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  /frameworks/native/opengl/tests/swapinterval/
swapinterval.cpp 43 EGLSurface surface; local
70 surface = eglCreateWindowSurface(dpy, config, window, NULL);
71 if (surface == EGL_NO_SURFACE) {
83 eglMakeCurrent(dpy, surface, surface, context);
84 eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
85 eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
99 eglSwapBuffers(dpy, surface);
111 eglSwapBuffers(dpy, surface);
114 eglSwapBuffers(dpy, surface);
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  /frameworks/rs/java/tests/LivePreview/src/com/android/rs/livepreview/
RsYuv.java 126 public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
127 android.util.Log.v("cpa", "onSurfaceTextureAvailable " + surface);
128 mSurface = surface;
133 public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
134 android.util.Log.v("cpa", "onSurfaceTextureSizeChanged " + surface);
135 mSurface = surface;
140 public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
141 android.util.Log.v("cpa", "onSurfaceTextureDestroyed " + surface);
142 mSurface = surface;
148 public void onSurfaceTextureUpdated(SurfaceTexture surface) {
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  /hardware/qcom/display/libcopybit/
c2d2.h 96 * If the C2D_FORMAT_MACROTILED bit is set, the surface is in the
218 C2D_SOURCE_TILE_BIT = (1 << 3), /* enables source surface tiling */
224 C2D_MASK_SCALE_BIT = (1 << 9), /* enables mask surface scaling */
225 C2D_MASK_TILE_BIT = (1 << 10), /* enables mask surface tiling */
290 /* Surface caps enumeration */
298 /* Surface type enumeration */
300 C2D_SURFACE_RGB_HOST = 1, /* Host memory RGB surface */
301 C2D_SURFACE_RGB_EXT = 2, /* External memory RGB surface */
302 C2D_SURFACE_YUV_HOST = 3, /* Host memory YUV surface */
303 C2D_SURFACE_YUV_EXT = 4, /* External memory YUV surface */
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  /external/chromium/chrome/browser/ui/window_snapshot/
window_snapshot_x.cc 47 cairo_surface_t* surface = local
55 if (!surface) {
56 LOG(ERROR) << "Unable to create Cairo surface from XImage data";
60 surface, SnapshotCallback, png_representation);
61 cairo_surface_destroy(surface);
  /external/skia/src/image/
SkSurface_Base.h 19 * Allocate a canvas that will draw into this surface. We will cache this
29 * Allocate an SkImage that represents the current contents of the surface.
30 * This needs to be able to outlive the surface itself (if need be), and
31 * must faithfully represent the current contents, even if the surface
48 * If the surface is about to change, we call this so that our subclass
SkImagePriv.h 54 // may be called to see if the surface and the image share the same pixelref,
55 // in which case the surface may need to perform a copy-on-write.
59 // may be called to see if the surface and the image share the same GrTexture,
60 // in which case the surface may need to perform a copy-on-write.
64 // is called when a surface and image share the same GrTexture and the
65 // surface needs to perform a copy-on-write
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Blit.h 7 // Blit.cpp: Surface copy utility class.
31 // Copy from source surface to dest surface.
50 IDirect3DTexture9 *copySurfaceToTexture(IDirect3DSurface9 *surface, const RECT &sourceRect);
53 RECT getSurfaceRect(IDirect3DSurface9 *surface) const;
  /external/qemu/distrib/sdl-1.2.15/docs/html/
sdlsurface.html 83 >SDL_Surface&nbsp;--&nbsp;Graphical Surface Structure</DIV
103 /* Reference count -- used when freeing surface */
140 >Surface flags</TD
173 >Width and height of the surface</TD
188 >Length of a surface scanline in bytes</TD
218 >surface clip <A
272 width and height of the surface in pixels.
279 the surface should be <A
327 >Surface is stored in system memory</TD
340 >Surface is stored in video memory</T
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sdlblitsurface.html 83 >SDL_BlitSurface&nbsp;--&nbsp;This performs a fast blit from the source surface to the destination surface.</DIV
123 >This performs a fast blit from the source surface to the destination surface.</P
148 entire surface is copied. If <TT
174 >The blit function should not be called on a locked surface.</P
182 > for an explaination of how this affects your results. Colorkeying and alpha attributes also interact with surface blitting, as the following pseudo-code should hopefully explain.
185 >if (source surface has SDL_SRCALPHA set) {
186 if (source surface has alpha channel (that is, format-&#62;Amask != 0))
189 if (source surface has SDL_SRCCOLORKEY set
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sdlpixelformat.html 83 >SDL_PixelFormat&nbsp;--&nbsp;Stores surface format information</DIV
161 >The number of bits used to represent each pixel in a surface. Usually 8, 16, 24 or 32.</TD
176 >The number of bytes used to represent each pixel in a surface. Usually one to four.</TD
253 >Overall surface alpha value</TD
283 >. Every surface stores a <SPAN
293 >If you wish to do pixel level modifications on a surface, then understanding how SDL stores its color information is essential.</P
320 >. So, to determine the color of a pixel in a 8-bit surface: we read the color index from <SPAN
322 >surface</SPAN
336 >surface</SPAN
355 >SDL_Surface *surface;
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  /external/qemu/distrib/sdl-1.2.15/src/video/directfb/
SDL_DirectFB_yuv.c 43 IDirectFBSurface *surface; member in struct:private_yuvhwdata
61 /* take the one with a surface for video */
138 ret = layer->GetSurface (layer, &hwdata->surface);
169 /* Set up the YUV surface function structure */
213 IDirectFBSurface *surface = overlay->hwdata->surface; local
215 ret = surface->Lock (surface, DSLF_READ | DSLF_WRITE, &data, &pitch);
246 IDirectFBSurface *surface = overlay->hwdata->surface; local
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  /external/webkit/Source/WebCore/platform/graphics/win/
GraphicsContextCairoWin.cpp 44 cairo_surface_t* surface = 0; local
50 surface = cairo_win32_surface_create(hdc);
54 surface = cairo_image_surface_create_for_data((unsigned char*)info.bmBits,
61 cairo_t* context = cairo_create(surface);
62 cairo_surface_destroy(surface);
100 cairo_surface_t* surface = cairo_image_surface_create_for_data(pixelData.buffer(), local
106 // Flip the target surface so that when we set the srcImage as
107 // the surface it will draw right-side-up.
111 cairo_set_source_surface(cr, surface, 0, 0);
119 cairo_surface_destroy(surface);
169 cairo_surface_t* surface = cairo_win32_surface_create(m_hdc); local
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  /frameworks/base/core/java/android/view/
SurfaceView.java 42 * Provides a dedicated drawing surface embedded inside of a view hierarchy.
43 * You can control the format of this surface and, if you like, its size; the
44 * SurfaceView takes care of placing the surface at the correct location on the
47 * <p>The surface is Z ordered so that it is behind the window holding its
49 * surface to be displayed. The view hierarchy will take care of correctly
50 * compositing with the Surface any siblings of the SurfaceView that would
52 * buttons on top of the Surface, though note however that it can have an
54 * each time the Surface changes.
56 * <p> The transparent region that makes the surface visible is based on the
59 * view may not be properly composited with the surface
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  /frameworks/base/docs/html/sdk/api_diff/14/changes/
android.view.Surface.html 10 android.view.Surface
74 Class android.view.<A HREF="../../../../reference/android/view/Surface.html" target="_top"><font size="+2"><code>Surface</code></font></A>
85 <A NAME="android.view.Surface.ctor_added(android.graphics.SurfaceTexture)"></A>
86 <nobr><A HREF="../../../../reference/android/view/Surface.html#Surface(android.graphics.SurfaceTexture)" target="_top"><code>Surface</code></A>(<code>SurfaceTexture</code>)</nobr>
101 <A NAME="android.view.Surface.freeze_removed()"></A>
108 <A NAME="android.view.Surface.hide_removed()"></A>
115 <A NAME="android.view.Surface.setAlpha_removed(float)"></A
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alldiffs_index_removals.html 80 <nobr><A HREF="android.view.Surface.html#android.view.Surface.freeze_removed()" class="hiddenlink" target="rightframe"><strike>freeze</strike>
83 <nobr><A HREF="android.view.Surface.html#android.view.Surface.FX_SURFACE_BLUR" class="hiddenlink" target="rightframe"><strike>FX_SURFACE_BLUR</strike></A>
86 <nobr><A HREF="android.view.Surface.html#android.view.Surface.FX_SURFACE_DIM" class="hiddenlink" target="rightframe"><strike>FX_SURFACE_DIM</strike></A>
89 <nobr><A HREF="android.view.Surface.html#android.view.Surface.FX_SURFACE_MASK" class="hiddenlink" target="rightframe"><strike>FX_SURFACE_MASK</strike></A>
92 <nobr><A HREF="android.view.Surface.html#android.view.Surface.FX_SURFACE_NORMAL" class="hiddenlink" target="rightframe"><strike>FX_SURFACE_NORMAL</strike></A
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  /frameworks/native/opengl/tests/fillrate/
fillrate.cpp 44 EGLSurface surface; local
60 surface = eglCreateWindowSurface(dpy, config, window, NULL);
62 eglMakeCurrent(dpy, surface, surface, context);
63 eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
64 eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
124 eglSwapBuffers(dpy, surface);
134 eglSwapBuffers(dpy, surface);
146 eglSwapBuffers(dpy, surface);
  /frameworks/native/opengl/tests/gl_perf/
gl2_perf.cpp 57 static EGLSurface surface; variable
98 surface = eglCreateWindowSurface(dpy, myConfig, window, NULL);
100 if (surface == EGL_NO_SURFACE) {
111 returnValue = eglMakeCurrent(dpy, surface, surface, context);
116 eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
118 eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
126 eglSwapBuffers(dpy, surface);
134 eglSwapBuffers(dpy, surface);
  /packages/screensavers/Basic/src/com/android/dreams/basic/
Colors.java 76 public void onSurfaceTextureAvailable(final SurfaceTexture surface,
78 LOG("onSurfaceTextureAvailable(%s, %d, %d)", surface, width, height);
86 mRenderer = new ColorsGLRenderer(surface, width, height);
93 public void onSurfaceTextureSizeChanged(SurfaceTexture surface,
95 LOG("onSurfaceTextureSizeChanged(%s, %d, %d)", surface, width, height);
108 public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
109 LOG("onSurfaceTextureDestroyed(%s)", surface);
132 public void onSurfaceTextureUpdated(SurfaceTexture surface) {
133 LOG("onSurfaceTextureUpdated(%s)", surface);
  /frameworks/base/media/mca/filterfw/jni/
jni_gl_environment.cpp 27 #include <gui/Surface.h>
37 using android::Surface;
135 jobject surface) {
137 if (!surface) {
138 ALOGE("GLEnvironment: Null Surface passed!");
142 ANativeWindow* window = ANativeWindow_fromSurface(env, surface);
151 // Configure surface
168 ALOGE("GLEnvironment: No suitable EGL configuration found for surface!");
172 // Create the EGL surface
179 ALOGE("GLEnvironment: Error creating window surface!");
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  /frameworks/native/opengl/tests/finish/
finish.cpp 45 EGLSurface surface; local
61 surface = eglCreateWindowSurface(dpy, config, window, NULL);
63 eglMakeCurrent(dpy, surface, surface, context);
64 eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
65 eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
113 eglSwapBuffers(dpy, surface);
127 eglSwapBuffers(dpy, surface);
142 eglSwapBuffers(dpy, surface);
157 eglSwapBuffers(dpy, surface);
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  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
Surface.cpp 26 #define LOG_TAG "Surface"
30 #include "Surface.h"
52 Surface::Surface()
58 ClassTracker::instance()->increment("Surface");
62 Surface::~Surface()
69 ClassTracker::instance()->decrement("Surface");
73 bool Surface::tryUpdateSurface(Surface* oldSurface
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  /external/webkit/Source/WebCore/platform/graphics/openvg/
EGLDisplayOpenVG.h 48 /** Creates a pbuffer surface using the given config. If no surface
51 * If no surface could be created and errorCode is zero, this method
60 /** Destroy the surface and its corresponding context (unless another
61 * surface is still using the same context, in which case the context
65 /** Return the context corresponding to the surface.
  /external/webkit/Source/WebKit/android/plugins/
ANPSurface_npapi.h 33 /** Locks the surface from manipulation by other threads and provides a bitmap
36 surface will be considered dirty. If the lock was successful the function
40 bool (*lock)(JNIEnv* env, jobject surface, ANPBitmap* bitmap, ANPRectI* dirtyRect);
41 /** Given a locked surface handle (i.e. result of a successful call to lock)
42 the surface is unlocked and the contents of the bitmap, specifically
45 void (*unlock)(JNIEnv* env, jobject surface);
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
CanvasTextureViewActivity.java 50 public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
56 public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
61 public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
67 public void onSurfaceTextureUpdated(SurfaceTexture surface) {
75 public RenderingThread(TextureView surface) {
76 mSurface = surface;
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
ddraw.h 138 LPDIRECTDRAWSURFACE lpDDSZBufferDest; // Surface to use as Z buffer for dest
144 LPDIRECTDRAWSURFACE lpDDSZBufferSrc; // Surface to use as Z buffer for src
153 LPDIRECTDRAWSURFACE lpDDSAlphaDest; // Surface to use as Alpha Channel
159 LPDIRECTDRAWSURFACE lpDDSAlphaSrc; // Surface to use as Alpha Channel
165 LPDIRECTDRAWSURFACE lpDDSPattern; // Surface to use as pattern
179 DWORD dwCaps; // capabilities of surface wanted
194 DWORD dwCKeyCaps; // color key capabilities of the surface
300 LPDIRECTDRAWSURFACE lpDDSAlphaDest; // Surface to use as alpha channel for dest
306 LPDIRECTDRAWSURFACE lpDDSAlphaSrc; // Surface to use as alpha channel for src
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