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      1 /*
      2  *  Copyright 2011 The LibYuv Project Authors. All rights reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 #include "libyuv/format_conversion.h"
     12 
     13 #include "libyuv/basic_types.h"
     14 #include "libyuv/cpu_id.h"
     15 #include "libyuv/video_common.h"
     16 #include "libyuv/row.h"
     17 
     18 #ifdef __cplusplus
     19 namespace libyuv {
     20 extern "C" {
     21 #endif
     22 
     23 // Note: to do this with Neon vld4.8 would load ARGB values into 4 registers
     24 // and vst would select which 2 components to write. The low level would need
     25 // to be ARGBToBG, ARGBToGB, ARGBToRG, ARGBToGR
     26 
     27 #if !defined(YUV_DISABLE_ASM) && defined(_M_IX86)
     28 #define HAS_ARGBTOBAYERROW_SSSE3
     29 __declspec(naked) __declspec(align(16))
     30 static void ARGBToBayerRow_SSSE3(const uint8* src_argb,
     31                                  uint8* dst_bayer, uint32 selector, int pix) {
     32   __asm {
     33     mov        eax, [esp + 4]    // src_argb
     34     mov        edx, [esp + 8]    // dst_bayer
     35     movd       xmm5, [esp + 12]  // selector
     36     mov        ecx, [esp + 16]   // pix
     37     pshufd     xmm5, xmm5, 0
     38 
     39     align      16
     40   wloop:
     41     movdqa     xmm0, [eax]
     42     lea        eax, [eax + 16]
     43     pshufb     xmm0, xmm5
     44     sub        ecx, 4
     45     movd       [edx], xmm0
     46     lea        edx, [edx + 4]
     47     jg         wloop
     48     ret
     49   }
     50 }
     51 
     52 #elif !defined(YUV_DISABLE_ASM) && (defined(__x86_64__) || defined(__i386__))
     53 
     54 #define HAS_ARGBTOBAYERROW_SSSE3
     55 static void ARGBToBayerRow_SSSE3(const uint8* src_argb, uint8* dst_bayer,
     56                                  uint32 selector, int pix) {
     57   asm volatile (
     58     "movd   %3,%%xmm5                          \n"
     59     "pshufd $0x0,%%xmm5,%%xmm5                 \n"
     60     ".p2align  4                               \n"
     61 "1:                                            \n"
     62     "movdqa (%0),%%xmm0                        \n"
     63     "lea    0x10(%0),%0                        \n"
     64     "pshufb %%xmm5,%%xmm0                      \n"
     65     "sub    $0x4,%2                            \n"
     66     "movd   %%xmm0,(%1)                        \n"
     67     "lea    0x4(%1),%1                         \n"
     68     "jg     1b                                 \n"
     69   : "+r"(src_argb),  // %0
     70     "+r"(dst_bayer), // %1
     71     "+r"(pix)        // %2
     72   : "g"(selector)    // %3
     73   : "memory", "cc"
     74 #if defined(__SSE2__)
     75     , "xmm0", "xmm5"
     76 #endif
     77 
     78 );
     79 }
     80 #endif
     81 
     82 static void ARGBToBayerRow_C(const uint8* src_argb,
     83                              uint8* dst_bayer, uint32 selector, int pix) {
     84   int index0 = selector & 0xff;
     85   int index1 = (selector >> 8) & 0xff;
     86   // Copy a row of Bayer.
     87   for (int x = 0; x < pix - 1; x += 2) {
     88     dst_bayer[0] = src_argb[index0];
     89     dst_bayer[1] = src_argb[index1];
     90     src_argb += 8;
     91     dst_bayer += 2;
     92   }
     93   if (pix & 1) {
     94     dst_bayer[0] = src_argb[index0];
     95   }
     96 }
     97 
     98 // generate a selector mask useful for pshufb
     99 static uint32 GenerateSelector(int select0, int select1) {
    100   return static_cast<uint32>(select0) |
    101          static_cast<uint32>((select1 + 4) << 8) |
    102          static_cast<uint32>((select0 + 8) << 16) |
    103          static_cast<uint32>((select1 + 12) << 24);
    104 }
    105 
    106 static int MakeSelectors(const int blue_index,
    107                          const int green_index,
    108                          const int red_index,
    109                          uint32 dst_fourcc_bayer,
    110                          uint32 *index_map) {
    111   // Now build a lookup table containing the indices for the four pixels in each
    112   // 2x2 Bayer grid.
    113   switch (dst_fourcc_bayer) {
    114     case FOURCC_BGGR:
    115       index_map[0] = GenerateSelector(blue_index, green_index);
    116       index_map[1] = GenerateSelector(green_index, red_index);
    117       break;
    118     case FOURCC_GBRG:
    119       index_map[0] = GenerateSelector(green_index, blue_index);
    120       index_map[1] = GenerateSelector(red_index, green_index);
    121       break;
    122     case FOURCC_RGGB:
    123       index_map[0] = GenerateSelector(red_index, green_index);
    124       index_map[1] = GenerateSelector(green_index, blue_index);
    125       break;
    126     case FOURCC_GRBG:
    127       index_map[0] = GenerateSelector(green_index, red_index);
    128       index_map[1] = GenerateSelector(blue_index, green_index);
    129       break;
    130     default:
    131       return -1;  // Bad FourCC
    132   }
    133   return 0;
    134 }
    135 
    136 // Converts 32 bit ARGB to Bayer RGB formats.
    137 LIBYUV_API
    138 int ARGBToBayer(const uint8* src_argb, int src_stride_argb,
    139                 uint8* dst_bayer, int dst_stride_bayer,
    140                 int width, int height,
    141                 uint32 dst_fourcc_bayer) {
    142   if (height < 0) {
    143     height = -height;
    144     src_argb = src_argb + (height - 1) * src_stride_argb;
    145     src_stride_argb = -src_stride_argb;
    146   }
    147   void (*ARGBToBayerRow)(const uint8* src_argb, uint8* dst_bayer,
    148                          uint32 selector, int pix) = ARGBToBayerRow_C;
    149 #if defined(HAS_ARGBTOBAYERROW_SSSE3)
    150   if (TestCpuFlag(kCpuHasSSSE3) &&
    151       IS_ALIGNED(width, 4) &&
    152       IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) {
    153     ARGBToBayerRow = ARGBToBayerRow_SSSE3;
    154   }
    155 #endif
    156   const int blue_index = 0;  // Offsets for ARGB format
    157   const int green_index = 1;
    158   const int red_index = 2;
    159   uint32 index_map[2];
    160   if (MakeSelectors(blue_index, green_index, red_index,
    161                     dst_fourcc_bayer, index_map)) {
    162     return -1;  // Bad FourCC
    163   }
    164 
    165   for (int y = 0; y < height; ++y) {
    166     ARGBToBayerRow(src_argb, dst_bayer, index_map[y & 1], width);
    167     src_argb += src_stride_argb;
    168     dst_bayer += dst_stride_bayer;
    169   }
    170   return 0;
    171 }
    172 
    173 #define AVG(a, b) (((a) + (b)) >> 1)
    174 
    175 static void BayerRowBG(const uint8* src_bayer0, int src_stride_bayer,
    176                        uint8* dst_argb, int pix) {
    177   const uint8* src_bayer1 = src_bayer0 + src_stride_bayer;
    178   uint8 g = src_bayer0[1];
    179   uint8 r = src_bayer1[1];
    180   for (int x = 0; x < pix - 2; x += 2) {
    181     dst_argb[0] = src_bayer0[0];
    182     dst_argb[1] = AVG(g, src_bayer0[1]);
    183     dst_argb[2] = AVG(r, src_bayer1[1]);
    184     dst_argb[3] = 255U;
    185     dst_argb[4] = AVG(src_bayer0[0], src_bayer0[2]);
    186     dst_argb[5] = src_bayer0[1];
    187     dst_argb[6] = src_bayer1[1];
    188     dst_argb[7] = 255U;
    189     g = src_bayer0[1];
    190     r = src_bayer1[1];
    191     src_bayer0 += 2;
    192     src_bayer1 += 2;
    193     dst_argb += 8;
    194   }
    195   dst_argb[0] = src_bayer0[0];
    196   dst_argb[1] = AVG(g, src_bayer0[1]);
    197   dst_argb[2] = AVG(r, src_bayer1[1]);
    198   dst_argb[3] = 255U;
    199   if (!(pix & 1)) {
    200     dst_argb[4] = src_bayer0[0];
    201     dst_argb[5] = src_bayer0[1];
    202     dst_argb[6] = src_bayer1[1];
    203     dst_argb[7] = 255U;
    204   }
    205 }
    206 
    207 static void BayerRowRG(const uint8* src_bayer0, int src_stride_bayer,
    208                        uint8* dst_argb, int pix) {
    209   const uint8* src_bayer1 = src_bayer0 + src_stride_bayer;
    210   uint8 g = src_bayer0[1];
    211   uint8 b = src_bayer1[1];
    212   for (int x = 0; x < pix - 2; x += 2) {
    213     dst_argb[0] = AVG(b, src_bayer1[1]);
    214     dst_argb[1] = AVG(g, src_bayer0[1]);
    215     dst_argb[2] = src_bayer0[0];
    216     dst_argb[3] = 255U;
    217     dst_argb[4] = src_bayer1[1];
    218     dst_argb[5] = src_bayer0[1];
    219     dst_argb[6] = AVG(src_bayer0[0], src_bayer0[2]);
    220     dst_argb[7] = 255U;
    221     g = src_bayer0[1];
    222     b = src_bayer1[1];
    223     src_bayer0 += 2;
    224     src_bayer1 += 2;
    225     dst_argb += 8;
    226   }
    227   dst_argb[0] = AVG(b, src_bayer1[1]);
    228   dst_argb[1] = AVG(g, src_bayer0[1]);
    229   dst_argb[2] = src_bayer0[0];
    230   dst_argb[3] = 255U;
    231   if (!(pix & 1)) {
    232     dst_argb[4] = src_bayer1[1];
    233     dst_argb[5] = src_bayer0[1];
    234     dst_argb[6] = src_bayer0[0];
    235     dst_argb[7] = 255U;
    236   }
    237 }
    238 
    239 static void BayerRowGB(const uint8* src_bayer0, int src_stride_bayer,
    240                        uint8* dst_argb, int pix) {
    241   const uint8* src_bayer1 = src_bayer0 + src_stride_bayer;
    242   uint8 b = src_bayer0[1];
    243   for (int x = 0; x < pix - 2; x += 2) {
    244     dst_argb[0] = AVG(b, src_bayer0[1]);
    245     dst_argb[1] = src_bayer0[0];
    246     dst_argb[2] = src_bayer1[0];
    247     dst_argb[3] = 255U;
    248     dst_argb[4] = src_bayer0[1];
    249     dst_argb[5] = AVG(src_bayer0[0], src_bayer0[2]);
    250     dst_argb[6] = AVG(src_bayer1[0], src_bayer1[2]);
    251     dst_argb[7] = 255U;
    252     b = src_bayer0[1];
    253     src_bayer0 += 2;
    254     src_bayer1 += 2;
    255     dst_argb += 8;
    256   }
    257   dst_argb[0] = AVG(b, src_bayer0[1]);
    258   dst_argb[1] = src_bayer0[0];
    259   dst_argb[2] = src_bayer1[0];
    260   dst_argb[3] = 255U;
    261   if (!(pix & 1)) {
    262     dst_argb[4] = src_bayer0[1];
    263     dst_argb[5] = src_bayer0[0];
    264     dst_argb[6] = src_bayer1[0];
    265     dst_argb[7] = 255U;
    266   }
    267 }
    268 
    269 static void BayerRowGR(const uint8* src_bayer0, int src_stride_bayer,
    270                        uint8* dst_argb, int pix) {
    271   const uint8* src_bayer1 = src_bayer0 + src_stride_bayer;
    272   uint8 r = src_bayer0[1];
    273   for (int x = 0; x < pix - 2; x += 2) {
    274     dst_argb[0] = src_bayer1[0];
    275     dst_argb[1] = src_bayer0[0];
    276     dst_argb[2] = AVG(r, src_bayer0[1]);
    277     dst_argb[3] = 255U;
    278     dst_argb[4] = AVG(src_bayer1[0], src_bayer1[2]);
    279     dst_argb[5] = AVG(src_bayer0[0], src_bayer0[2]);
    280     dst_argb[6] = src_bayer0[1];
    281     dst_argb[7] = 255U;
    282     r = src_bayer0[1];
    283     src_bayer0 += 2;
    284     src_bayer1 += 2;
    285     dst_argb += 8;
    286   }
    287   dst_argb[0] = src_bayer1[0];
    288   dst_argb[1] = src_bayer0[0];
    289   dst_argb[2] = AVG(r, src_bayer0[1]);
    290   dst_argb[3] = 255U;
    291   if (!(pix & 1)) {
    292     dst_argb[4] = src_bayer1[0];
    293     dst_argb[5] = src_bayer0[0];
    294     dst_argb[6] = src_bayer0[1];
    295     dst_argb[7] = 255U;
    296   }
    297 }
    298 
    299 // Converts any Bayer RGB format to ARGB.
    300 LIBYUV_API
    301 int BayerToARGB(const uint8* src_bayer, int src_stride_bayer,
    302                 uint8* dst_argb, int dst_stride_argb,
    303                 int width, int height,
    304                 uint32 src_fourcc_bayer) {
    305   if (height < 0) {
    306     height = -height;
    307     dst_argb = dst_argb + (height - 1) * dst_stride_argb;
    308     dst_stride_argb = -dst_stride_argb;
    309   }
    310   void (*BayerRow0)(const uint8* src_bayer, int src_stride_bayer,
    311                     uint8* dst_argb, int pix);
    312   void (*BayerRow1)(const uint8* src_bayer, int src_stride_bayer,
    313                     uint8* dst_argb, int pix);
    314   switch (src_fourcc_bayer) {
    315     case FOURCC_BGGR:
    316       BayerRow0 = BayerRowBG;
    317       BayerRow1 = BayerRowGR;
    318       break;
    319     case FOURCC_GBRG:
    320       BayerRow0 = BayerRowGB;
    321       BayerRow1 = BayerRowRG;
    322       break;
    323     case FOURCC_GRBG:
    324       BayerRow0 = BayerRowGR;
    325       BayerRow1 = BayerRowBG;
    326       break;
    327     case FOURCC_RGGB:
    328       BayerRow0 = BayerRowRG;
    329       BayerRow1 = BayerRowGB;
    330       break;
    331     default:
    332       return -1;    // Bad FourCC
    333   }
    334 
    335   for (int y = 0; y < height - 1; y += 2) {
    336     BayerRow0(src_bayer, src_stride_bayer, dst_argb, width);
    337     BayerRow1(src_bayer + src_stride_bayer, -src_stride_bayer,
    338               dst_argb + dst_stride_argb, width);
    339     src_bayer += src_stride_bayer * 2;
    340     dst_argb += dst_stride_argb * 2;
    341   }
    342   if (height & 1) {
    343     BayerRow0(src_bayer, -src_stride_bayer, dst_argb, width);
    344   }
    345   return 0;
    346 }
    347 
    348 // Converts any Bayer RGB format to ARGB.
    349 LIBYUV_API
    350 int BayerToI420(const uint8* src_bayer, int src_stride_bayer,
    351                 uint8* dst_y, int dst_stride_y,
    352                 uint8* dst_u, int dst_stride_u,
    353                 uint8* dst_v, int dst_stride_v,
    354                 int width, int height,
    355                 uint32 src_fourcc_bayer) {
    356   if (width * 4 > kMaxStride) {
    357     return -1;  // Size too large for row buffer
    358   }
    359   // Negative height means invert the image.
    360   if (height < 0) {
    361     height = -height;
    362     int halfheight = (height + 1) >> 1;
    363     dst_y = dst_y + (height - 1) * dst_stride_y;
    364     dst_u = dst_u + (halfheight - 1) * dst_stride_u;
    365     dst_v = dst_v + (halfheight - 1) * dst_stride_v;
    366     dst_stride_y = -dst_stride_y;
    367     dst_stride_u = -dst_stride_u;
    368     dst_stride_v = -dst_stride_v;
    369   }
    370   void (*BayerRow0)(const uint8* src_bayer, int src_stride_bayer,
    371                     uint8* dst_argb, int pix);
    372   void (*BayerRow1)(const uint8* src_bayer, int src_stride_bayer,
    373                     uint8* dst_argb, int pix);
    374   void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int pix) =
    375       ARGBToYRow_C;
    376   void (*ARGBToUVRow)(const uint8* src_argb0, int src_stride_argb,
    377                       uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C;
    378   SIMD_ALIGNED(uint8 row[kMaxStride * 2]);
    379 
    380 #if defined(HAS_ARGBTOYROW_SSSE3)
    381   if (TestCpuFlag(kCpuHasSSSE3) &&
    382       IS_ALIGNED(width, 16) &&
    383       IS_ALIGNED(dst_y, 16) && IS_ALIGNED(dst_stride_y, 16)) {
    384     ARGBToYRow = ARGBToYRow_SSSE3;
    385   }
    386 #endif
    387 #if defined(HAS_ARGBTOUVROW_SSSE3)
    388   if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 16)) {
    389     ARGBToUVRow = ARGBToUVRow_SSSE3;
    390   }
    391 #endif
    392 
    393   switch (src_fourcc_bayer) {
    394     case FOURCC_BGGR:
    395       BayerRow0 = BayerRowBG;
    396       BayerRow1 = BayerRowGR;
    397       break;
    398     case FOURCC_GBRG:
    399       BayerRow0 = BayerRowGB;
    400       BayerRow1 = BayerRowRG;
    401       break;
    402     case FOURCC_GRBG:
    403       BayerRow0 = BayerRowGR;
    404       BayerRow1 = BayerRowBG;
    405       break;
    406     case FOURCC_RGGB:
    407       BayerRow0 = BayerRowRG;
    408       BayerRow1 = BayerRowGB;
    409       break;
    410     default:
    411       return -1;  // Bad FourCC
    412   }
    413 
    414   for (int y = 0; y < height - 1; y += 2) {
    415     BayerRow0(src_bayer, src_stride_bayer, row, width);
    416     BayerRow1(src_bayer + src_stride_bayer, -src_stride_bayer,
    417               row + kMaxStride, width);
    418     ARGBToUVRow(row, kMaxStride, dst_u, dst_v, width);
    419     ARGBToYRow(row, dst_y, width);
    420     ARGBToYRow(row + kMaxStride, dst_y + dst_stride_y, width);
    421     src_bayer += src_stride_bayer * 2;
    422     dst_y += dst_stride_y * 2;
    423     dst_u += dst_stride_u;
    424     dst_v += dst_stride_v;
    425   }
    426   if (height & 1) {
    427     BayerRow0(src_bayer, src_stride_bayer, row, width);
    428     ARGBToUVRow(row, 0, dst_u, dst_v, width);
    429     ARGBToYRow(row, dst_y, width);
    430   }
    431   return 0;
    432 }
    433 
    434 // Convert I420 to Bayer.
    435 LIBYUV_API
    436 int I420ToBayer(const uint8* src_y, int src_stride_y,
    437                 const uint8* src_u, int src_stride_u,
    438                 const uint8* src_v, int src_stride_v,
    439                 uint8* dst_bayer, int dst_stride_bayer,
    440                 int width, int height,
    441                 uint32 dst_fourcc_bayer) {
    442   // Negative height means invert the image.
    443   if (height < 0) {
    444     height = -height;
    445     int halfheight = (height + 1) >> 1;
    446     src_y = src_y + (height - 1) * src_stride_y;
    447     src_u = src_u + (halfheight - 1) * src_stride_u;
    448     src_v = src_v + (halfheight - 1) * src_stride_v;
    449     src_stride_y = -src_stride_y;
    450     src_stride_u = -src_stride_u;
    451     src_stride_v = -src_stride_v;
    452   }
    453   void (*I422ToARGBRow)(const uint8* y_buf,
    454                         const uint8* u_buf,
    455                         const uint8* v_buf,
    456                         uint8* rgb_buf,
    457                         int width) = I422ToARGBRow_C;
    458 #if defined(HAS_I422TOARGBROW_NEON)
    459   if (TestCpuFlag(kCpuHasNEON)) {
    460     I422ToARGBRow = I422ToARGBRow_NEON;
    461   }
    462 #elif defined(HAS_I422TOARGBROW_SSSE3)
    463   if (TestCpuFlag(kCpuHasSSSE3)) {
    464     I422ToARGBRow = I422ToARGBRow_SSSE3;
    465   }
    466 #endif
    467   SIMD_ALIGNED(uint8 row[kMaxStride]);
    468   void (*ARGBToBayerRow)(const uint8* src_argb, uint8* dst_bayer,
    469                          uint32 selector, int pix) = ARGBToBayerRow_C;
    470 #if defined(HAS_ARGBTOBAYERROW_SSSE3)
    471   if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 4)) {
    472     ARGBToBayerRow = ARGBToBayerRow_SSSE3;
    473   }
    474 #endif
    475   const int blue_index = 0;  // Offsets for ARGB format
    476   const int green_index = 1;
    477   const int red_index = 2;
    478   uint32 index_map[2];
    479   if (MakeSelectors(blue_index, green_index, red_index,
    480                     dst_fourcc_bayer, index_map)) {
    481     return -1;  // Bad FourCC
    482   }
    483 
    484   for (int y = 0; y < height; ++y) {
    485     I422ToARGBRow(src_y, src_u, src_v, row, width);
    486     ARGBToBayerRow(row, dst_bayer, index_map[y & 1], width);
    487     dst_bayer += dst_stride_bayer;
    488     src_y += src_stride_y;
    489     if (y & 1) {
    490       src_u += src_stride_u;
    491       src_v += src_stride_v;
    492     }
    493   }
    494   return 0;
    495 }
    496 
    497 #define MAKEBAYERFOURCC(BAYER)                                                 \
    498 LIBYUV_API                                                                     \
    499 int Bayer##BAYER##ToI420(const uint8* src_bayer, int src_stride_bayer,         \
    500                          uint8* dst_y, int dst_stride_y,                       \
    501                          uint8* dst_u, int dst_stride_u,                       \
    502                          uint8* dst_v, int dst_stride_v,                       \
    503                          int width, int height) {                              \
    504   return BayerToI420(src_bayer, src_stride_bayer,                              \
    505                      dst_y, dst_stride_y,                                      \
    506                      dst_u, dst_stride_u,                                      \
    507                      dst_v, dst_stride_v,                                      \
    508                      width, height,                                            \
    509                      FOURCC_##BAYER);                                          \
    510 }                                                                              \
    511                                                                                \
    512 LIBYUV_API                                                                     \
    513 int I420ToBayer##BAYER(const uint8* src_y, int src_stride_y,                   \
    514                        const uint8* src_u, int src_stride_u,                   \
    515                        const uint8* src_v, int src_stride_v,                   \
    516                        uint8* dst_bayer, int dst_stride_bayer,                 \
    517                        int width, int height) {                                \
    518   return I420ToBayer(src_y, src_stride_y,                                      \
    519                      src_u, src_stride_u,                                      \
    520                      src_v, src_stride_v,                                      \
    521                      dst_bayer, dst_stride_bayer,                              \
    522                      width, height,                                            \
    523                      FOURCC_##BAYER);                                          \
    524 }                                                                              \
    525                                                                                \
    526 LIBYUV_API                                                                     \
    527 int ARGBToBayer##BAYER(const uint8* src_argb, int src_stride_argb,             \
    528                        uint8* dst_bayer, int dst_stride_bayer,                 \
    529                        int width, int height) {                                \
    530   return ARGBToBayer(src_argb, src_stride_argb,                                \
    531                      dst_bayer, dst_stride_bayer,                              \
    532                      width, height,                                            \
    533                      FOURCC_##BAYER);                                          \
    534 }                                                                              \
    535                                                                                \
    536 LIBYUV_API                                                                     \
    537 int Bayer##BAYER##ToARGB(const uint8* src_bayer, int src_stride_bayer,         \
    538                          uint8* dst_argb, int dst_stride_argb,                 \
    539                          int width, int height) {                              \
    540   return BayerToARGB(src_bayer, src_stride_bayer,                              \
    541                      dst_argb, dst_stride_argb,                                \
    542                      width, height,                                            \
    543                      FOURCC_##BAYER);                                          \
    544 }
    545 
    546 MAKEBAYERFOURCC(BGGR)
    547 MAKEBAYERFOURCC(GBRG)
    548 MAKEBAYERFOURCC(GRBG)
    549 MAKEBAYERFOURCC(RGGB)
    550 
    551 #ifdef __cplusplus
    552 }  // extern "C"
    553 }  // namespace libyuv
    554 #endif
    555