1 ============================================== 2 LLVM Atomic Instructions and Concurrency Guide 3 ============================================== 4 5 .. contents:: 6 :local: 7 8 Introduction 9 ============ 10 11 Historically, LLVM has not had very strong support for concurrency; some minimal 12 intrinsics were provided, and ``volatile`` was used in some cases to achieve 13 rough semantics in the presence of concurrency. However, this is changing; 14 there are now new instructions which are well-defined in the presence of threads 15 and asynchronous signals, and the model for existing instructions has been 16 clarified in the IR. 17 18 The atomic instructions are designed specifically to provide readable IR and 19 optimized code generation for the following: 20 21 * The new C++0x ``<atomic>`` header. (`C++0x draft available here 22 <http://www.open-std.org/jtc1/sc22/wg21/>`_.) (`C1x draft available here 23 <http://www.open-std.org/jtc1/sc22/wg14/>`_.) 24 25 * Proper semantics for Java-style memory, for both ``volatile`` and regular 26 shared variables. (`Java Specification 27 <http://java.sun.com/docs/books/jls/third_edition/html/memory.html>`_) 28 29 * gcc-compatible ``__sync_*`` builtins. (`Description 30 <http://gcc.gnu.org/onlinedocs/gcc/Atomic-Builtins.html>`_) 31 32 * Other scenarios with atomic semantics, including ``static`` variables with 33 non-trivial constructors in C++. 34 35 Atomic and volatile in the IR are orthogonal; "volatile" is the C/C++ volatile, 36 which ensures that every volatile load and store happens and is performed in the 37 stated order. A couple examples: if a SequentiallyConsistent store is 38 immediately followed by another SequentiallyConsistent store to the same 39 address, the first store can be erased. This transformation is not allowed for a 40 pair of volatile stores. On the other hand, a non-volatile non-atomic load can 41 be moved across a volatile load freely, but not an Acquire load. 42 43 This document is intended to provide a guide to anyone either writing a frontend 44 for LLVM or working on optimization passes for LLVM with a guide for how to deal 45 with instructions with special semantics in the presence of concurrency. This 46 is not intended to be a precise guide to the semantics; the details can get 47 extremely complicated and unreadable, and are not usually necessary. 48 49 .. _Optimization outside atomic: 50 51 Optimization outside atomic 52 =========================== 53 54 The basic ``'load'`` and ``'store'`` allow a variety of optimizations, but can 55 lead to undefined results in a concurrent environment; see `NotAtomic`_. This 56 section specifically goes into the one optimizer restriction which applies in 57 concurrent environments, which gets a bit more of an extended description 58 because any optimization dealing with stores needs to be aware of it. 59 60 From the optimizer's point of view, the rule is that if there are not any 61 instructions with atomic ordering involved, concurrency does not matter, with 62 one exception: if a variable might be visible to another thread or signal 63 handler, a store cannot be inserted along a path where it might not execute 64 otherwise. Take the following example: 65 66 .. code-block:: c 67 68 /* C code, for readability; run through clang -O2 -S -emit-llvm to get 69 equivalent IR */ 70 int x; 71 void f(int* a) { 72 for (int i = 0; i < 100; i++) { 73 if (a[i]) 74 x += 1; 75 } 76 } 77 78 The following is equivalent in non-concurrent situations: 79 80 .. code-block:: c 81 82 int x; 83 void f(int* a) { 84 int xtemp = x; 85 for (int i = 0; i < 100; i++) { 86 if (a[i]) 87 xtemp += 1; 88 } 89 x = xtemp; 90 } 91 92 However, LLVM is not allowed to transform the former to the latter: it could 93 indirectly introduce undefined behavior if another thread can access ``x`` at 94 the same time. (This example is particularly of interest because before the 95 concurrency model was implemented, LLVM would perform this transformation.) 96 97 Note that speculative loads are allowed; a load which is part of a race returns 98 ``undef``, but does not have undefined behavior. 99 100 Atomic instructions 101 =================== 102 103 For cases where simple loads and stores are not sufficient, LLVM provides 104 various atomic instructions. The exact guarantees provided depend on the 105 ordering; see `Atomic orderings`_. 106 107 ``load atomic`` and ``store atomic`` provide the same basic functionality as 108 non-atomic loads and stores, but provide additional guarantees in situations 109 where threads and signals are involved. 110 111 ``cmpxchg`` and ``atomicrmw`` are essentially like an atomic load followed by an 112 atomic store (where the store is conditional for ``cmpxchg``), but no other 113 memory operation can happen on any thread between the load and store. Note that 114 LLVM's cmpxchg does not provide quite as many options as the C++0x version. 115 116 A ``fence`` provides Acquire and/or Release ordering which is not part of 117 another operation; it is normally used along with Monotonic memory operations. 118 A Monotonic load followed by an Acquire fence is roughly equivalent to an 119 Acquire load. 120 121 Frontends generating atomic instructions generally need to be aware of the 122 target to some degree; atomic instructions are guaranteed to be lock-free, and 123 therefore an instruction which is wider than the target natively supports can be 124 impossible to generate. 125 126 .. _Atomic orderings: 127 128 Atomic orderings 129 ================ 130 131 In order to achieve a balance between performance and necessary guarantees, 132 there are six levels of atomicity. They are listed in order of strength; each 133 level includes all the guarantees of the previous level except for 134 Acquire/Release. (See also `LangRef Ordering <LangRef.html#ordering>`_.) 135 136 .. _NotAtomic: 137 138 NotAtomic 139 --------- 140 141 NotAtomic is the obvious, a load or store which is not atomic. (This isn't 142 really a level of atomicity, but is listed here for comparison.) This is 143 essentially a regular load or store. If there is a race on a given memory 144 location, loads from that location return undef. 145 146 Relevant standard 147 This is intended to match shared variables in C/C++, and to be used in any 148 other context where memory access is necessary, and a race is impossible. (The 149 precise definition is in `LangRef Memory Model <LangRef.html#memmodel>`_.) 150 151 Notes for frontends 152 The rule is essentially that all memory accessed with basic loads and stores 153 by multiple threads should be protected by a lock or other synchronization; 154 otherwise, you are likely to run into undefined behavior. If your frontend is 155 for a "safe" language like Java, use Unordered to load and store any shared 156 variable. Note that NotAtomic volatile loads and stores are not properly 157 atomic; do not try to use them as a substitute. (Per the C/C++ standards, 158 volatile does provide some limited guarantees around asynchronous signals, but 159 atomics are generally a better solution.) 160 161 Notes for optimizers 162 Introducing loads to shared variables along a codepath where they would not 163 otherwise exist is allowed; introducing stores to shared variables is not. See 164 `Optimization outside atomic`_. 165 166 Notes for code generation 167 The one interesting restriction here is that it is not allowed to write to 168 bytes outside of the bytes relevant to a store. This is mostly relevant to 169 unaligned stores: it is not allowed in general to convert an unaligned store 170 into two aligned stores of the same width as the unaligned store. Backends are 171 also expected to generate an i8 store as an i8 store, and not an instruction 172 which writes to surrounding bytes. (If you are writing a backend for an 173 architecture which cannot satisfy these restrictions and cares about 174 concurrency, please send an email to llvmdev.) 175 176 Unordered 177 --------- 178 179 Unordered is the lowest level of atomicity. It essentially guarantees that races 180 produce somewhat sane results instead of having undefined behavior. It also 181 guarantees the operation to be lock-free, so it do not depend on the data being 182 part of a special atomic structure or depend on a separate per-process global 183 lock. Note that code generation will fail for unsupported atomic operations; if 184 you need such an operation, use explicit locking. 185 186 Relevant standard 187 This is intended to match the Java memory model for shared variables. 188 189 Notes for frontends 190 This cannot be used for synchronization, but is useful for Java and other 191 "safe" languages which need to guarantee that the generated code never 192 exhibits undefined behavior. Note that this guarantee is cheap on common 193 platforms for loads of a native width, but can be expensive or unavailable for 194 wider loads, like a 64-bit store on ARM. (A frontend for Java or other "safe" 195 languages would normally split a 64-bit store on ARM into two 32-bit unordered 196 stores.) 197 198 Notes for optimizers 199 In terms of the optimizer, this prohibits any transformation that transforms a 200 single load into multiple loads, transforms a store into multiple stores, 201 narrows a store, or stores a value which would not be stored otherwise. Some 202 examples of unsafe optimizations are narrowing an assignment into a bitfield, 203 rematerializing a load, and turning loads and stores into a memcpy 204 call. Reordering unordered operations is safe, though, and optimizers should 205 take advantage of that because unordered operations are common in languages 206 that need them. 207 208 Notes for code generation 209 These operations are required to be atomic in the sense that if you use 210 unordered loads and unordered stores, a load cannot see a value which was 211 never stored. A normal load or store instruction is usually sufficient, but 212 note that an unordered load or store cannot be split into multiple 213 instructions (or an instruction which does multiple memory operations, like 214 ``LDRD`` on ARM). 215 216 Monotonic 217 --------- 218 219 Monotonic is the weakest level of atomicity that can be used in synchronization 220 primitives, although it does not provide any general synchronization. It 221 essentially guarantees that if you take all the operations affecting a specific 222 address, a consistent ordering exists. 223 224 Relevant standard 225 This corresponds to the C++0x/C1x ``memory_order_relaxed``; see those 226 standards for the exact definition. 227 228 Notes for frontends 229 If you are writing a frontend which uses this directly, use with caution. The 230 guarantees in terms of synchronization are very weak, so make sure these are 231 only used in a pattern which you know is correct. Generally, these would 232 either be used for atomic operations which do not protect other memory (like 233 an atomic counter), or along with a ``fence``. 234 235 Notes for optimizers 236 In terms of the optimizer, this can be treated as a read+write on the relevant 237 memory location (and alias analysis will take advantage of that). In addition, 238 it is legal to reorder non-atomic and Unordered loads around Monotonic 239 loads. CSE/DSE and a few other optimizations are allowed, but Monotonic 240 operations are unlikely to be used in ways which would make those 241 optimizations useful. 242 243 Notes for code generation 244 Code generation is essentially the same as that for unordered for loads and 245 stores. No fences are required. ``cmpxchg`` and ``atomicrmw`` are required 246 to appear as a single operation. 247 248 Acquire 249 ------- 250 251 Acquire provides a barrier of the sort necessary to acquire a lock to access 252 other memory with normal loads and stores. 253 254 Relevant standard 255 This corresponds to the C++0x/C1x ``memory_order_acquire``. It should also be 256 used for C++0x/C1x ``memory_order_consume``. 257 258 Notes for frontends 259 If you are writing a frontend which uses this directly, use with caution. 260 Acquire only provides a semantic guarantee when paired with a Release 261 operation. 262 263 Notes for optimizers 264 Optimizers not aware of atomics can treat this like a nothrow call. It is 265 also possible to move stores from before an Acquire load or read-modify-write 266 operation to after it, and move non-Acquire loads from before an Acquire 267 operation to after it. 268 269 Notes for code generation 270 Architectures with weak memory ordering (essentially everything relevant today 271 except x86 and SPARC) require some sort of fence to maintain the Acquire 272 semantics. The precise fences required varies widely by architecture, but for 273 a simple implementation, most architectures provide a barrier which is strong 274 enough for everything (``dmb`` on ARM, ``sync`` on PowerPC, etc.). Putting 275 such a fence after the equivalent Monotonic operation is sufficient to 276 maintain Acquire semantics for a memory operation. 277 278 Release 279 ------- 280 281 Release is similar to Acquire, but with a barrier of the sort necessary to 282 release a lock. 283 284 Relevant standard 285 This corresponds to the C++0x/C1x ``memory_order_release``. 286 287 Notes for frontends 288 If you are writing a frontend which uses this directly, use with caution. 289 Release only provides a semantic guarantee when paired with a Acquire 290 operation. 291 292 Notes for optimizers 293 Optimizers not aware of atomics can treat this like a nothrow call. It is 294 also possible to move loads from after a Release store or read-modify-write 295 operation to before it, and move non-Release stores from after an Release 296 operation to before it. 297 298 Notes for code generation 299 See the section on Acquire; a fence before the relevant operation is usually 300 sufficient for Release. Note that a store-store fence is not sufficient to 301 implement Release semantics; store-store fences are generally not exposed to 302 IR because they are extremely difficult to use correctly. 303 304 AcquireRelease 305 -------------- 306 307 AcquireRelease (``acq_rel`` in IR) provides both an Acquire and a Release 308 barrier (for fences and operations which both read and write memory). 309 310 Relevant standard 311 This corresponds to the C++0x/C1x ``memory_order_acq_rel``. 312 313 Notes for frontends 314 If you are writing a frontend which uses this directly, use with caution. 315 Acquire only provides a semantic guarantee when paired with a Release 316 operation, and vice versa. 317 318 Notes for optimizers 319 In general, optimizers should treat this like a nothrow call; the possible 320 optimizations are usually not interesting. 321 322 Notes for code generation 323 This operation has Acquire and Release semantics; see the sections on Acquire 324 and Release. 325 326 SequentiallyConsistent 327 ---------------------- 328 329 SequentiallyConsistent (``seq_cst`` in IR) provides Acquire semantics for loads 330 and Release semantics for stores. Additionally, it guarantees that a total 331 ordering exists between all SequentiallyConsistent operations. 332 333 Relevant standard 334 This corresponds to the C++0x/C1x ``memory_order_seq_cst``, Java volatile, and 335 the gcc-compatible ``__sync_*`` builtins which do not specify otherwise. 336 337 Notes for frontends 338 If a frontend is exposing atomic operations, these are much easier to reason 339 about for the programmer than other kinds of operations, and using them is 340 generally a practical performance tradeoff. 341 342 Notes for optimizers 343 Optimizers not aware of atomics can treat this like a nothrow call. For 344 SequentiallyConsistent loads and stores, the same reorderings are allowed as 345 for Acquire loads and Release stores, except that SequentiallyConsistent 346 operations may not be reordered. 347 348 Notes for code generation 349 SequentiallyConsistent loads minimally require the same barriers as Acquire 350 operations and SequentiallyConsistent stores require Release 351 barriers. Additionally, the code generator must enforce ordering between 352 SequentiallyConsistent stores followed by SequentiallyConsistent loads. This 353 is usually done by emitting either a full fence before the loads or a full 354 fence after the stores; which is preferred varies by architecture. 355 356 Atomics and IR optimization 357 =========================== 358 359 Predicates for optimizer writers to query: 360 361 * ``isSimple()``: A load or store which is not volatile or atomic. This is 362 what, for example, memcpyopt would check for operations it might transform. 363 364 * ``isUnordered()``: A load or store which is not volatile and at most 365 Unordered. This would be checked, for example, by LICM before hoisting an 366 operation. 367 368 * ``mayReadFromMemory()``/``mayWriteToMemory()``: Existing predicate, but note 369 that they return true for any operation which is volatile or at least 370 Monotonic. 371 372 * Alias analysis: Note that AA will return ModRef for anything Acquire or 373 Release, and for the address accessed by any Monotonic operation. 374 375 To support optimizing around atomic operations, make sure you are using the 376 right predicates; everything should work if that is done. If your pass should 377 optimize some atomic operations (Unordered operations in particular), make sure 378 it doesn't replace an atomic load or store with a non-atomic operation. 379 380 Some examples of how optimizations interact with various kinds of atomic 381 operations: 382 383 * ``memcpyopt``: An atomic operation cannot be optimized into part of a 384 memcpy/memset, including unordered loads/stores. It can pull operations 385 across some atomic operations. 386 387 * LICM: Unordered loads/stores can be moved out of a loop. It just treats 388 monotonic operations like a read+write to a memory location, and anything 389 stricter than that like a nothrow call. 390 391 * DSE: Unordered stores can be DSE'ed like normal stores. Monotonic stores can 392 be DSE'ed in some cases, but it's tricky to reason about, and not especially 393 important. 394 395 * Folding a load: Any atomic load from a constant global can be constant-folded, 396 because it cannot be observed. Similar reasoning allows scalarrepl with 397 atomic loads and stores. 398 399 Atomics and Codegen 400 =================== 401 402 Atomic operations are represented in the SelectionDAG with ``ATOMIC_*`` opcodes. 403 On architectures which use barrier instructions for all atomic ordering (like 404 ARM), appropriate fences are split out as the DAG is built. 405 406 The MachineMemOperand for all atomic operations is currently marked as volatile; 407 this is not correct in the IR sense of volatile, but CodeGen handles anything 408 marked volatile very conservatively. This should get fixed at some point. 409 410 Common architectures have some way of representing at least a pointer-sized 411 lock-free ``cmpxchg``; such an operation can be used to implement all the other 412 atomic operations which can be represented in IR up to that size. Backends are 413 expected to implement all those operations, but not operations which cannot be 414 implemented in a lock-free manner. It is expected that backends will give an 415 error when given an operation which cannot be implemented. (The LLVM code 416 generator is not very helpful here at the moment, but hopefully that will 417 change.) 418 419 The implementation of atomics on LL/SC architectures (like ARM) is currently a 420 bit of a mess; there is a lot of copy-pasted code across targets, and the 421 representation is relatively unsuited to optimization (it would be nice to be 422 able to optimize loops involving cmpxchg etc.). 423 424 On x86, all atomic loads generate a ``MOV``. SequentiallyConsistent stores 425 generate an ``XCHG``, other stores generate a ``MOV``. SequentiallyConsistent 426 fences generate an ``MFENCE``, other fences do not cause any code to be 427 generated. cmpxchg uses the ``LOCK CMPXCHG`` instruction. ``atomicrmw xchg`` 428 uses ``XCHG``, ``atomicrmw add`` and ``atomicrmw sub`` use ``XADD``, and all 429 other ``atomicrmw`` operations generate a loop with ``LOCK CMPXCHG``. Depending 430 on the users of the result, some ``atomicrmw`` operations can be translated into 431 operations like ``LOCK AND``, but that does not work in general. 432 433 On ARM, MIPS, and many other RISC architectures, Acquire, Release, and 434 SequentiallyConsistent semantics require barrier instructions for every such 435 operation. Loads and stores generate normal instructions. ``cmpxchg`` and 436 ``atomicrmw`` can be represented using a loop with LL/SC-style instructions 437 which take some sort of exclusive lock on a cache line (``LDREX`` and ``STREX`` 438 on ARM, etc.). At the moment, the IR does not provide any way to represent a 439 weak ``cmpxchg`` which would not require a loop. 440