNew) WList->enqueue(Node);
501 WList->enqueue(N, Block, Idx);
508 WList->enqueue(N, Block, Idx+1)
    [all...]
  /external/clang/include/clang/StaticAnalyzer/Core/PathSensitive/
CoreEngine.h 65 /// WList - A set of queued nodes that need to be processed by the
66 /// worklist algorithm. It is up to the implementation of WList to decide
68 OwningPtr<WorkList> WList;
110 WList(WorkList::makeDFS()),
140 WList->hasWork() ||
149 WorkList *getWorkList() const { return WList.get(); }
193 return Eng.WList->getBlockCounter().getNumVisited(

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