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  /external/compiler-rt/lib/
floatunsisf.c 37 result = (rep_t)a << shift ^ implicitBit;
40 result = (rep_t)a >> shift ^ implicitBit;
muldf3.c 64 if (aAbs < implicitBit) scale += normalize(&aSignificand);
65 if (bAbs < implicitBit) scale += normalize(&bSignificand);
71 aSignificand |= implicitBit;
72 bSignificand |= implicitBit;
86 if (productHi & implicitBit) productExponent++;
mulsf3.c 64 if (aAbs < implicitBit) scale += normalize(&aSignificand);
65 if (bAbs < implicitBit) scale += normalize(&bSignificand);
71 aSignificand |= implicitBit;
72 bSignificand |= implicitBit;
86 if (productHi & implicitBit) productExponent++;
floatsisf.c 45 result = (rep_t)a << shift ^ implicitBit;
48 result = (rep_t)a >> shift ^ implicitBit;
fixdfsi.c 30 const rep_t significand = (aAbs & significandMask) | implicitBit;
fixsfsi.c 28 const rep_t significand = (aAbs & significandMask) | implicitBit;
floatsidf.c 46 result = (rep_t)(unsigned int)a << shift ^ implicitBit;
floatunsidf.c 36 result = (rep_t)a << shift ^ implicitBit;
adddf3.c 83 aSignificand = (aSignificand | implicitBit) << 3;
84 bSignificand = (bSignificand | implicitBit) << 3;
106 if (aSignificand < implicitBit << 3) {
107 const int shift = rep_clz(aSignificand) - rep_clz(implicitBit << 3);
118 if (aSignificand & implicitBit << 4) {
addsf3.c 82 aSignificand = (aSignificand | implicitBit) << 3;
83 bSignificand = (bSignificand | implicitBit) << 3;
105 if (aSignificand < implicitBit << 3) {
106 const int shift = rep_clz(aSignificand) - rep_clz(implicitBit << 3);
117 if (aSignificand & implicitBit << 4) {
divdf3.c 67 if (aAbs < implicitBit) scale += normalize(&aSignificand);
68 if (bAbs < implicitBit) scale -= normalize(&bSignificand);
74 aSignificand |= implicitBit;
75 bSignificand |= implicitBit;
151 if (quotient < (implicitBit << 1)) {
divsf3.c 67 if (aAbs < implicitBit) scale += normalize(&aSignificand);
68 if (bAbs < implicitBit) scale -= normalize(&bSignificand);
74 aSignificand |= implicitBit;
75 bSignificand |= implicitBit;
136 if (quotient < (implicitBit << 1)) {
fp_lib.h 96 #define implicitBit (REP_C(1) << significandBits)
97 #define significandMask (implicitBit - 1U)
103 #define quietBit (implicitBit >> 1)
117 const int shift = rep_clz(*significand) - rep_clz(implicitBit);

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