/external/skia/legacy/src/animator/ |
SkDisplayMovie.h | 25 virtual void dirty();
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SkDisplayPost.h | 32 virtual void dirty();
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SkDrawColor.h | 20 virtual void dirty();
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SkDrawRectangle.h | 22 virtual void dirty();
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SkDrawPath.h | 25 virtual void dirty();
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/external/skia/src/animator/ |
SkDisplayMovie.h | 25 virtual void dirty();
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SkDisplayPost.h | 32 virtual void dirty();
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SkDrawColor.h | 20 virtual void dirty();
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SkDrawRectangle.h | 22 virtual void dirty();
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/external/chromium/net/base/ |
transport_security_state.h | 111 bool LoadEntries(const std::string& state, bool* dirty); 123 // our state is dirty. 131 bool* dirty,
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/system/core/libpixelflinger/ |
clear.cpp | 42 c->state.clear.dirty = GGL_STENCIL_BUFFER_BIT | 118 if (c->state.clear.dirty & GGL_COLOR_BUFFER_BIT) { 119 c->state.clear.dirty &= ~GGL_COLOR_BUFFER_BIT; 134 if (c->state.clear.dirty & GGL_DEPTH_BUFFER_BIT) { 135 c->state.clear.dirty &= ~GGL_DEPTH_BUFFER_BIT; 154 c->state.clear.dirty |= GGL_COLOR_BUFFER_BIT; 161 c->state.clear.dirty |= GGL_DEPTH_BUFFER_BIT; 168 c->state.clear.dirty |= GGL_STENCIL_BUFFER_BIT;
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/tools/external/fat32lib/src/main/java/de/waldheinz/fs/fat/ |
FatDirectoryEntry.java | 66 private boolean dirty; field in class:FatDirectoryEntry 136 this.dirty = true; 173 return dirty; 251 this.dirty = true; 266 this.dirty = true; 279 this.dirty = true; 340 this.dirty = true; 379 this.dirty = false;
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/external/webkit/Source/WebCore/platform/graphics/android/context/ |
PlatformGraphicsContext.cpp | 251 bool dirty = false; local 254 dirty = true; 256 return setFillShader(0) || dirty; 261 bool dirty = false; local 264 dirty = true; 271 dirty = true; 273 return dirty; 347 bool dirty = false; local 350 dirty = true; 352 return setStrokeShader(0) || dirty; 357 bool dirty = false; local [all...] |
/frameworks/base/libs/hwui/ |
DeferredDisplayList.cpp | 52 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) = 0; 87 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { 102 status |= op->applyDraw(renderer, dirty); 195 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { 199 return DrawBatch::replay(renderer, dirty, false); 206 status_t status = op->multiDraw(renderer, dirty, mOps, mBounds); 221 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { 241 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { 263 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { 525 OpenGLRenderer& renderer, Rect& dirty) { [all...] |
LayerRenderer.cpp | 55 Rect dirty(left, top, right, bottom); 56 if (dirty.isEmpty() || (dirty.left <= 0 && dirty.top <= 0 && 57 dirty.right >= width && dirty.bottom >= height)) { 59 dirty.set(0.0f, 0.0f, width, height); 61 dirty.intersect(0.0f, 0.0f, width, height); 62 android::Rect r(dirty.left, dirty.top, dirty.right, dirty.bottom) [all...] |
/external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Tree/ |
RewriteRuleElementStream.cs | 71 * can be reused in future subrules. So, reset must set a dirty bit. 72 * If dirty, then next() always returns a dup. 77 protected bool dirty = false; field in class:Antlr.Runtime.Tree.RewriteRuleElementStream 108 * the dirty bit. 113 dirty = true; 140 * size==1. If we've already used the element, dup (dirty bit set). 145 if (dirty || (cursor >= n && n == 1)) {
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/external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ |
RewriteRuleElementStream.cs | 73 * can be reused in future subrules. So, reset must set a dirty bit. 74 * If dirty, then next() always returns a dup. 79 protected bool dirty = false; field in class:Antlr.Runtime.Tree.RewriteRuleElementStream 113 * the dirty bit. 119 dirty = true; 150 * size==1. If we've already used the element, dup (dirty bit set). 156 if ( dirty || ( cursor >= n && n == 1 ) )
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/external/webkit/Source/WebCore/platform/graphics/texmap/ |
TextureMapperNode.cpp | 300 m_transforms.dirty = true; 302 m_state.dirty = true; 370 if (!m_transforms.dirty) 373 m_transforms.dirty = false; 614 bool isDirty = m_state.dirty; 615 m_state.dirty = false; 624 m_state.maskLayer->m_state.dirty = false; 627 m_state.replicaLayer->m_state.dirty = false; 629 m_state.replicaLayer->m_state.maskLayer->m_state.dirty = false; 703 m_state.dirty = true [all...] |
TextureMapperNode.h | 159 bool dirty, localDirty, perspectiveDirty; member in struct:WebCore::TextureMapperNode::TransformData 161 TransformData() : dirty(true), localDirty(true), perspectiveDirty(true) { } 224 bool dirty; member in struct:WebCore::TextureMapperNode::State 240 , dirty(true)
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/external/antlr/antlr-3.4/runtime/Java/src/main/java/org/antlr/runtime/tree/ |
RewriteRuleSubtreeStream.java | 70 if ( dirty || (cursor>=n && n==1) ) {
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/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/ |
SDL_fbvideo.h | 54 int dirty; member in struct:vidmem_bucket 169 ((vidmem_bucket *)surface->hwdata)->dirty = 1; 174 return ((vidmem_bucket *)surface->hwdata)->dirty; 184 /* Clear all surface dirty bits */ 186 bucket->dirty = 0;
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/frameworks/base/core/java/android/view/ |
SurfaceHolder.java | 205 * must be written. The only exception to this rule is when a dirty 206 * rectangle is specified, in which case, non-dirty pixels will be 228 * Just like {@link #lockCanvas()} but allows specification of a dirty rectangle. 231 * the dirty rectangle will be preserved by the next call to lockCanvas(). 235 * @param dirty Area of the Surface that will be modified. 238 public Canvas lockCanvas(Rect dirty);
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/frameworks/base/services/input/ |
SpriteController.h | 179 dirty(0), visible(false), 184 uint32_t dirty; member in struct:android::SpriteController::SpriteState 231 mLocked.state.dirty = 0; 250 void invalidateLocked(uint32_t dirty);
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/external/antlr/antlr-3.4/runtime/ObjC/Framework/ |
ANTLRRewriteRuleElementStream.h | 33 BOOL dirty; ///< indicates whether the stream should return copies of its elements, set to true after a call to -reset variable 43 @property (assign) BOOL dirty; variable
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/internal/performance/results/db/ |
ComponentResults.java | 342 boolean dirty = false; 365 dirty = true; 369 dirty = true; 372 if (dataDir != null && dirty && (System.currentTimeMillis() - readTime) > 300000) { // save every 5mn 374 dirty = false; 386 writeData(buildName, dataDir, false, dirty); 397 void writeData(String buildName, File dir, boolean temp, boolean dirty) { 403 if (!dirty) { // only possible on final write
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