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full:shadow
(Results
176 - 200
of
965
) sorted by null
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/frameworks/base/core/res/res/values-sw720dp-w1280dp/
dimens.xml
21
<!-- Compensate for double margin : preference_screen_side_margin + 4 (frame background
shadow
) = -preference_screen_side_margin_negative -->
/frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_list.jd
40
<p>List view icons look a lot like dialog icons, but they use an inner
shadow
139
<p>List view icons are flat and pictured face-on with an inner
shadow
. Built up
140
by a light gradient and inner
shadow
, they stand out well on a dark
155
<tr><td><em>1.</em></td><td>Inner
shadow
:</td><td>black | 57 % opacity | angle 120° | blend mode normal | distance 1px | size 1px <td></tr>
/frameworks/compile/libbcc/tests/debuginfo/host-tests/
global_struct.c
28
int f = 10; //
shadow
globals.c
35
int f = 10; //
shadow
/packages/apps/ContactsCommon/res/values/
colors.xml
31
<!-- Color of the semi-transparent
shadow
box on contact tiles -->
/packages/inputmethods/LatinIME/java/res/values/
config.xml
59
<!-- Percentages of sliding key input preview body and
shadow
, in proportion to the width.
60
A negative value of the
shadow
ratio disables drawing
shadow
. -->
61
<!-- TODO: May use the
shadow
to alleviate rugged trail drawing. -->
dimens.xml
114
<!-- Percentages of gesture preview taril body and
shadow
, in proportion to the trail width.
115
A negative value of the
shadow
ratio disables drawing
shadow
. -->
116
<!-- TODO: May use the
shadow
to alleviate rugged trail drawing. -->
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/lib/
libnss_compat-2.7.so
libnss_compat.so
libnss_compat.so.2
libnss_files-2.7.so
libnss_files.so
libnss_files.so.2
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/lib/
libnss_compat-2.7.so
libnss_compat.so
libnss_compat.so.2
libnss_files-2.7.so
libnss_files.so
libnss_files.so.2
/external/webkit/Source/WebCore/platform/graphics/
ContextShadow.cpp
63
// The type of
shadow
is decided by the blur radius,
shadow
offset, and
shadow
color.
65
// Can't paint the
shadow
with invalid or invisible color.
68
//
Shadow
is always blurred, even the offset is zero.
71
// Without blur and zero offset means the
shadow
is fully hidden.
88
// We can't avoid ContextShadow, since the
shadow
has blur.
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
ShadowUtil.java
32
package com.jme3.
shadow
;
49
* Includes various useful
shadow
mapping functions.
271
* Updates the
shadow
camera to properly contain the given
322
* Updates the
shadow
camera to properly contain the given
324
*
shadow
occluder objects.
339
* Updates the
shadow
camera to properly contain the given
341
*
shadow
occluder objects.
392
// This fixes
shadow
dissapearing issues when
394
// but its
shadow
is in the camera
420
//Nehon 08/18/2010 this is to avoid
shadow
bleeding when the ground is set to only receive shadows
[
all
...]
/external/webkit/Source/WebCore/platform/graphics/gtk/
FontGtk.cpp
223
ContextShadow*
shadow
= graphicsContext->contextShadow();
local
224
ASSERT(
shadow
);
226
if (!(graphicsContext->textDrawingMode() & TextModeFill) ||
shadow
->m_type == ContextShadow::NoShadow)
229
FloatPoint totalOffset(point +
shadow
->m_offset);
232
if (!
shadow
->mustUseContextShadow(graphicsContext)) {
237
setSourceRGBAFromColor(context,
shadow
->m_color);
248
cairo_t* shadowContext =
shadow
->beginShadowLayer(graphicsContext, extents);
253
// We need the clipping region to be active when we blit the blurred
shadow
back,
264
shadow
->endShadowLayer(graphicsContext);
290
// to calculate the size of the
shadow
buffer
[
all
...]
/external/webkit/Source/WebCore/bindings/v8/custom/
V8HTMLDocumentCustom.cpp
68
v8::Local<v8::Object>
shadow
= shadowConstructor->NewInstance();
69
if (
shadow
.IsEmpty())
71
V8DOMWrapper::setDOMWrapper(
shadow
, &V8HTMLDocument::info, impl);
72
shadow
->SetPrototype(wrapper);
73
return
shadow
;
/external/webkit/Source/WebCore/platform/graphics/qt/
ImageQt.cpp
227
ContextShadow*
shadow
= ctxt->contextShadow();
local
228
if (
shadow
->m_type != ContextShadow::NoShadow) {
229
QPainter* shadowPainter =
shadow
->beginShadowLayer(ctxt, normalizedDst);
231
shadowPainter->setOpacity(static_cast<qreal>(
shadow
->m_color.alpha()) / 255);
233
shadow
->endShadowLayer(ctxt);
/external/webkit/Source/WebCore/dom/
EventDispatcher.cpp
136
// Assume divergent boundary is the relatedTarget itself (in other words, related target ancestor chain does not cross any
shadow
DOM boundaries).
140
// Walk down from the top, looking for lowest common ancestor, also monitoring
shadow
DOM boundaries.
177
// Trim ancestors to lowestCommonBoundary to keep events inside of the common
shadow
DOM subtree.
180
// Set event's related target to the first encountered
shadow
DOM boundary in the divergent subtree.
207
// ancestors size and if the retargeting has occured (indicating the presence of
shadow
DOM boundaries).
364
// outermost
shadow
DOM boundary.
379
// Per XBL 2.0 spec, mutation events should never cross
shadow
DOM boundary:
380
// http://dev.w3.org/2006/xbl2/#event-flow-and-targeting-across-
shadow
-s
384
// WebKit never allowed selectstart event to cross the the
shadow
DOM boundary.
Completed in 2701 milliseconds
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