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  /hardware/qcom/display/liboverlay/pipes/
overlay3DPipe.h 56 bool queueBuffer(int fd, uint32_t offset);
86 bool queueBuffer(int fd, uint32_t offset);
116 bool queueBuffer(int fd, uint32_t offset);
146 bool queueBuffer(int fd, uint32_t offset);
187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
188 return mM3d.queueBuffer(fd, offset);
256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
257 return mM3d.queueBuffer(fd, offset);
314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
315 return mS3d.queueBuffer(fd, offset)
    [all...]
overlayGenPipe.h 62 bool queueBuffer(int fd, uint32_t offset);
overlayGenPipe.cpp 169 bool GenericPipe::queueBuffer(int fd, uint32_t offset) {
171 OVASSERT(isOpen(), "State is closed, cannot queueBuffer");
181 if(!mRot->queueBuffer(fd, offset)) {
196 return mCtrlData.data.queueBuffer(finalFd, finalOffset);
  /frameworks/av/include/media/
IStreamSource.h 55 virtual void queueBuffer(size_t index, size_t size) = 0;
  /frameworks/av/media/libmediaplayerservice/nuplayer/
NuPlayerStreamListener.h 34 virtual void queueBuffer(size_t index, size_t size);
NuPlayerRenderer.h 35 void queueBuffer(
NuPlayerStreamListener.cpp 55 void NuPlayer::NuPlayerStreamListener::queueBuffer(size_t index, size_t size) {
  /frameworks/av/media/libstagefright/httplive/
LiveDataSource.h 38 void queueBuffer(const sp<ABuffer> &buffer);
LiveDataSource.cpp 136 void LiveDataSource::queueBuffer(const sp<ABuffer> &buffer) {
  /frameworks/native/libs/gui/tests/
SurfaceTextureClient_test.cpp 344 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
352 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
354 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
371 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
372 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
373 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
392 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
395 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
398 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
409 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1))
    [all...]
BufferQueue_test.cpp 82 ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo));
90 ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo));
SurfaceTexture_test.cpp 781 ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf->getNativeBuffer(),
806 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(),
852 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(),
912 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(),
    [all...]
Surface_test.cpp 120 ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf, -1));
  /hardware/qcom/display/liboverlay/
overlayRotator.h 94 virtual bool queueBuffer(int fd, uint32_t offset) = 0;
128 virtual bool queueBuffer(int fd, uint32_t offset);
184 virtual bool queueBuffer(int fd, uint32_t offset);
overlayCtrlData.h 110 bool queueBuffer(int fd, uint32_t offset);
253 inline bool Data::queueBuffer(int fd, uint32_t offset) {
  /frameworks/native/include/ui/
FramebufferNativeWindow.h 70 static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
  /frameworks/av/libvideoeditor/lvpp/
PreviewRenderer.cpp 133 if ((err = mSurface->ANativeWindow::queueBuffer(mSurface.get(), mBuf, -1)) != 0) {
134 ALOGW("Surface::queueBuffer returned error %d", err);
  /frameworks/av/media/libstagefright/wifi-display/rtp/
RTPSender.h 53 status_t queueBuffer(
  /frameworks/native/libs/ui/
FramebufferNativeWindow.cpp 154 ANativeWindow::queueBuffer = queueBuffer;
271 return queueBuffer(window, buffer, -1);
274 int FramebufferNativeWindow::queueBuffer(ANativeWindow* window,
  /frameworks/av/cmds/stagefright/
stream.cpp 119 mListener->queueBuffer(index, n);
233 mListener->queueBuffer(mCurrentBufferIndex, mCurrentBufferOffset);
254 mListener->queueBuffer(mCurrentBufferIndex, mCurrentBufferOffset);
  /hardware/qcom/display/libhwcomposer/
hwc_fbupdate.cpp 135 if (!ov.queueBuffer(hnd->fd, hnd->offset, dest)) {
136 ALOGE("%s: queueBuffer failed for FBUpdate", __FUNCTION__);
273 if (!ov.queueBuffer(hnd->fd, hnd->offset, destL)) {
278 if (!ov.queueBuffer(hnd->fd, hnd->offset, destR)) {
  /frameworks/native/include/gui/
IGraphicBufferProducer.h 47 * calls queueBuffer() to make it available to the consumer.
79 // in the contents of its associated buffer contents and call queueBuffer.
90 // queueBuffer indicates that the client has finished filling in the
92 // that slot back to the server. It is not valid to call queueBuffer on a
162 virtual status_t queueBuffer(int slot,
BufferQueue.h 54 // onFrameAvailable is called from queueBuffer each time an additional
175 // queueBuffer returns a filled buffer to the BufferQueue.
190 virtual status_t queueBuffer(int buf,
261 // to set by queueBuffer each time this slot is queued.
454 // QUEUED (via queueBuffer) or back to FREE (via cancelBuffer).
497 // to set by queueBuffer each time this slot is queued.
616 // successful queueBuffer call.
Surface.h 126 virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
194 // a timestamp is auto-generated when queueBuffer is called.
  /frameworks/av/media/libmedia/
IStreamSource.cpp 145 virtual void queueBuffer(size_t index, size_t size) {
183 queueBuffer(index, size);

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