1 ============== 2 System Library 3 ============== 4 5 Abstract 6 ======== 7 8 This document provides some details on LLVM's System Library, located in the 9 source at ``lib/System`` and ``include/llvm/System``. The library's purpose is 10 to shield LLVM from the differences between operating systems for the few 11 services LLVM needs from the operating system. Much of LLVM is written using 12 portability features of standard C++. However, in a few areas, system dependent 13 facilities are needed and the System Library is the wrapper around those system 14 calls. 15 16 By centralizing LLVM's use of operating system interfaces, we make it possible 17 for the LLVM tool chain and runtime libraries to be more easily ported to new 18 platforms since (theoretically) only ``lib/System`` needs to be ported. This 19 library also unclutters the rest of LLVM from #ifdef use and special cases for 20 specific operating systems. Such uses are replaced with simple calls to the 21 interfaces provided in ``include/llvm/System``. 22 23 Note that the System Library is not intended to be a complete operating system 24 wrapper (such as the Adaptive Communications Environment (ACE) or Apache 25 Portable Runtime (APR)), but only provides the functionality necessary to 26 support LLVM. 27 28 The System Library was written by Reid Spencer who formulated the design based 29 on similar work originating from the eXtensible Programming System (XPS). 30 Several people helped with the effort; especially, Jeff Cohen and Henrik Bach 31 on the Win32 port. 32 33 Keeping LLVM Portable 34 ===================== 35 36 In order to keep LLVM portable, LLVM developers should adhere to a set of 37 portability rules associated with the System Library. Adherence to these rules 38 should help the System Library achieve its goal of shielding LLVM from the 39 variations in operating system interfaces and doing so efficiently. The 40 following sections define the rules needed to fulfill this objective. 41 42 Don't Include System Headers 43 ---------------------------- 44 45 Except in ``lib/System``, no LLVM source code should directly ``#include`` a 46 system header. Care has been taken to remove all such ``#includes`` from LLVM 47 while ``lib/System`` was being developed. Specifically this means that header 48 files like "``unistd.h``", "``windows.h``", "``stdio.h``", and "``string.h``" 49 are forbidden to be included by LLVM source code outside the implementation of 50 ``lib/System``. 51 52 To obtain system-dependent functionality, existing interfaces to the system 53 found in ``include/llvm/System`` should be used. If an appropriate interface is 54 not available, it should be added to ``include/llvm/System`` and implemented in 55 ``lib/System`` for all supported platforms. 56 57 Don't Expose System Headers 58 --------------------------- 59 60 The System Library must shield LLVM from **all** system headers. To obtain 61 system level functionality, LLVM source must ``#include "llvm/System/Thing.h"`` 62 and nothing else. This means that ``Thing.h`` cannot expose any system header 63 files. This protects LLVM from accidentally using system specific functionality 64 and only allows it via the ``lib/System`` interface. 65 66 Use Standard C Headers 67 ---------------------- 68 69 The **standard** C headers (the ones beginning with "c") are allowed to be 70 exposed through the ``lib/System`` interface. These headers and the things they 71 declare are considered to be platform agnostic. LLVM source files may include 72 them directly or obtain their inclusion through ``lib/System`` interfaces. 73 74 Use Standard C++ Headers 75 ------------------------ 76 77 The **standard** C++ headers from the standard C++ library and standard 78 template library may be exposed through the ``lib/System`` interface. These 79 headers and the things they declare are considered to be platform agnostic. 80 LLVM source files may include them or obtain their inclusion through 81 ``lib/System`` interfaces. 82 83 High Level Interface 84 -------------------- 85 86 The entry points specified in the interface of ``lib/System`` must be aimed at 87 completing some reasonably high level task needed by LLVM. We do not want to 88 simply wrap each operating system call. It would be preferable to wrap several 89 operating system calls that are always used in conjunction with one another by 90 LLVM. 91 92 For example, consider what is needed to execute a program, wait for it to 93 complete, and return its result code. On Unix, this involves the following 94 operating system calls: ``getenv``, ``fork``, ``execve``, and ``wait``. The 95 correct thing for ``lib/System`` to provide is a function, say 96 ``ExecuteProgramAndWait``, that implements the functionality completely. what 97 we don't want is wrappers for the operating system calls involved. 98 99 There must **not** be a one-to-one relationship between operating system 100 calls and the System library's interface. Any such interface function will be 101 suspicious. 102 103 No Unused Functionality 104 ----------------------- 105 106 There must be no functionality specified in the interface of ``lib/System`` 107 that isn't actually used by LLVM. We're not writing a general purpose operating 108 system wrapper here, just enough to satisfy LLVM's needs. And, LLVM doesn't 109 need much. This design goal aims to keep the ``lib/System`` interface small and 110 understandable which should foster its actual use and adoption. 111 112 No Duplicate Implementations 113 ---------------------------- 114 115 The implementation of a function for a given platform must be written exactly 116 once. This implies that it must be possible to apply a function's 117 implementation to multiple operating systems if those operating systems can 118 share the same implementation. This rule applies to the set of operating 119 systems supported for a given class of operating system (e.g. Unix, Win32). 120 121 No Virtual Methods 122 ------------------ 123 124 The System Library interfaces can be called quite frequently by LLVM. In order 125 to make those calls as efficient as possible, we discourage the use of virtual 126 methods. There is no need to use inheritance for implementation differences, it 127 just adds complexity. The ``#include`` mechanism works just fine. 128 129 No Exposed Functions 130 -------------------- 131 132 Any functions defined by system libraries (i.e. not defined by ``lib/System``) 133 must not be exposed through the ``lib/System`` interface, even if the header 134 file for that function is not exposed. This prevents inadvertent use of system 135 specific functionality. 136 137 For example, the ``stat`` system call is notorious for having variations in the 138 data it provides. ``lib/System`` must not declare ``stat`` nor allow it to be 139 declared. Instead it should provide its own interface to discovering 140 information about files and directories. Those interfaces may be implemented in 141 terms of ``stat`` but that is strictly an implementation detail. The interface 142 provided by the System Library must be implemented on all platforms (even those 143 without ``stat``). 144 145 No Exposed Data 146 --------------- 147 148 Any data defined by system libraries (i.e. not defined by ``lib/System``) must 149 not be exposed through the ``lib/System`` interface, even if the header file 150 for that function is not exposed. As with functions, this prevents inadvertent 151 use of data that might not exist on all platforms. 152 153 Minimize Soft Errors 154 -------------------- 155 156 Operating system interfaces will generally provide error results for every 157 little thing that could go wrong. In almost all cases, you can divide these 158 error results into two groups: normal/good/soft and abnormal/bad/hard. That is, 159 some of the errors are simply information like "file not found", "insufficient 160 privileges", etc. while other errors are much harder like "out of space", "bad 161 disk sector", or "system call interrupted". We'll call the first group "*soft*" 162 errors and the second group "*hard*" errors. 163 164 ``lib/System`` must always attempt to minimize soft errors. This is a design 165 requirement because the minimization of soft errors can affect the granularity 166 and the nature of the interface. In general, if you find that you're wanting to 167 throw soft errors, you must review the granularity of the interface because it 168 is likely you're trying to implement something that is too low level. The rule 169 of thumb is to provide interface functions that **can't** fail, except when 170 faced with hard errors. 171 172 For a trivial example, suppose we wanted to add an "``OpenFileForWriting``" 173 function. For many operating systems, if the file doesn't exist, attempting to 174 open the file will produce an error. However, ``lib/System`` should not simply 175 throw that error if it occurs because its a soft error. The problem is that the 176 interface function, ``OpenFileForWriting`` is too low level. It should be 177 ``OpenOrCreateFileForWriting``. In the case of the soft "doesn't exist" error, 178 this function would just create it and then open it for writing. 179 180 This design principle needs to be maintained in ``lib/System`` because it 181 avoids the propagation of soft error handling throughout the rest of LLVM. 182 Hard errors will generally just cause a termination for an LLVM tool so don't 183 be bashful about throwing them. 184 185 Rules of thumb: 186 187 #. Don't throw soft errors, only hard errors. 188 189 #. If you're tempted to throw a soft error, re-think the interface. 190 191 #. Handle internally the most common normal/good/soft error conditions 192 so the rest of LLVM doesn't have to. 193 194 No throw Specifications 195 ----------------------- 196 197 None of the ``lib/System`` interface functions may be declared with C++ 198 ``throw()`` specifications on them. This requirement makes sure that the 199 compiler does not insert additional exception handling code into the interface 200 functions. This is a performance consideration: ``lib/System`` functions are at 201 the bottom of many call chains and as such can be frequently called. We need 202 them to be as efficient as possible. However, no routines in the system 203 library should actually throw exceptions. 204 205 Code Organization 206 ----------------- 207 208 Implementations of the System Library interface are separated by their general 209 class of operating system. Currently only Unix and Win32 classes are defined 210 but more could be added for other operating system classifications. To 211 distinguish which implementation to compile, the code in ``lib/System`` uses 212 the ``LLVM_ON_UNIX`` and ``LLVM_ON_WIN32`` ``#defines`` provided via configure 213 through the ``llvm/Config/config.h`` file. Each source file in ``lib/System``, 214 after implementing the generic (operating system independent) functionality 215 needs to include the correct implementation using a set of 216 ``#if defined(LLVM_ON_XYZ)`` directives. For example, if we had 217 ``lib/System/File.cpp``, we'd expect to see in that file: 218 219 .. code-block:: c++ 220 221 #if defined(LLVM_ON_UNIX) 222 #include "Unix/File.cpp" 223 #endif 224 #if defined(LLVM_ON_WIN32) 225 #include "Win32/File.cpp" 226 #endif 227 228 The implementation in ``lib/System/Unix/File.cpp`` should handle all Unix 229 variants. The implementation in ``lib/System/Win32/File.cpp`` should handle all 230 Win32 variants. What this does is quickly differentiate the basic class of 231 operating system that will provide the implementation. The specific details for 232 a given platform must still be determined through the use of ``#ifdef``. 233 234 Consistent Semantics 235 -------------------- 236 237 The implementation of a ``lib/System`` interface can vary drastically between 238 platforms. That's okay as long as the end result of the interface function is 239 the same. For example, a function to create a directory is pretty straight 240 forward on all operating system. System V IPC on the other hand isn't even 241 supported on all platforms. Instead of "supporting" System V IPC, 242 ``lib/System`` should provide an interface to the basic concept of 243 inter-process communications. The implementations might use System V IPC if 244 that was available or named pipes, or whatever gets the job done effectively 245 for a given operating system. In all cases, the interface and the 246 implementation must be semantically consistent. 247 248