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  /cts/tests/tests/media/src/android/media/cts/
ExtractDecodeEditEncodeMuxTest.java 30 import android.view.Surface;
42 * <p>It uses MediaExtractor to get frames from a test stream, decodes them to a surface, uses a
43 * shader to edit them, encodes them from the resulting surface, and then uses MediaMuxer to write
301 // our desired properties. Request a Surface to use for input.
302 AtomicReference<Surface> inputSurfaceReference = new AtomicReference<Surface>();
327 // our desired properties. Request a Surface to use for input.
467 * Creates a decoder for the given format, which outputs to the given surface.
470 * @param surface into which to decode the frames
472 private MediaCodec createVideoDecoder(MediaFormat inputFormat, Surface surface)
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  /external/qemu/android/skin/
trackball.c 164 SDL_Surface* surface; member in struct:SkinTrackBall
221 /* init SDL surface */
230 ball->surface = sdl_surface_from_argb32( ball->pixels, diameter2, diameter2 );
386 if (ball->surface) {
387 SDL_FreeSurface( ball->surface );
388 ball->surface = NULL;
481 SDL_LockSurface( ball->surface );
546 SDL_UnlockSurface( ball->surface );
559 SDL_BlitSurface( ball->surface, NULL, dst, &d );
  /external/qemu/distrib/sdl-1.2.15/src/video/wscons/
SDL_wsconsvideo.c 59 /* Hardware surface functions */
60 static int WSCONS_AllocHWSurface(_THIS, SDL_Surface *surface);
61 static int WSCONS_LockHWSurface(_THIS, SDL_Surface *surface);
62 static void WSCONS_UnlockHWSurface(_THIS, SDL_Surface *surface);
63 static void WSCONS_FreeHWSurface(_THIS, SDL_Surface *surface);
382 static int WSCONS_AllocHWSurface(_THIS, SDL_Surface *surface)
386 static void WSCONS_FreeHWSurface(_THIS, SDL_Surface *surface)
390 static int WSCONS_LockHWSurface(_THIS, SDL_Surface *surface)
395 static void WSCONS_UnlockHWSurface(_THIS, SDL_Surface *surface)
  /frameworks/base/core/jni/
android_app_NativeActivity.cpp 30 #include <gui/Surface.h>
462 onSurfaceCreated_native(JNIEnv* env, jobject clazz, jint handle, jobject surface)
467 code->setSurface(surface);
482 onSurfaceChanged_native(JNIEnv* env, jobject clazz, jint handle, jobject surface,
489 code->setSurface(surface);
535 onSurfaceDestroyed_native(JNIEnv* env, jobject clazz, jint handle, jobject surface)
604 { "onSurfaceCreatedNative", "(ILandroid/view/Surface;)V", (void*)onSurfaceCreated_native },
605 { "onSurfaceChangedNative", "(ILandroid/view/Surface;III)V", (void*)onSurfaceChanged_native },
606 { "onSurfaceRedrawNeededNative", "(ILandroid/view/Surface;)V", (void*)onSurfaceRedrawNeeded_native },
android_view_TextureView.cpp 26 #include <gui/Surface.h>
73 jobject surface, jint width, jint height) {
75 sp<GLConsumer> glConsumer(SurfaceTexture_getSurfaceTexture(env, surface));
107 jobject surface) {
109 sp<GLConsumer> glConsumer(SurfaceTexture_getSurfaceTexture(env, surface));
110 sp<ANativeWindow> window = new Surface(glConsumer->getBufferQueue());
  /frameworks/native/opengl/include/EGL/
eglext.h 71 EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
72 EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
74 typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
75 typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
240 /* Surface Attribute */
290 EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
292 typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
298 EGLAPI EGLBoolean eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
300 typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
  /packages/apps/Nfc/src/com/android/nfc/
SendUi.java 41 import android.view.Surface;
139 // Wait for hw surface => start frame counter => start pre-animation after 3 frames
170 // Used for holding the surface
371 } // else, we will start the animation once we get the hardware surface
504 case Surface.ROTATION_90:
506 case Surface.ROTATION_180:
508 case Surface.ROTATION_270:
549 // We need to orient the screenshot correctly (and the Surface api seems to
659 // on the surface, which will allocate large buffers the first three calls
687 public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height)
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  /development/ndk/platforms/android-5/samples/hello-gl2/src/com/android/gl2jni/
GL2JNIView.java 51 * OpenGL ES 2.0 rendering into a GL Surface. Note the following important
63 * - The class must select the surface's format, then choose an EGLConfig
83 /* By default, GLSurfaceView() creates a RGB_565 opaque surface.
84 * If we want a translucent one, we should change the surface's
86 * is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
98 * our surface exactly. This is going to be done in our
  /external/chromium/chrome/browser/ui/gtk/tabs/
dragged_tab_gtk.cc 236 void DraggedTabGtk::SetContainerShapeMask(cairo_surface_t* surface) {
250 cairo_set_source_surface(cairo_context, surface, 0, 0);
281 cairo_surface_t* surface = dragged_tab->renderer_->PaintToSurface(); local
285 dragged_tab->SetContainerShapeMask(surface);
336 cairo_set_source_surface(cr, surface, 0, 0);
341 cairo_surface_destroy(surface);
  /external/webkit/Source/WebCore/platform/graphics/android/layers/
LayerAndroid.h 55 class Surface;
273 bool canJoinSurface(Surface* surface);
275 Surface* surface() { return m_surface; } function in class:WebCore::LayerAndroid
395 Surface* m_surface;
  /external/webkit/Source/WebCore/platform/graphics/openvg/
GraphicsContextOpenVG.cpp 45 GraphicsContextPlatformPrivate(SurfaceOpenVG* surface)
46 : PainterOpenVG(surface)
51 void GraphicsContext::platformInit(SurfaceOpenVG* surface)
53 m_data = surface ? new GraphicsContextPlatformPrivate(surface) : 0;
54 setPaintingDisabled(!surface);
  /frameworks/av/camera/
ProCamera.cpp 181 const sp<Surface>& surface,
190 if (surface == 0) {
195 surface->getIGraphicBufferProducer(),
253 sp<Surface> stc = new Surface(
  /frameworks/av/media/libmedia/
IMediaRecorder.cpp 25 #include <gui/Surface.h>
90 status_t setPreviewSurface(const sp<IGraphicBufferProducer>& surface)
92 ALOGV("setPreviewSurface(%p)", surface.get());
95 data.writeStrongBinder(surface->asBinder());
446 sp<IGraphicBufferProducer> surface = interface_cast<IGraphicBufferProducer>(data.readStrongBinder()); local
447 reply->writeInt32(setPreviewSurface(surface));
  /frameworks/base/services/java/com/android/server/display/
LogicalDisplay.java 22 import android.view.Surface;
212 mBaseDisplayInfo.rotation = Surface.ROTATION_0;
236 * The caller must have an open Surface transaction.
260 int orientation = Surface.ROTATION_0;
274 boolean rotated = (orientation == Surface.ROTATION_90
275 || orientation == Surface.ROTATION_270);
  /frameworks/native/opengl/libagl/
texture.cpp 80 c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
145 c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
168 c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
390 GGLSurface& surface = tex->editMip(level);
391 *outSurface = &surface;
403 *outSurface = &tex->surface;
452 void *surface, int stride, int format)
498 uint8_t* p = (uint8_t*)surface + y*stride*2;
522 uint8_t* p = (uint8_t*)surface + y*stride*3;
549 uint8_t* p = (uint8_t*)surface + y*stride*4
1118 GGLSurface* surface; local
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  /external/qemu/distrib/sdl-1.2.15/docs/html/
index.html 217 >&nbsp;--&nbsp;returns a pointer to the current display surface</DT
263 >&nbsp;--&nbsp;Sets a portion of the colormap for the given 8-bit surface.</DT
268 >&nbsp;--&nbsp;Sets the colors in the palette of an 8-bit surface.</DT
323 >&nbsp;--&nbsp;Lock a surface for directly access.</DT
328 >&nbsp;--&nbsp;Unlocks a previously locked surface.</DT
343 >&nbsp;--&nbsp;Sets the color key (transparent pixel) in a blittable surface and
349 >&nbsp;--&nbsp;Adjust the alpha properties of a surface</DT
354 >&nbsp;--&nbsp;Sets the clipping rectangle for a surface.</DT
359 >&nbsp;--&nbsp;Gets the clipping rectangle for a surface.</DT
364 >&nbsp;--&nbsp;Converts a surface to the same format as another surface.</D
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sdlfreesurface.html 109 >(SDL_Surface *surface);</CODE
126 >. If the surface was created using
sdlloadbmp.html 123 >Loads a surface from a named Windows BMP file.</P
133 >Returns the new surface, or <TT
sdlsavebmp.html 109 >(SDL_Surface *surface, const char *file);</CODE
129 >surface</I
  /development/samples/LunarLander/src/com/example/android/lunarlander/
LunarView.java 114 * Current height of the surface/canvas.
121 * Current width of the surface/canvas.
196 /** Indicate whether the surface has been created & is ready to draw */
204 /** Handle to the surface manager object we interact with */
371 // during the above, we don't leave the Surface in an
516 /* Callback invoked when the surface dimensions change. */
802 // register our interest in hearing about changes to our surface
860 /* Callback invoked when the surface dimensions change. */
867 * Callback invoked when the Surface has been created and is ready to be
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  /external/quake/quake/src/QW/client/
r_edge.c 44 // surfaces[1] is the background, and is used as the active surface stack
134 surface_p = &surfaces[2]; // background is surface 1,
135 // surface 0 is a dummy
322 // reset spanstate for all surfaces in the surface stack
342 // it's adding a new surface in, so find the correct place
443 // set last_u on the surface below
469 // it's adding a new surface in, so find the correct place
595 // clear active surfaces to just the background surface
604 // it has a left surface, so a surface is going away for this spa
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  /external/quake/quake/src/WinQuake/
r_edge.cpp 44 // surfaces[1] is the background, and is used as the active surface stack
134 surface_p = &surfaces[2]; // background is surface 1,
135 // surface 0 is a dummy
322 // reset spanstate for all surfaces in the surface stack
342 // it's adding a new surface in, so find the correct place
443 // set last_u on the surface below
469 // it's adding a new surface in, so find the correct place
595 // clear active surfaces to just the background surface
604 // it has a left surface, so a surface is going away for this span
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  /docs/source.android.com/src/devices/tech/security/
enhancements42.jd 36 reducing potential attack surface for root privilege escalation.</li>
47 Provider</a>, reducing default attack surface for applications.</li>
enhancements43.jd 23 reduces root attack surface and the likelihood of potential security
34 from executing setuid programs. This reduces root attack surface and
  /external/qemu/android/utils/
debug.h 30 _VERBOSE_TAG(surface, "video surface support") \

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