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      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 package jme3test.post;
     34 
     35 import com.jme3.app.SimpleApplication;
     36 import com.jme3.material.Material;
     37 import com.jme3.math.Vector3f;
     38 import com.jme3.post.HDRRenderer;
     39 import com.jme3.scene.Geometry;
     40 import com.jme3.scene.shape.Box;
     41 import com.jme3.ui.Picture;
     42 
     43 public class TestHDR extends SimpleApplication {
     44 
     45     private HDRRenderer hdrRender;
     46     private Picture dispQuad;
     47 
     48     public static void main(String[] args){
     49         TestHDR app = new TestHDR();
     50         app.start();
     51     }
     52 
     53     public Geometry createHDRBox(){
     54         Box boxMesh = new Box(Vector3f.ZERO, 1, 1, 1);
     55         Geometry box = new Geometry("Box", boxMesh);
     56 
     57 //        Material mat = assetManager.loadMaterial("Textures/HdrTest/Memorial.j3m");
     58 //        box.setMaterial(mat);
     59 
     60         Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
     61         mat.setTexture("ColorMap", assetManager.loadTexture("Textures/HdrTest/Memorial.hdr"));
     62         box.setMaterial(mat);
     63 
     64         return box;
     65     }
     66 
     67 //    private Material disp;
     68 
     69     @Override
     70     public void simpleInitApp() {
     71         hdrRender = new HDRRenderer(assetManager, renderer);
     72         hdrRender.setSamples(0);
     73         hdrRender.setMaxIterations(20);
     74         hdrRender.setExposure(0.87f);
     75         hdrRender.setThrottle(0.33f);
     76 
     77         viewPort.addProcessor(hdrRender);
     78 
     79 //        config.setVisible(true);
     80 
     81         rootNode.attachChild(createHDRBox());
     82     }
     83 
     84     public void simpleUpdate(float tpf){
     85         if (hdrRender.isInitialized() && dispQuad == null){
     86             dispQuad = hdrRender.createDisplayQuad();
     87             dispQuad.setWidth(128);
     88             dispQuad.setHeight(128);
     89             dispQuad.setPosition(30, cam.getHeight() - 128 - 30);
     90             guiNode.attachChild(dispQuad);
     91         }
     92     }
     93 
     94 //    public void displayAvg(Renderer r){
     95 //        r.setFrameBuffer(null);
     96 //        disp = prepare(-1, -1, settings.getWidth(), settings.getHeight(), 3, -1, scene64, disp);
     97 //        r.clearBuffers(true, true, true);
     98 //        r.renderGeometry(pic);
     99 //    }
    100 
    101 }
    102