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    Searched refs:texTarget (Results 1 - 8 of 8) sorted by null

  /frameworks/native/services/surfaceflinger/
SurfaceFlingerConsumer.h 31 GLenum texTarget = GL_TEXTURE_EXTERNAL_OES, bool useFenceSync = true,
33 : GLConsumer(tex, allowSynchronousMode, texTarget, useFenceSync,
  /external/webkit/Source/WebCore/html/canvas/
WebGLFramebuffer.h 45 void setAttachment(GC3Denum attachment, GC3Denum texTarget, WebGLTexture*, GC3Dint level);
WebGLFramebuffer.cpp 85 void WebGLFramebuffer::setAttachment(GC3Denum attachment, GC3Denum texTarget, WebGLTexture* texture, GC3Dint level)
95 m_texTarget = texTarget;
  /device/generic/goldfish/opengl/system/egl/
egl.cpp 188 void setTextureTarget(EGLint _texTarget) { texTarget = _texTarget; }
189 EGLint getTextureTarget() { return texTarget; }
198 EGLint texTarget;
214 texTarget = EGL_NO_TEXTURE;
652 EGLint texTarget = EGL_NO_TEXTURE;
665 texTarget = attrib_list[1];
672 if (((texFormat == EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) ||
673 ((texFormat != EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) {
690 surface->setTextureTarget(texTarget);
    [all...]
  /frameworks/native/include/gui/
GLConsumer.h 67 // enabled. texTarget specifies the OpenGL ES texture target to which the
89 GLenum texTarget = GL_TEXTURE_EXTERNAL_OES, bool useFenceSync = true,
  /sdk/emulator/opengl/host/libs/Translator/EGL/
EglWindowsApi.cpp 475 EGLint width,height,largest,texTarget,texFormat;
477 pbSurface->getTexInfo(&texTarget,&texFormat);
480 int wglTexTarget = (texTarget == EGL_TEXTURE_2D)? WGL_TEXTURE_2D_ARB:
EglImp.cpp 526 EGLint width,height,largest,texTarget,texFormat;
529 tmpPbSurfacePtr->getTexInfo(&texTarget,&texFormat);
531 if(!EglValidate::pbufferAttribs(width,height,texFormat == EGL_NO_TEXTURE,texTarget == EGL_NO_TEXTURE)) {
    [all...]
  /frameworks/native/libs/gui/
GLConsumer.cpp 82 GLenum texTarget, bool useFenceSync, const sp<BufferQueue> &bufferQueue) :
93 mTexTarget(texTarget),

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