/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
FragmentShader.java | 38 FragmentShader mShader; 42 mShader = new FragmentShader(); 57 mShader.mPerObjConstants = type; 62 mShader.mPerShaderConstants = type; 67 mShader.mShaderTextureNames.add(name); 68 mShader.mShaderTextureTypes.add(texType); 73 mShader.mTextureNames.add(name); 74 mShader.mTextureTypes.add(texType); 79 if (mShader.mPerShaderConstants != null) { 80 mBuilder.addConstant(mShader.mPerShaderConstants) [all...] |
VertexShader.java | 34 VertexShader mShader; 38 mShader = new VertexShader(); 53 mShader.mPerObjConstants = type; 58 mShader.mPerShaderConstants = type; 68 if (mShader.mPerShaderConstants != null) { 69 mBuilder.addConstant(mShader.mPerShaderConstants); 71 if (mShader.mPerObjConstants != null) { 72 mBuilder.addConstant(mShader.mPerObjConstants); 74 mShader.mProgram = mBuilder.create(); 75 return mShader; [all...] |
/frameworks/base/graphics/java/android/renderscript/ |
ProgramFragmentFixedFunction.java | 77 int id = mRS.nProgramFragmentCreate(mShader, texNames, tmp); 95 String mShader; 165 mShader = "//rs_shader_internal\n"; 166 mShader += "varying lowp vec4 varColor;\n"; 167 mShader += "varying vec2 varTex0;\n"; 169 mShader += "void main() {\n"; 171 mShader += " lowp vec4 col = varColor;\n"; 173 mShader += " lowp vec4 col = UNI_Color;\n"; 178 mShader += " vec2 t0 = gl_PointCoord;\n"; 180 mShader += " vec2 t0 = varTex0.xy;\n" [all...] |
ProgramVertexFixedFunction.java | 104 int id = mRS.nProgramVertexCreate(mShader, texNames, tmp); 116 String mShader; 153 mShader = "//rs_shader_internal\n"; 154 mShader += "varying vec4 varColor;\n"; 155 mShader += "varying vec2 varTex0;\n"; 157 mShader += "void main() {\n"; 158 mShader += " gl_Position = UNI_MVP * ATTRIB_position;\n"; 159 mShader += " gl_PointSize = 1.0;\n"; 161 mShader += " varColor = ATTRIB_color;\n"; 163 mShader += " varTex0 = (UNI_TexMatrix * vec4(ATTRIB_texture0, 0.0, 1.0)).xy;\n" [all...] |
Program.java | 75 String mShader; 212 String mShader; 235 mShader = s; 277 mShader = new String(str, 0, strLength, "UTF-8");
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ProgramFragment.java | 90 int id = mRS.nProgramFragmentCreate(mShader, texNames, tmp);
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ProgramVertex.java | 151 int id = mRS.nProgramVertexCreate(mShader, texNames, tmp);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
Sweep.java | 37 private Shader mShader; 47 mShader = new SweepGradient(x, y, new int[] { Color.GREEN, 51 mPaint.setShader(mShader); 62 mShader.setLocalMatrix(mMatrix);
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AlphaBitmap.java | 40 private Shader mShader; 70 mShader = new LinearGradient(0, 0, 100, 70, new int[] { 86 p.setShader(mShader);
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/frameworks/rs/driver/ |
rsdShader.cpp | 174 case 1: mShader.append("attribute float ATTRIB_"); break; 175 case 2: mShader.append("attribute vec2 ATTRIB_"); break; 176 case 3: mShader.append("attribute vec3 ATTRIB_"); break; 177 case 4: mShader.append("attribute vec4 ATTRIB_"); break; 182 mShader.append(fn); 183 mShader.append(";\n"); 198 mShader.append("#extension GL_OES_EGL_image_external : require\n"); 201 mShader.append("uniform samplerExternalOES UNI_"); 204 mShader.append("uniform sampler2D UNI_"); 208 mShader.append("uniform samplerCube UNI_") [all...] |
rsdShader.h | 107 android::String8 mShader;
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
LinesActivity.java | 62 private final BitmapShader mShader; 99 mShader = new BitmapShader(mBitmap1, BitmapShader.TileMode.MIRROR, 125 mLargePaint.setShader(mShader); 144 mAlphaPaint.setShader(mShader);
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PathsActivity.java | 45 private final BitmapShader mShader; 82 mShader = new BitmapShader(mBitmap1, BitmapShader.TileMode.MIRROR, 120 mLargePaint.setShader(mShader); 137 mLargePaint.setShader(mShader);
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/frameworks/base/graphics/java/android/graphics/ |
Paint.java | 41 private Shader mShader; 384 mShader = null; 424 mShader = paint.mShader; 831 return mShader; 848 mShader = shader; [all...] |
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
Paint_Delegate.java | 90 private Shader_Delegate mShader; 226 return mShader; 789 delegate.mShader = Shader_Delegate.getDelegate(shader); [all...] |
/frameworks/base/libs/hwui/ |
OpenGLRenderer.cpp | [all...] |
DeferredDisplayList.cpp | 184 if (lhsMod.mShader != rhsMod.mShader) return false;
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DisplayListOp.h | 609 : mShader(shader) {} 611 renderer.setupShader(mShader); 615 OP_LOG("SetupShader, shader %p", mShader); 621 SkiaShader* mShader; [all...] |
OpenGLRenderer.h | 52 SkiaShader* mShader; [all...] |