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    Searched refs:createLayer (Results 1 - 8 of 8) sorted by null

  /frameworks/base/libs/hwui/
LayerRenderer.h 56 ANDROID_API static Layer* createLayer(uint32_t width, uint32_t height, bool isOpaque = false);
LayerRenderer.cpp 208 Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) {
OpenGLRenderer.h 619 bool createLayer(float left, float top, float right, float bottom,
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OpenGLRenderer.cpp 90 // createLayer() for more information on the purpose of this array.
715 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
841 bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
952 * Read the documentation of createLayer() before doing anything in this method.
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  /frameworks/native/services/surfaceflinger/
Client.cpp 141 result = flinger->createLayer(name, client, w, h, format, flags,
SurfaceFlinger.h 254 status_t createLayer(const String8& name, const sp<Client>& client,
SurfaceFlinger.cpp     [all...]
  /frameworks/base/core/jni/
android_view_GLES20Canvas.cpp 787 Layer* layer = LayerRenderer::createLayer(width, height, isOpaque);
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