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    Searched refs:cancelBuffer (Results 1 - 17 of 17) sorted by null

  /frameworks/native/libs/gui/tests/
SurfaceTextureClient_test.cpp 217 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
227 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
237 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
247 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
257 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
263 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
273 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
279 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
290 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
299 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1))
    [all...]
Surface_test.cpp 114 ASSERT_EQ(NO_ERROR, anw->cancelBuffer(anw.get(), buf, -1));
  /frameworks/native/include/gui/
IGraphicBufferProducer.h 78 // is expected to either call cancelBuffer on the dequeued slot or to fill
165 // cancelBuffer indicates that the client does not wish to fill in the
168 virtual void cancelBuffer(int slot, const sp<Fence>& fence) = 0;
BufferQueue.h 193 // cancelBuffer returns a dequeued buffer to the BufferQueue, but doesn't
198 virtual void cancelBuffer(int buf, const sp<Fence>& fence);
454 // QUEUED (via queueBuffer) or back to FREE (via cancelBuffer).
516 // called cancelBuffer after queueing some writes. When the buffer is
Surface.h 125 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
  /frameworks/native/libs/gui/
Surface.cpp 46 ANativeWindow::cancelBuffer = hook_cancelBuffer;
100 return c->cancelBuffer(buffer, fenceFd);
120 c->cancelBuffer(buf, -1);
130 return c->cancelBuffer(buffer, -1);
223 int Surface::cancelBuffer(android_native_buffer_t* buffer,
226 ALOGV("Surface::cancelBuffer");
233 mGraphicBufferProducer->cancelBuffer(i, fence);
740 cancelBuffer(out, fenceFd);
IGraphicBufferProducer.cpp 124 virtual void cancelBuffer(int buf, const sp<Fence>& fence) {
243 cancelBuffer(buf, fence);
BufferQueue.cpp 594 void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) {
596 ST_LOGV("cancelBuffer: slot=%d", buf);
600 ST_LOGW("cancelBuffer: BufferQueue has been abandoned!");
606 ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
610 ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
614 ST_LOGE("cancelBuffer: fence is NULL");
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  /frameworks/av/services/camera/libcameraservice/camera3/
Camera3OutputStream.cpp 182 res = currentConsumer->cancelBuffer(currentConsumer.get(),
  /system/core/include/system/
window.h 387 * either queueBuffer or cancelBuffer, so clients only need their own
420 * either queueBuffer or cancelBuffer, so clients only need their own
487 * either queueBuffer or cancelBuffer, so clients only need their own
493 * time for binary compatibility, but the new cancelBuffer function that
505 * either queueBuffer or cancelBuffer, so clients only need their own
527 * either queueBuffer or cancelBuffer, so clients only need their own
551 * either queueBuffer or cancelBuffer, so clients only need their own
561 * from dequeueBuffer, that same fence should be passed to cancelBuffer to
564 * to cancelBuffer, and the ANativeWindow implementation is responsible for
569 int (*cancelBuffer)(struct ANativeWindow* window
    [all...]
  /hardware/libhardware/tests/camera2/
camera2_utils.cpp 455 res = mConsumerInterface->cancelBuffer(mConsumerInterface.get(),
543 return a->cancelBuffer(a,
  /frameworks/av/services/camera/libcameraservice/
CameraHardwareInterface.h 601 return a->cancelBuffer(a,
Camera2Device.cpp     [all...]
  /frameworks/native/opengl/libagl/
egl.cpp 386 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
424 nativeWindow->cancelBuffer(nativeWindow, buffer, -1);
536 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
    [all...]
  /frameworks/rs/driver/
rsdAllocation.cpp 693 old->cancelBuffer(old, drv->wndBuffer, -1);
    [all...]
  /frameworks/av/media/libstagefright/
ACodec.cpp 696 ALOGV("[%s] Calling cancelBuffer on buffer %p",
699 int err = mNativeWindow->cancelBuffer(
    [all...]
OMXCodec.cpp     [all...]

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