/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Post/ |
Fog.j3md | 14 VertexShader GLSL150: Common/MatDefs/Post/Post15.vert 28 VertexShader GLSL100: Common/MatDefs/Post/Post.vert
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LightScattering.j3md | 17 VertexShader GLSL150: Common/MatDefs/Post/LightScattering15.vert
31 VertexShader GLSL120: Common/MatDefs/Post/LightScattering.vert
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DepthOfField.j3md | 15 VertexShader GLSL100: Common/MatDefs/Post/Post.vert
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/ |
SolidColor.j3md | 15 VertexShader GLSL100: Common/MatDefs/Misc/Unshaded.vert
32 VertexShader GLSL100: Common/MatDefs/Misc/Unshaded.vert
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Particle.j3md | 20 VertexShader GLSL100 : Common/MatDefs/Misc/Particle.vert
45 VertexShader GLSL100 : Common/MatDefs/Misc/Particle.vert
67 VertexShader GLSL100 : Common/MatDefs/Misc/SoftParticle.vert
97 VertexShader GLSL100: Common/MatDefs/Misc/SimpleTextured.vert
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Sky.j3md | 8 VertexShader GLSL100: Common/MatDefs/Misc/Sky.vert
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VertexColor.j3md | 6 VertexShader GLSL100: Common/MatDefs/Misc/Unshaded.vert
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SimpleTextured.j3md | 14 VertexShader GLSL100: Common/MatDefs/Misc/SimpleTextured.vert
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WireColor.j3md | 10 VertexShader GLSL100: Common/MatDefs/Misc/Unshaded.vert
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Shadow/ |
PostShadowPSSM.j3md | 24 VertexShader GLSL150: Common/MatDefs/Shadow/PostShadowPSSM.vert
44 VertexShader GLSL100: Common/MatDefs/Shadow/PostShadowPSSM.vert
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/SSAO/ |
ssao.j3md | 20 VertexShader GLSL150: Common/MatDefs/Post/Post15.vert
36 VertexShader GLSL120: Common/MatDefs/Post/Post.vert
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ssaoBlur.j3md | 17 VertexShader GLSL150: Common/MatDefs/Post/Post15.vert
35 VertexShader GLSL120: Common/MatDefs/Post/Post.vert
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Gui/ |
Gui.j3md | 10 VertexShader GLSL100: Common/MatDefs/Gui/Gui.vert
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Hdr/ |
LogLum.j3md | 15 VertexShader GLSL100: Common/MatDefs/Gui/Gui.vert
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ToneMap.j3md | 12 VertexShader GLSL100: Common/MatDefs/Gui/Gui.vert
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/ |
SimpleWater.j3md | 21 VertexShader GLSL100: Common/MatDefs/Water/simple_water.vert
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Water.j3md | 51 VertexShader GLSL150 : Common/MatDefs/Post/Post15.vert 71 VertexShader GLSL100 : Common/MatDefs/Post/Post.vert
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/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/ |
Terrain.j3md | 18 VertexShader GLSL100: Common/MatDefs/Terrain/Terrain.vert
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TerrainLighting.j3md | 108 VertexShader GLSL100: Common/MatDefs/Terrain/TerrainLighting.vert
168 VertexShader GLSL100 : Common/MatDefs/Shadow/PreShadow.vert
192 VertexShader GLSL100 : Common/MatDefs/SSAO/normal.vert
213 VertexShader GLSL100: Common/MatDefs/Light/GBuf.vert
241 VertexShader GLSL100: Common/MatDefs/Misc/SimpleTextured.vert
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/external/eigen/Eigen/src/Core/ |
Fuzzy.h | 84 * \f[ \Vert v - w \Vert \leqslant p\,\min(\Vert v\Vert, \Vert w\Vert). \f] 111 * \f[ \Vert v \Vert \leqslant p\,\vert x\vert. \f [all...] |
/frameworks/base/core/jni/android/opengl/ |
poly_clip.cpp | 39 #define COORD(vert, i) ((float *)(vert))[i] 70 /* start with u=vert[n-1], v=vert[0] */ 71 u = &p->vert[p->n-1]; 73 for (v= &p->vert[0], i=p->n; i>0; i--, u=v, tu=tv, v++) { 82 wp = (float *)&q->vert[q->n].sx; 89 q->vert[q->n++] = *v; 115 for (v=p1->vert, i=p1->n; i>0; i--, v++) {
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/ |
Lighting.j3md | 108 VertexShader GLSL100: Common/MatDefs/Light/Lighting.vert
150 VertexShader GLSL100 : Common/MatDefs/Shadow/PreShadow.vert
174 VertexShader GLSL100 : Common/MatDefs/SSAO/normal.vert
195 VertexShader GLSL100: Common/MatDefs/Light/GBuf.vert
225 VertexShader GLSL100: Common/MatDefs/Misc/SimpleTextured.vert
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Deferred.j3md | 37 VertexShader GLSL100: Common/MatDefs/Light/Deferred.vert
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/external/skia/src/gpu/ |
GrDefaultPathRenderer.cpp | 247 GrPoint* vert = base; local 261 uint16_t currIdx = (uint16_t) (vert - base); 265 *vert = pts[0]; 266 vert++; 270 uint16_t prevIdx = (uint16_t)(vert - base) - 1; 274 *(vert++) = pts[1]; 278 uint16_t firstQPtIdx = (uint16_t)(vert - base) - 1; 282 srcSpaceTolSqd, &vert, 294 uint16_t firstCPtIdx = (uint16_t)(vert - base) - 1; 297 srcSpaceTolSqd, &vert, [all...] |
/external/webkit/Source/WebCore/svg/ |
svgattrs.in | 233 vert-adv-y 234 vert-origin-x 235 vert-origin-y
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