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    Searched refs:applyDraw (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
DisplayListOp.h 153 replayStruct.mDrawGlStatus |= applyDraw(replayStruct.mRenderer, replayStruct.mDirty);
156 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0;
170 status |= ops[i]->applyDraw(renderer, dirty);
736 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
801 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
828 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
856 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
881 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
916 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
953 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty)
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DeferredDisplayList.cpp 102 status |= op->applyDraw(renderer, dirty);

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