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Searched
refs:mProgramId
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/
Program.cpp
41
mProgramId
= glCreateProgram();
43
glAttachShader(
mProgramId
, mVertexShader);
44
glAttachShader(
mProgramId
, mFragmentShader);
53
glLinkProgram(
mProgramId
);
56
glGetProgramiv(
mProgramId
, GL_LINK_STATUS, &status);
60
glGetProgramiv(
mProgramId
, GL_INFO_LOG_LENGTH, &infoLen);
63
glGetProgramInfoLog(
mProgramId
, infoLen, 0, &log[0]);
67
glDetachShader(
mProgramId
, mVertexShader);
68
glDetachShader(
mProgramId
, mFragmentShader);
73
glDeleteProgram(
mProgramId
);
[
all
...]
Program.h
422
GLuint
mProgramId
;
Completed in 23 milliseconds