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/prebuilts/ndk/8/platforms/android-14/arch-mips/usr/include/ |
syslog.h | 81 #define LOG_CONS 0x02 /* write to console on logger error */
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/prebuilts/ndk/8/platforms/android-14/arch-x86/usr/include/ |
syslog.h | 81 #define LOG_CONS 0x02 /* write to console on logger error */
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/prebuilts/ndk/8/platforms/android-3/arch-arm/usr/include/ |
syslog.h | 81 #define LOG_CONS 0x02 /* write to console on logger error */
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/prebuilts/ndk/8/platforms/android-4/arch-arm/usr/include/ |
syslog.h | 81 #define LOG_CONS 0x02 /* write to console on logger error */
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/prebuilts/ndk/8/platforms/android-5/arch-arm/usr/include/ |
syslog.h | 81 #define LOG_CONS 0x02 /* write to console on logger error */
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/prebuilts/ndk/8/platforms/android-8/arch-arm/usr/include/ |
syslog.h | 81 #define LOG_CONS 0x02 /* write to console on logger error */
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/prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/ |
syslog.h | 81 #define LOG_CONS 0x02 /* write to console on logger error */
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/prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/ |
syslog.h | 81 #define LOG_CONS 0x02 /* write to console on logger error */
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/prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/ |
syslog.h | 81 #define LOG_CONS 0x02 /* write to console on logger error */
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/prebuilts/tools/common/proguard/proguard4.7/docs/ |
screenshots.html | 50 alt="Console screenshot" /></a>
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/sdk/avdlauncher/ |
avdlauncher.c | 108 CREATE_NO_WINDOW, /* we don't want a console */
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/project/ |
BaseClasspathContainerInitializer.java | 43 * @param outputToConsole whether to output to the console.
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/sdk/templates/docs/ |
default.js | 104 console.log($('#' + headerPositionCache[i].id));
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/system/core/init/ |
init.h | 70 #define SVC_CONSOLE 0x10 /* requires console */
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keywords.h | 51 KEYWORD(console, OPTION, 0, 0)
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/frameworks/base/docs/html/google/play/licensing/ |
setting-up.jd | 48 Developer Console to set up licensing.</p> 50 <p>Using the Google Play Developer Console, you can:</p> 62 administrative controls for Google Play licensing in the Developer Console. The controls 69 Account Details page of the Developer Console.</li> 73 in the Account Details page of the Developer Console.</li> 84 the Developer Console.</p> 433 <p>The Google Play Developer Console provides configuration tools that let you 435 implementing licensing, you can make use of the Developer Console tools to test 519 sign-in credentials. To meet that need, the Google Play Developer Console lets 615 Developer Console do not have access to the app's public key, and withou [all...] |
/docs/source.android.com/src/compatibility/ |
cts-development.jd | 38 CTS console:</p> 43 <p>At the cts-tf console, enter e.g.:</p>
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/docs/source.android.com/src/devices/tech/test_infra/tradefed/fundamentals/ |
options.jd | 38 the TF console when the command is run with <code>--help</code> or <code>--help-all</code>.</p> 87 <p>The Test Runner also has access to these configuration points via the Trade Federation console.
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/external/chromium/chrome/browser/resources/ |
mobile_setup.js | 50 console.log('calling initialize() again?'); 99 console.log('calling setTransactionStatus from onMessageReceived_');
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/external/chromium/chrome/browser/resources/picasaweb_uploader/ |
background.html | 198 console.log('picasa: got task - ' + id); 250 console.log('got files: ' + remaining);
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/external/jmonkeyengine/engine/src/core/com/jme3/app/ |
SimpleApplication.java | 63 * <tr><td>C</td><td>- Display the camera position and rotation in the console.</td></tr> 64 * <tr><td>M</td><td>- Display memory usage in the console.</td></tr>
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/external/llvm/docs/ |
SphinxQuickstartTemplate.rst | 109 For a shell session, use a ``console`` code block (some existing docs use 112 .. code-block:: console
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/external/quake/ |
README | 85 When Quake starts running it will display a console with some debug information, then 160 Console Commands:
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/external/quake/quake/src/QW/client/ |
gl_screen.c | 21 // screen.c -- master for refresh, status bar, console, chat, notify, etc 37 console 63 the refresh is allways rendered, unless the console is full screen 66 console is: 82 float scr_conlines; // lines of console to display 544 return; // never a console with loading plaque 546 // decide on the height of the console 1034 Brings the console down and fades the palettes back to normal
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/external/quake/quake/src/QW/docs/ |
glqwcl-readme.txt | 87 At the console, you can set these values to effect drawing.
113 hardware platforms don't like it. If the status bar and console are flashing
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