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  /frameworks/base/core/res/res/values-sw720dp-w1280dp/
dimens.xml 21 <!-- Compensate for double margin : preference_screen_side_margin + 4 (frame background shadow) = -preference_screen_side_margin_negative -->
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_list.jd 40 <p>List view icons look a lot like dialog icons, but they use an inner shadow
139 <p>List view icons are flat and pictured face-on with an inner shadow. Built up
140 by a light gradient and inner shadow, they stand out well on a dark
155 <tr><td><em>1.</em></td><td>Inner shadow:</td><td>black | 57 % opacity | angle 120&deg; | blend mode normal | distance 1px | size 1px <td></tr>
  /frameworks/compile/libbcc/tests/debuginfo/host-tests/
global_struct.c 28 int f = 10; // shadow
globals.c 35 int f = 10; // shadow
  /packages/apps/ContactsCommon/res/values/
colors.xml 31 <!-- Color of the semi-transparent shadow box on contact tiles -->
  /packages/inputmethods/LatinIME/java/res/values/
config.xml 59 <!-- Percentages of sliding key input preview body and shadow, in proportion to the width.
60 A negative value of the shadow ratio disables drawing shadow. -->
61 <!-- TODO: May use the shadow to alleviate rugged trail drawing. -->
dimens.xml 114 <!-- Percentages of gesture preview taril body and shadow, in proportion to the trail width.
115 A negative value of the shadow ratio disables drawing shadow. -->
116 <!-- TODO: May use the shadow to alleviate rugged trail drawing. -->
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/lib/
libnss_compat-2.7.so 
libnss_compat.so 
libnss_compat.so.2 
libnss_files-2.7.so 
libnss_files.so 
libnss_files.so.2 
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/lib/
libnss_compat-2.7.so 
libnss_compat.so 
libnss_compat.so.2 
libnss_files-2.7.so 
libnss_files.so 
libnss_files.so.2 
  /external/webkit/Source/WebCore/platform/graphics/
ContextShadow.cpp 63 // The type of shadow is decided by the blur radius, shadow offset, and shadow color.
65 // Can't paint the shadow with invalid or invisible color.
68 // Shadow is always blurred, even the offset is zero.
71 // Without blur and zero offset means the shadow is fully hidden.
88 // We can't avoid ContextShadow, since the shadow has blur.
  /external/jmonkeyengine/engine/src/core/com/jme3/shadow/
ShadowUtil.java 32 package com.jme3.shadow;
49 * Includes various useful shadow mapping functions.
271 * Updates the shadow camera to properly contain the given
322 * Updates the shadow camera to properly contain the given
324 * shadow occluder objects.
339 * Updates the shadow camera to properly contain the given
341 * shadow occluder objects.
392 // This fixes shadow dissapearing issues when
394 // but its shadow is in the camera
420 //Nehon 08/18/2010 this is to avoid shadow bleeding when the ground is set to only receive shadows
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/gtk/
FontGtk.cpp 223 ContextShadow* shadow = graphicsContext->contextShadow(); local
224 ASSERT(shadow);
226 if (!(graphicsContext->textDrawingMode() & TextModeFill) || shadow->m_type == ContextShadow::NoShadow)
229 FloatPoint totalOffset(point + shadow->m_offset);
232 if (!shadow->mustUseContextShadow(graphicsContext)) {
237 setSourceRGBAFromColor(context, shadow->m_color);
248 cairo_t* shadowContext = shadow->beginShadowLayer(graphicsContext, extents);
253 // We need the clipping region to be active when we blit the blurred shadow back,
264 shadow->endShadowLayer(graphicsContext);
290 // to calculate the size of the shadow buffer
    [all...]
  /external/webkit/Source/WebCore/bindings/v8/custom/
V8HTMLDocumentCustom.cpp 68 v8::Local<v8::Object> shadow = shadowConstructor->NewInstance();
69 if (shadow.IsEmpty())
71 V8DOMWrapper::setDOMWrapper(shadow, &V8HTMLDocument::info, impl);
72 shadow->SetPrototype(wrapper);
73 return shadow;
  /external/webkit/Source/WebCore/platform/graphics/qt/
ImageQt.cpp 227 ContextShadow* shadow = ctxt->contextShadow(); local
228 if (shadow->m_type != ContextShadow::NoShadow) {
229 QPainter* shadowPainter = shadow->beginShadowLayer(ctxt, normalizedDst);
231 shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255);
233 shadow->endShadowLayer(ctxt);
  /external/webkit/Source/WebCore/dom/
EventDispatcher.cpp 136 // Assume divergent boundary is the relatedTarget itself (in other words, related target ancestor chain does not cross any shadow DOM boundaries).
140 // Walk down from the top, looking for lowest common ancestor, also monitoring shadow DOM boundaries.
177 // Trim ancestors to lowestCommonBoundary to keep events inside of the common shadow DOM subtree.
180 // Set event's related target to the first encountered shadow DOM boundary in the divergent subtree.
207 // ancestors size and if the retargeting has occured (indicating the presence of shadow DOM boundaries).
364 // outermost shadow DOM boundary.
379 // Per XBL 2.0 spec, mutation events should never cross shadow DOM boundary:
380 // http://dev.w3.org/2006/xbl2/#event-flow-and-targeting-across-shadow-s
384 // WebKit never allowed selectstart event to cross the the shadow DOM boundary.

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