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      1 ================================
      2 Frequently Asked Questions (FAQ)
      3 ================================
      4 
      5 .. contents::
      6    :local:
      7 
      8 
      9 License
     10 =======
     11 
     12 Does the University of Illinois Open Source License really qualify as an "open source" license?
     13 -----------------------------------------------------------------------------------------------
     14 Yes, the license is `certified
     15 <http://www.opensource.org/licenses/UoI-NCSA.php>`_ by the Open Source
     16 Initiative (OSI).
     17 
     18 
     19 Can I modify LLVM source code and redistribute the modified source?
     20 -------------------------------------------------------------------
     21 Yes.  The modified source distribution must retain the copyright notice and
     22 follow the three bulletted conditions listed in the `LLVM license
     23 <http://llvm.org/svn/llvm-project/llvm/trunk/LICENSE.TXT>`_.
     24 
     25 
     26 Can I modify the LLVM source code and redistribute binaries or other tools based on it, without redistributing the source?
     27 --------------------------------------------------------------------------------------------------------------------------
     28 Yes. This is why we distribute LLVM under a less restrictive license than GPL,
     29 as explained in the first question above.
     30 
     31 
     32 Source Code
     33 ===========
     34 
     35 In what language is LLVM written?
     36 ---------------------------------
     37 All of the LLVM tools and libraries are written in C++ with extensive use of
     38 the STL.
     39 
     40 
     41 How portable is the LLVM source code?
     42 -------------------------------------
     43 The LLVM source code should be portable to most modern Unix-like operating
     44 systems.  Most of the code is written in standard C++ with operating system
     45 services abstracted to a support library.  The tools required to build and
     46 test LLVM have been ported to a plethora of platforms.
     47 
     48 Some porting problems may exist in the following areas:
     49 
     50 * The autoconf/makefile build system relies heavily on UNIX shell tools,
     51   like the Bourne Shell and sed.  Porting to systems without these tools
     52   (MacOS 9, Plan 9) will require more effort.
     53 
     54 What API do I use to store a value to one of the virtual registers in LLVM IR's SSA representation?
     55 ---------------------------------------------------------------------------------------------------
     56 
     57 In short: you can't. It's actually kind of a silly question once you grok
     58 what's going on. Basically, in code like:
     59 
     60 .. code-block:: llvm
     61 
     62     %result = add i32 %foo, %bar
     63 
     64 , ``%result`` is just a name given to the ``Value`` of the ``add``
     65 instruction. In other words, ``%result`` *is* the add instruction. The
     66 "assignment" doesn't explicitly "store" anything to any "virtual register";
     67 the "``=``" is more like the mathematical sense of equality.
     68 
     69 Longer explanation: In order to generate a textual representation of the
     70 IR, some kind of name has to be given to each instruction so that other
     71 instructions can textually reference it. However, the isomorphic in-memory
     72 representation that you manipulate from C++ has no such restriction since
     73 instructions can simply keep pointers to any other ``Value``'s that they
     74 reference. In fact, the names of dummy numbered temporaries like ``%1`` are
     75 not explicitly represented in the in-memory representation at all (see
     76 ``Value::getName()``).
     77 
     78 Build Problems
     79 ==============
     80 
     81 When I run configure, it finds the wrong C compiler.
     82 ----------------------------------------------------
     83 The ``configure`` script attempts to locate first ``gcc`` and then ``cc``,
     84 unless it finds compiler paths set in ``CC`` and ``CXX`` for the C and C++
     85 compiler, respectively.
     86 
     87 If ``configure`` finds the wrong compiler, either adjust your ``PATH``
     88 environment variable or set ``CC`` and ``CXX`` explicitly.
     89 
     90 
     91 The ``configure`` script finds the right C compiler, but it uses the LLVM tools from a previous build.  What do I do?
     92 ---------------------------------------------------------------------------------------------------------------------
     93 The ``configure`` script uses the ``PATH`` to find executables, so if it's
     94 grabbing the wrong linker/assembler/etc, there are two ways to fix it:
     95 
     96 #. Adjust your ``PATH`` environment variable so that the correct program
     97    appears first in the ``PATH``.  This may work, but may not be convenient
     98    when you want them *first* in your path for other work.
     99 
    100 #. Run ``configure`` with an alternative ``PATH`` that is correct. In a
    101    Bourne compatible shell, the syntax would be:
    102 
    103 .. code-block:: console
    104 
    105    % PATH=[the path without the bad program] ./configure ...
    106 
    107 This is still somewhat inconvenient, but it allows ``configure`` to do its
    108 work without having to adjust your ``PATH`` permanently.
    109 
    110 
    111 When creating a dynamic library, I get a strange GLIBC error.
    112 -------------------------------------------------------------
    113 Under some operating systems (i.e. Linux), libtool does not work correctly if
    114 GCC was compiled with the ``--disable-shared option``.  To work around this,
    115 install your own version of GCC that has shared libraries enabled by default.
    116 
    117 
    118 I've updated my source tree from Subversion, and now my build is trying to use a file/directory that doesn't exist.
    119 -------------------------------------------------------------------------------------------------------------------
    120 You need to re-run configure in your object directory.  When new Makefiles
    121 are added to the source tree, they have to be copied over to the object tree
    122 in order to be used by the build.
    123 
    124 
    125 I've modified a Makefile in my source tree, but my build tree keeps using the old version.  What do I do?
    126 ---------------------------------------------------------------------------------------------------------
    127 If the Makefile already exists in your object tree, you can just run the
    128 following command in the top level directory of your object tree:
    129 
    130 .. code-block:: console
    131 
    132    % ./config.status <relative path to Makefile>;
    133 
    134 If the Makefile is new, you will have to modify the configure script to copy
    135 it over.
    136 
    137 
    138 I've upgraded to a new version of LLVM, and I get strange build errors.
    139 -----------------------------------------------------------------------
    140 Sometimes, changes to the LLVM source code alters how the build system works.
    141 Changes in ``libtool``, ``autoconf``, or header file dependencies are
    142 especially prone to this sort of problem.
    143 
    144 The best thing to try is to remove the old files and re-build.  In most cases,
    145 this takes care of the problem.  To do this, just type ``make clean`` and then
    146 ``make`` in the directory that fails to build.
    147 
    148 
    149 I've built LLVM and am testing it, but the tests freeze.
    150 --------------------------------------------------------
    151 This is most likely occurring because you built a profile or release
    152 (optimized) build of LLVM and have not specified the same information on the
    153 ``gmake`` command line.
    154 
    155 For example, if you built LLVM with the command:
    156 
    157 .. code-block:: console
    158 
    159    % gmake ENABLE_PROFILING=1
    160 
    161 ...then you must run the tests with the following commands:
    162 
    163 .. code-block:: console
    164 
    165    % cd llvm/test
    166    % gmake ENABLE_PROFILING=1
    167 
    168 Why do test results differ when I perform different types of builds?
    169 --------------------------------------------------------------------
    170 The LLVM test suite is dependent upon several features of the LLVM tools and
    171 libraries.
    172 
    173 First, the debugging assertions in code are not enabled in optimized or
    174 profiling builds.  Hence, tests that used to fail may pass.
    175 
    176 Second, some tests may rely upon debugging options or behavior that is only
    177 available in the debug build.  These tests will fail in an optimized or
    178 profile build.
    179 
    180 
    181 Compiling LLVM with GCC 3.3.2 fails, what should I do?
    182 ------------------------------------------------------
    183 This is `a bug in GCC <http://gcc.gnu.org/bugzilla/show_bug.cgi?id=13392>`_,
    184 and affects projects other than LLVM.  Try upgrading or downgrading your GCC.
    185 
    186 
    187 Compiling LLVM with GCC succeeds, but the resulting tools do not work, what can be wrong?
    188 -----------------------------------------------------------------------------------------
    189 Several versions of GCC have shown a weakness in miscompiling the LLVM
    190 codebase.  Please consult your compiler version (``gcc --version``) to find
    191 out whether it is `broken <GettingStarted.html#brokengcc>`_.  If so, your only
    192 option is to upgrade GCC to a known good version.
    193 
    194 
    195 After Subversion update, rebuilding gives the error "No rule to make target".
    196 -----------------------------------------------------------------------------
    197 If the error is of the form:
    198 
    199 .. code-block:: console
    200 
    201    gmake[2]: *** No rule to make target `/path/to/somefile',
    202                  needed by `/path/to/another/file.d'.
    203    Stop.
    204 
    205 This may occur anytime files are moved within the Subversion repository or
    206 removed entirely.  In this case, the best solution is to erase all ``.d``
    207 files, which list dependencies for source files, and rebuild:
    208 
    209 .. code-block:: console
    210 
    211    % cd $LLVM_OBJ_DIR
    212    % rm -f `find . -name \*\.d`
    213    % gmake
    214 
    215 In other cases, it may be necessary to run ``make clean`` before rebuilding.
    216 
    217 
    218 Source Languages
    219 ================
    220 
    221 What source languages are supported?
    222 ------------------------------------
    223 LLVM currently has full support for C and C++ source languages. These are
    224 available through both `Clang <http://clang.llvm.org/>`_ and `DragonEgg
    225 <http://dragonegg.llvm.org/>`_.
    226 
    227 The PyPy developers are working on integrating LLVM into the PyPy backend so
    228 that PyPy language can translate to LLVM.
    229 
    230 
    231 I'd like to write a self-hosting LLVM compiler. How should I interface with the LLVM middle-end optimizers and back-end code generators?
    232 ----------------------------------------------------------------------------------------------------------------------------------------
    233 Your compiler front-end will communicate with LLVM by creating a module in the
    234 LLVM intermediate representation (IR) format. Assuming you want to write your
    235 language's compiler in the language itself (rather than C++), there are 3
    236 major ways to tackle generating LLVM IR from a front-end:
    237 
    238 1. **Call into the LLVM libraries code using your language's FFI (foreign
    239    function interface).**
    240 
    241   * *for:* best tracks changes to the LLVM IR, .ll syntax, and .bc format
    242 
    243   * *for:* enables running LLVM optimization passes without a emit/parse
    244     overhead
    245 
    246   * *for:* adapts well to a JIT context
    247 
    248   * *against:* lots of ugly glue code to write
    249 
    250 2. **Emit LLVM assembly from your compiler's native language.**
    251 
    252   * *for:* very straightforward to get started
    253 
    254   * *against:* the .ll parser is slower than the bitcode reader when
    255     interfacing to the middle end
    256 
    257   * *against:* it may be harder to track changes to the IR
    258 
    259 3. **Emit LLVM bitcode from your compiler's native language.**
    260 
    261   * *for:* can use the more-efficient bitcode reader when interfacing to the
    262     middle end
    263 
    264   * *against:* you'll have to re-engineer the LLVM IR object model and bitcode
    265     writer in your language
    266 
    267   * *against:* it may be harder to track changes to the IR
    268 
    269 If you go with the first option, the C bindings in include/llvm-c should help
    270 a lot, since most languages have strong support for interfacing with C. The
    271 most common hurdle with calling C from managed code is interfacing with the
    272 garbage collector. The C interface was designed to require very little memory
    273 management, and so is straightforward in this regard.
    274 
    275 What support is there for a higher level source language constructs for building a compiler?
    276 --------------------------------------------------------------------------------------------
    277 Currently, there isn't much. LLVM supports an intermediate representation
    278 which is useful for code representation but will not support the high level
    279 (abstract syntax tree) representation needed by most compilers. There are no
    280 facilities for lexical nor semantic analysis.
    281 
    282 
    283 I don't understand the ``GetElementPtr`` instruction. Help!
    284 -----------------------------------------------------------
    285 See `The Often Misunderstood GEP Instruction <GetElementPtr.html>`_.
    286 
    287 
    288 Using the C and C++ Front Ends
    289 ==============================
    290 
    291 Can I compile C or C++ code to platform-independent LLVM bitcode?
    292 -----------------------------------------------------------------
    293 No. C and C++ are inherently platform-dependent languages. The most obvious
    294 example of this is the preprocessor. A very common way that C code is made
    295 portable is by using the preprocessor to include platform-specific code. In
    296 practice, information about other platforms is lost after preprocessing, so
    297 the result is inherently dependent on the platform that the preprocessing was
    298 targeting.
    299 
    300 Another example is ``sizeof``. It's common for ``sizeof(long)`` to vary
    301 between platforms. In most C front-ends, ``sizeof`` is expanded to a
    302 constant immediately, thus hard-wiring a platform-specific detail.
    303 
    304 Also, since many platforms define their ABIs in terms of C, and since LLVM is
    305 lower-level than C, front-ends currently must emit platform-specific IR in
    306 order to have the result conform to the platform ABI.
    307 
    308 
    309 Questions about code generated by the demo page
    310 ===============================================
    311 
    312 What is this ``llvm.global_ctors`` and ``_GLOBAL__I_a...`` stuff that happens when I ``#include <iostream>``?
    313 -------------------------------------------------------------------------------------------------------------
    314 If you ``#include`` the ``<iostream>`` header into a C++ translation unit,
    315 the file will probably use the ``std::cin``/``std::cout``/... global objects.
    316 However, C++ does not guarantee an order of initialization between static
    317 objects in different translation units, so if a static ctor/dtor in your .cpp
    318 file used ``std::cout``, for example, the object would not necessarily be
    319 automatically initialized before your use.
    320 
    321 To make ``std::cout`` and friends work correctly in these scenarios, the STL
    322 that we use declares a static object that gets created in every translation
    323 unit that includes ``<iostream>``.  This object has a static constructor
    324 and destructor that initializes and destroys the global iostream objects
    325 before they could possibly be used in the file.  The code that you see in the
    326 ``.ll`` file corresponds to the constructor and destructor registration code.
    327 
    328 If you would like to make it easier to *understand* the LLVM code generated
    329 by the compiler in the demo page, consider using ``printf()`` instead of
    330 ``iostream``\s to print values.
    331 
    332 
    333 Where did all of my code go??
    334 -----------------------------
    335 If you are using the LLVM demo page, you may often wonder what happened to
    336 all of the code that you typed in.  Remember that the demo script is running
    337 the code through the LLVM optimizers, so if your code doesn't actually do
    338 anything useful, it might all be deleted.
    339 
    340 To prevent this, make sure that the code is actually needed.  For example, if
    341 you are computing some expression, return the value from the function instead
    342 of leaving it in a local variable.  If you really want to constrain the
    343 optimizer, you can read from and assign to ``volatile`` global variables.
    344 
    345 
    346 What is this "``undef``" thing that shows up in my code?
    347 --------------------------------------------------------
    348 ``undef`` is the LLVM way of representing a value that is not defined.  You
    349 can get these if you do not initialize a variable before you use it.  For
    350 example, the C function:
    351 
    352 .. code-block:: c
    353 
    354    int X() { int i; return i; }
    355 
    356 Is compiled to "``ret i32 undef``" because "``i``" never has a value specified
    357 for it.
    358 
    359 
    360 Why does instcombine + simplifycfg turn a call to a function with a mismatched calling convention into "unreachable"? Why not make the verifier reject it?
    361 ----------------------------------------------------------------------------------------------------------------------------------------------------------
    362 This is a common problem run into by authors of front-ends that are using
    363 custom calling conventions: you need to make sure to set the right calling
    364 convention on both the function and on each call to the function.  For
    365 example, this code:
    366 
    367 .. code-block:: llvm
    368 
    369    define fastcc void @foo() {
    370        ret void
    371    }
    372    define void @bar() {
    373        call void @foo()
    374        ret void
    375    }
    376 
    377 Is optimized to:
    378 
    379 .. code-block:: llvm
    380 
    381    define fastcc void @foo() {
    382        ret void
    383    }
    384    define void @bar() {
    385        unreachable
    386    }
    387 
    388 ... with "``opt -instcombine -simplifycfg``".  This often bites people because
    389 "all their code disappears".  Setting the calling convention on the caller and
    390 callee is required for indirect calls to work, so people often ask why not
    391 make the verifier reject this sort of thing.
    392 
    393 The answer is that this code has undefined behavior, but it is not illegal.
    394 If we made it illegal, then every transformation that could potentially create
    395 this would have to ensure that it doesn't, and there is valid code that can
    396 create this sort of construct (in dead code).  The sorts of things that can
    397 cause this to happen are fairly contrived, but we still need to accept them.
    398 Here's an example:
    399 
    400 .. code-block:: llvm
    401 
    402    define fastcc void @foo() {
    403        ret void
    404    }
    405    define internal void @bar(void()* %FP, i1 %cond) {
    406        br i1 %cond, label %T, label %F
    407    T:
    408        call void %FP()
    409        ret void
    410    F:
    411        call fastcc void %FP()
    412        ret void
    413    }
    414    define void @test() {
    415        %X = or i1 false, false
    416        call void @bar(void()* @foo, i1 %X)
    417        ret void
    418    }
    419 
    420 In this example, "test" always passes ``@foo``/``false`` into ``bar``, which
    421 ensures that it is dynamically called with the right calling conv (thus, the
    422 code is perfectly well defined).  If you run this through the inliner, you
    423 get this (the explicit "or" is there so that the inliner doesn't dead code
    424 eliminate a bunch of stuff):
    425 
    426 .. code-block:: llvm
    427 
    428    define fastcc void @foo() {
    429        ret void
    430    }
    431    define void @test() {
    432        %X = or i1 false, false
    433        br i1 %X, label %T.i, label %F.i
    434    T.i:
    435        call void @foo()
    436        br label %bar.exit
    437    F.i:
    438        call fastcc void @foo()
    439        br label %bar.exit
    440    bar.exit:
    441        ret void
    442    }
    443 
    444 Here you can see that the inlining pass made an undefined call to ``@foo``
    445 with the wrong calling convention.  We really don't want to make the inliner
    446 have to know about this sort of thing, so it needs to be valid code.  In this
    447 case, dead code elimination can trivially remove the undefined code.  However,
    448 if ``%X`` was an input argument to ``@test``, the inliner would produce this:
    449 
    450 .. code-block:: llvm
    451 
    452    define fastcc void @foo() {
    453        ret void
    454    }
    455 
    456    define void @test(i1 %X) {
    457        br i1 %X, label %T.i, label %F.i
    458    T.i:
    459        call void @foo()
    460        br label %bar.exit
    461    F.i:
    462        call fastcc void @foo()
    463        br label %bar.exit
    464    bar.exit:
    465        ret void
    466    }
    467 
    468 The interesting thing about this is that ``%X`` *must* be false for the
    469 code to be well-defined, but no amount of dead code elimination will be able
    470 to delete the broken call as unreachable.  However, since
    471 ``instcombine``/``simplifycfg`` turns the undefined call into unreachable, we
    472 end up with a branch on a condition that goes to unreachable: a branch to
    473 unreachable can never happen, so "``-inline -instcombine -simplifycfg``" is
    474 able to produce:
    475 
    476 .. code-block:: llvm
    477 
    478    define fastcc void @foo() {
    479       ret void
    480    }
    481    define void @test(i1 %X) {
    482    F.i:
    483       call fastcc void @foo()
    484       ret void
    485    }
    486