/external/skia/legacy/include/utils/ |
SkProxyCanvas.h | 38 virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE; 39 virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE; 55 virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m, 67 const SkPath& path, const SkMatrix* matrix,
|
/external/skia/src/core/ |
SkBitmapProcState.h | 14 #include "SkMatrix.h" 62 const SkMatrix* fInvMatrix; // chooseProcs 63 SkMatrix::MapXYProc fInvProc; // chooseProcs 134 SkMatrix fUnitInvMatrix; // chooseProcs 139 bool chooseProcs(const SkMatrix& inv, const SkPaint&);
|
SkShader.cpp | 49 const SkMatrix& matrix) { 52 const SkMatrix* m = &matrix; 53 SkMatrix total; 152 SkShader::MatrixClass SkShader::ComputeMatrixClass(const SkMatrix& mat) { 167 SkShader::BitmapType SkShader::asABitmap(SkBitmap*, SkMatrix*, 247 const SkMatrix& matrix) { 299 SkShader::BitmapType SkColorShader::asABitmap(SkBitmap* bitmap, SkMatrix* matrix, 340 const SkMatrix&) { return false; }
|
SkPictureRecord.h | 36 virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE; 37 virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE; 54 virtual void drawBitmapMatrix(const SkBitmap&, const SkMatrix&, 67 const SkPath& path, const SkMatrix* matrix, 123 void addMatrix(const SkMatrix& matrix); 124 void addMatrixPtr(const SkMatrix* matrix);
|
SkScalerContext.h | 13 #include "SkMatrix.h" 96 void getMatrixFrom2x2(SkMatrix*) const; 97 void getLocalMatrix(SkMatrix*) const; 98 void getSingleMatrix(SkMatrix*) const; 202 const SkMatrix*, Rec* rec); 237 SkPath* devPath, SkMatrix* fillToDevMatrix); 278 SkAxisAlignment SkComputeAxisAlignmentForHText(const SkMatrix& matrix);
|
SkBitmapProcShader.cpp | 45 SkMatrix* texM, 68 static bool only_scale_and_translate(const SkMatrix& matrix) { 69 unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; 79 const SkMatrix& matrix) { 339 SkMatrix matrix; 343 SkMatrix inverse;
|
/external/skia/src/effects/ |
SkImageFilterUtils.cpp | 8 #include "SkMatrix.h" 32 if (filter->filterImage(proxy, src, SkMatrix(), result, &offset)) {
|
SkStippleMaskFilter.cpp | 13 const SkMatrix& matrix,
|
/external/skia/src/effects/gradients/ |
SkRadialGradient.h | 24 SkMatrix* matrix,
|
SkSweepGradient.h | 22 SkMatrix* matrix,
|
SkTwoPointConicalGradient.h | 58 const SkMatrix& matrix) SK_OVERRIDE; 61 SkMatrix* matrix,
|
/external/skia/src/pdf/ |
SkPDFFormXObject.cpp | 12 #include "SkMatrix.h" 46 SkMatrix inverse;
|
SkPDFShader.cpp | 24 static bool transformBBox(const SkMatrix& matrix, SkRect* bbox) { 25 SkMatrix inverse; 33 static void unitToPointsMatrix(const SkPoint pts[2], SkMatrix* matrix) { 403 SkMatrix fCanvasTransform; 404 SkMatrix fShaderTransform; 411 explicit State(const SkShader& shader, const SkMatrix& canvasTransform, 473 const SkMatrix& matrix, 604 SkMatrix mapperMatrix; 606 SkMatrix finalMatrix = fState.get()->fCanvasTransform; 628 SkMatrix inverseMapperMatrix [all...] |
/external/webkit/Source/WebKit/android/plugins/ |
SkANP.h | 31 #include "SkMatrix.h" 36 struct ANPMatrix : SkMatrix {
|
/external/skia/src/gpu/ |
GrPathUtils.h | 17 class SkMatrix; 24 const SkMatrix& viewM,
|
/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
InspectorCanvas.cpp | 63 const SkMatrix&, 135 const SkPath&, const SkMatrix*,
|
/external/skia/legacy/include/core/ |
SkScalerContext.h | 14 #include "SkMatrix.h" 229 void getMatrixFrom2x2(SkMatrix*) const; 230 void getLocalMatrix(SkMatrix*) const; 231 void getSingleMatrix(SkMatrix*) const; 317 static inline void MakeRec(const SkPaint&, const SkMatrix*, Rec* rec); 352 SkPath* devPath, SkMatrix* fillToDevMatrix); 384 SkAxisAlignment SkComputeAxisAlignmentForHText(const SkMatrix& matrix);
|
/external/skia/legacy/src/core/ |
SkBitmapProcShader.cpp | 55 SkMatrix* texM, 79 static bool only_scale_and_translate(const SkMatrix& matrix) { 80 unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; 90 const SkMatrix& matrix) { 316 SkMatrix m;
|
SkBitmapProcState_matrix_repeat.h | 62 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | 63 SkMatrix::kScale_Mask)) == 0); 193 SkASSERT(s.fInvType & SkMatrix::kAffine_Mask); 194 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | 195 SkMatrix::kScale_Mask | 196 SkMatrix::kAffine_Mask)) == 0); 314 SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask); 447 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | 448 SkMatrix::kScale_Mask)) == 0); 488 SkASSERT(s.fInvType & SkMatrix::kAffine_Mask) [all...] |
SkDraw.cpp | 44 SkAutoBlitterChoose(const SkBitmap& device, const SkMatrix& matrix, 55 void choose(const SkBitmap& device, const SkMatrix& matrix, 307 bool init(SkCanvas::PointMode, const SkPaint&, const SkMatrix* matrix, 430 const SkMatrix* matrix, const SkRasterClip* rc) { 445 SkScalar sx = matrix->get(SkMatrix::kMScaleX); 446 SkScalar sy = matrix->get(SkMatrix::kMScaleY); 518 const SkPaint& paint, const SkMatrix& matrix) { 573 const SkMatrix* matrix = fMatrix; 605 SkMatrix preMatrix; 668 static bool easy_rect_join(const SkPaint& paint, const SkMatrix& matrix [all...] |
/external/skia/legacy/src/utils/ |
SkLayer.cpp | 77 void SkLayer::setMatrix(const SkMatrix& matrix) { 81 void SkLayer::setChildrenMatrix(const SkMatrix& matrix) { 141 void SkLayer::getLocalTransform(SkMatrix* matrix) const { 151 void SkLayer::localToGlobal(SkMatrix* matrix) const { 163 SkMatrix tmp; 198 SkMatrix tmp;
|
/external/skia/src/utils/ |
SkLayer.cpp | 79 void SkLayer::setMatrix(const SkMatrix& matrix) { 83 void SkLayer::setChildrenMatrix(const SkMatrix& matrix) { 143 void SkLayer::getLocalTransform(SkMatrix* matrix) const { 153 void SkLayer::localToGlobal(SkMatrix* matrix) const { 165 SkMatrix tmp; 200 SkMatrix tmp;
|
/external/skia/src/gpu/gl/ |
GrGLUniformManager.cpp | 11 #include "SkMatrix.h" 235 void GrGLUniformManager::setSkMatrix(UniformHandle u, const SkMatrix& matrix) const { 238 matrix.get(SkMatrix::kMScaleX), 239 matrix.get(SkMatrix::kMSkewY), 240 matrix.get(SkMatrix::kMPersp0), 241 matrix.get(SkMatrix::kMSkewX), 242 matrix.get(SkMatrix::kMScaleY), 243 matrix.get(SkMatrix::kMPersp1), 244 matrix.get(SkMatrix::kMTransX), 245 matrix.get(SkMatrix::kMTransY) [all...] |
/external/skia/src/opts/ |
SkBitmapProcState_matrix_repeat_neon.h | 58 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | 59 SkMatrix::kScale_Mask)) == 0); 164 SkASSERT(s.fInvType & SkMatrix::kAffine_Mask); 165 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | 166 SkMatrix::kScale_Mask | 167 SkMatrix::kAffine_Mask)) == 0); 283 SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask); 414 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | 415 SkMatrix::kScale_Mask)) == 0); 455 SkASSERT(s.fInvType & SkMatrix::kAffine_Mask) [all...] |
/frameworks/base/libs/hwui/ |
SkiaShader.cpp | 21 #include <SkMatrix.h> 73 SkShader::TileMode tileY, SkMatrix* matrix, bool blend): 104 SkShader::TileMode tileY, SkMatrix* matrix, bool blend): 170 static void toUnitMatrix(const SkPoint pts[2], SkMatrix* matrix) { 183 SkMatrix* matrix, bool blend): 190 SkMatrix unitMatrix; 254 SkMatrix* matrix) { 262 SkMatrix* matrix, bool blend): 265 SkMatrix unitMatrix; 295 static void toSweepUnitMatrix(const float x, const float y, SkMatrix* matrix) [all...] |