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      1 // Copyright 2008, Google Inc.
      2 // All rights reserved.
      3 //
      4 // Redistribution and use in source and binary forms, with or without
      5 // modification, are permitted provided that the following conditions are
      6 // met:
      7 //
      8 //     * Redistributions of source code must retain the above copyright
      9 // notice, this list of conditions and the following disclaimer.
     10 //     * Redistributions in binary form must reproduce the above
     11 // copyright notice, this list of conditions and the following disclaimer
     12 // in the documentation and/or other materials provided with the
     13 // distribution.
     14 //     * Neither the name of Google Inc. nor the names of its
     15 // contributors may be used to endorse or promote products derived from
     16 // this software without specific prior written permission.
     17 //
     18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29 //
     30 // Authors: keith.ray (at) gmail.com (Keith Ray)
     31 
     32 #include <gtest/internal/gtest-filepath.h>
     33 #include <gtest/internal/gtest-port.h>
     34 
     35 #include <stdlib.h>
     36 
     37 #if GTEST_OS_WINDOWS_MOBILE
     38 #include <windows.h>
     39 #elif GTEST_OS_WINDOWS
     40 #include <direct.h>
     41 #include <io.h>
     42 #elif GTEST_OS_SYMBIAN
     43 // Symbian OpenC has PATH_MAX in sys/syslimits.h
     44 #include <sys/syslimits.h>
     45 #else
     46 #include <limits.h>
     47 #include <climits>  // Some Linux distributions define PATH_MAX here.
     48 #endif  // GTEST_OS_WINDOWS_MOBILE
     49 
     50 #if GTEST_OS_WINDOWS
     51 #define GTEST_PATH_MAX_ _MAX_PATH
     52 #elif defined(PATH_MAX)
     53 #define GTEST_PATH_MAX_ PATH_MAX
     54 #elif defined(_XOPEN_PATH_MAX)
     55 #define GTEST_PATH_MAX_ _XOPEN_PATH_MAX
     56 #else
     57 #define GTEST_PATH_MAX_ _POSIX_PATH_MAX
     58 #endif  // GTEST_OS_WINDOWS
     59 
     60 #include <gtest/internal/gtest-string.h>
     61 
     62 namespace testing {
     63 namespace internal {
     64 
     65 #if GTEST_OS_WINDOWS
     66 const char kPathSeparator = '\\';
     67 const char kPathSeparatorString[] = "\\";
     68 #if GTEST_OS_WINDOWS_MOBILE
     69 // Windows CE doesn't have a current directory. You should not use
     70 // the current directory in tests on Windows CE, but this at least
     71 // provides a reasonable fallback.
     72 const char kCurrentDirectoryString[] = "\\";
     73 // Windows CE doesn't define INVALID_FILE_ATTRIBUTES
     74 const DWORD kInvalidFileAttributes = 0xffffffff;
     75 #else
     76 const char kCurrentDirectoryString[] = ".\\";
     77 #endif  // GTEST_OS_WINDOWS_MOBILE
     78 #else
     79 const char kPathSeparator = '/';
     80 const char kPathSeparatorString[] = "/";
     81 const char kCurrentDirectoryString[] = "./";
     82 #endif  // GTEST_OS_WINDOWS
     83 
     84 // Returns the current working directory, or "" if unsuccessful.
     85 FilePath FilePath::GetCurrentDir() {
     86 #if GTEST_OS_WINDOWS_MOBILE
     87   // Windows CE doesn't have a current directory, so we just return
     88   // something reasonable.
     89   return FilePath(kCurrentDirectoryString);
     90 #elif GTEST_OS_WINDOWS
     91   char cwd[GTEST_PATH_MAX_ + 1] = { '\0' };
     92   return FilePath(_getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd);
     93 #else
     94   char cwd[GTEST_PATH_MAX_ + 1] = { '\0' };
     95   return FilePath(getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd);
     96 #endif  // GTEST_OS_WINDOWS_MOBILE
     97 }
     98 
     99 // Returns a copy of the FilePath with the case-insensitive extension removed.
    100 // Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns
    101 // FilePath("dir/file"). If a case-insensitive extension is not
    102 // found, returns a copy of the original FilePath.
    103 FilePath FilePath::RemoveExtension(const char* extension) const {
    104   String dot_extension(String::Format(".%s", extension));
    105   if (pathname_.EndsWithCaseInsensitive(dot_extension.c_str())) {
    106     return FilePath(String(pathname_.c_str(), pathname_.length() - 4));
    107   }
    108   return *this;
    109 }
    110 
    111 // Returns a copy of the FilePath with the directory part removed.
    112 // Example: FilePath("path/to/file").RemoveDirectoryName() returns
    113 // FilePath("file"). If there is no directory part ("just_a_file"), it returns
    114 // the FilePath unmodified. If there is no file part ("just_a_dir/") it
    115 // returns an empty FilePath ("").
    116 // On Windows platform, '\' is the path separator, otherwise it is '/'.
    117 FilePath FilePath::RemoveDirectoryName() const {
    118   const char* const last_sep = strrchr(c_str(), kPathSeparator);
    119   return last_sep ? FilePath(String(last_sep + 1)) : *this;
    120 }
    121 
    122 // RemoveFileName returns the directory path with the filename removed.
    123 // Example: FilePath("path/to/file").RemoveFileName() returns "path/to/".
    124 // If the FilePath is "a_file" or "/a_file", RemoveFileName returns
    125 // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
    126 // not have a file, like "just/a/dir/", it returns the FilePath unmodified.
    127 // On Windows platform, '\' is the path separator, otherwise it is '/'.
    128 FilePath FilePath::RemoveFileName() const {
    129   const char* const last_sep = strrchr(c_str(), kPathSeparator);
    130   String dir;
    131   if (last_sep) {
    132     dir = String(c_str(), last_sep + 1 - c_str());
    133   } else {
    134     dir = kCurrentDirectoryString;
    135   }
    136   return FilePath(dir);
    137 }
    138 
    139 // Helper functions for naming files in a directory for xml output.
    140 
    141 // Given directory = "dir", base_name = "test", number = 0,
    142 // extension = "xml", returns "dir/test.xml". If number is greater
    143 // than zero (e.g., 12), returns "dir/test_12.xml".
    144 // On Windows platform, uses \ as the separator rather than /.
    145 FilePath FilePath::MakeFileName(const FilePath& directory,
    146                                 const FilePath& base_name,
    147                                 int number,
    148                                 const char* extension) {
    149   String file;
    150   if (number == 0) {
    151     file = String::Format("%s.%s", base_name.c_str(), extension);
    152   } else {
    153     file = String::Format("%s_%d.%s", base_name.c_str(), number, extension);
    154   }
    155   return ConcatPaths(directory, FilePath(file));
    156 }
    157 
    158 // Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml".
    159 // On Windows, uses \ as the separator rather than /.
    160 FilePath FilePath::ConcatPaths(const FilePath& directory,
    161                                const FilePath& relative_path) {
    162   if (directory.IsEmpty())
    163     return relative_path;
    164   const FilePath dir(directory.RemoveTrailingPathSeparator());
    165   return FilePath(String::Format("%s%c%s", dir.c_str(), kPathSeparator,
    166                                  relative_path.c_str()));
    167 }
    168 
    169 // Returns true if pathname describes something findable in the file-system,
    170 // either a file, directory, or whatever.
    171 bool FilePath::FileOrDirectoryExists() const {
    172 #if GTEST_OS_WINDOWS_MOBILE
    173   LPCWSTR unicode = String::AnsiToUtf16(pathname_.c_str());
    174   const DWORD attributes = GetFileAttributes(unicode);
    175   delete [] unicode;
    176   return attributes != kInvalidFileAttributes;
    177 #else
    178   posix::StatStruct file_stat;
    179   return posix::Stat(pathname_.c_str(), &file_stat) == 0;
    180 #endif  // GTEST_OS_WINDOWS_MOBILE
    181 }
    182 
    183 // Returns true if pathname describes a directory in the file-system
    184 // that exists.
    185 bool FilePath::DirectoryExists() const {
    186   bool result = false;
    187 #if GTEST_OS_WINDOWS
    188   // Don't strip off trailing separator if path is a root directory on
    189   // Windows (like "C:\\").
    190   const FilePath& path(IsRootDirectory() ? *this :
    191                                            RemoveTrailingPathSeparator());
    192 #else
    193   const FilePath& path(*this);
    194 #endif
    195 
    196 #if GTEST_OS_WINDOWS_MOBILE
    197   LPCWSTR unicode = String::AnsiToUtf16(path.c_str());
    198   const DWORD attributes = GetFileAttributes(unicode);
    199   delete [] unicode;
    200   if ((attributes != kInvalidFileAttributes) &&
    201       (attributes & FILE_ATTRIBUTE_DIRECTORY)) {
    202     result = true;
    203   }
    204 #else
    205   posix::StatStruct file_stat;
    206   result = posix::Stat(path.c_str(), &file_stat) == 0 &&
    207       posix::IsDir(file_stat);
    208 #endif  // GTEST_OS_WINDOWS_MOBILE
    209 
    210   return result;
    211 }
    212 
    213 // Returns true if pathname describes a root directory. (Windows has one
    214 // root directory per disk drive.)
    215 bool FilePath::IsRootDirectory() const {
    216 #if GTEST_OS_WINDOWS
    217   // TODO(wan (at) google.com): on Windows a network share like
    218   // \\server\share can be a root directory, although it cannot be the
    219   // current directory.  Handle this properly.
    220   return pathname_.length() == 3 && IsAbsolutePath();
    221 #else
    222   return pathname_ == kPathSeparatorString;
    223 #endif
    224 }
    225 
    226 // Returns true if pathname describes an absolute path.
    227 bool FilePath::IsAbsolutePath() const {
    228   const char* const name = pathname_.c_str();
    229 #if GTEST_OS_WINDOWS
    230   return pathname_.length() >= 3 &&
    231      ((name[0] >= 'a' && name[0] <= 'z') ||
    232       (name[0] >= 'A' && name[0] <= 'Z')) &&
    233      name[1] == ':' &&
    234      name[2] == kPathSeparator;
    235 #else
    236   return name[0] == kPathSeparator;
    237 #endif
    238 }
    239 
    240 // Returns a pathname for a file that does not currently exist. The pathname
    241 // will be directory/base_name.extension or
    242 // directory/base_name_<number>.extension if directory/base_name.extension
    243 // already exists. The number will be incremented until a pathname is found
    244 // that does not already exist.
    245 // Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'.
    246 // There could be a race condition if two or more processes are calling this
    247 // function at the same time -- they could both pick the same filename.
    248 FilePath FilePath::GenerateUniqueFileName(const FilePath& directory,
    249                                           const FilePath& base_name,
    250                                           const char* extension) {
    251   FilePath full_pathname;
    252   int number = 0;
    253   do {
    254     full_pathname.Set(MakeFileName(directory, base_name, number++, extension));
    255   } while (full_pathname.FileOrDirectoryExists());
    256   return full_pathname;
    257 }
    258 
    259 // Returns true if FilePath ends with a path separator, which indicates that
    260 // it is intended to represent a directory. Returns false otherwise.
    261 // This does NOT check that a directory (or file) actually exists.
    262 bool FilePath::IsDirectory() const {
    263   return pathname_.EndsWith(kPathSeparatorString);
    264 }
    265 
    266 // Create directories so that path exists. Returns true if successful or if
    267 // the directories already exist; returns false if unable to create directories
    268 // for any reason.
    269 bool FilePath::CreateDirectoriesRecursively() const {
    270   if (!this->IsDirectory()) {
    271     return false;
    272   }
    273 
    274   if (pathname_.length() == 0 || this->DirectoryExists()) {
    275     return true;
    276   }
    277 
    278   const FilePath parent(this->RemoveTrailingPathSeparator().RemoveFileName());
    279   return parent.CreateDirectoriesRecursively() && this->CreateFolder();
    280 }
    281 
    282 // Create the directory so that path exists. Returns true if successful or
    283 // if the directory already exists; returns false if unable to create the
    284 // directory for any reason, including if the parent directory does not
    285 // exist. Not named "CreateDirectory" because that's a macro on Windows.
    286 bool FilePath::CreateFolder() const {
    287 #if GTEST_OS_WINDOWS_MOBILE
    288   FilePath removed_sep(this->RemoveTrailingPathSeparator());
    289   LPCWSTR unicode = String::AnsiToUtf16(removed_sep.c_str());
    290   int result = CreateDirectory(unicode, NULL) ? 0 : -1;
    291   delete [] unicode;
    292 #elif GTEST_OS_WINDOWS
    293   int result = _mkdir(pathname_.c_str());
    294 #else
    295   int result = mkdir(pathname_.c_str(), 0777);
    296 #endif  // GTEST_OS_WINDOWS_MOBILE
    297 
    298   if (result == -1) {
    299     return this->DirectoryExists();  // An error is OK if the directory exists.
    300   }
    301   return true;  // No error.
    302 }
    303 
    304 // If input name has a trailing separator character, remove it and return the
    305 // name, otherwise return the name string unmodified.
    306 // On Windows platform, uses \ as the separator, other platforms use /.
    307 FilePath FilePath::RemoveTrailingPathSeparator() const {
    308   return pathname_.EndsWith(kPathSeparatorString)
    309       ? FilePath(String(pathname_.c_str(), pathname_.length() - 1))
    310       : *this;
    311 }
    312 
    313 // Normalize removes any redundant separators that might be in the pathname.
    314 // For example, "bar///foo" becomes "bar/foo". Does not eliminate other
    315 // redundancies that might be in a pathname involving "." or "..".
    316 void FilePath::Normalize() {
    317   if (pathname_.c_str() == NULL) {
    318     pathname_ = "";
    319     return;
    320   }
    321   const char* src = pathname_.c_str();
    322   char* const dest = new char[pathname_.length() + 1];
    323   char* dest_ptr = dest;
    324   memset(dest_ptr, 0, pathname_.length() + 1);
    325 
    326   while (*src != '\0') {
    327     *dest_ptr++ = *src;
    328     if (*src != kPathSeparator)
    329       src++;
    330     else
    331       while (*src == kPathSeparator)
    332         src++;
    333   }
    334   *dest_ptr = '\0';
    335   pathname_ = dest;
    336   delete[] dest;
    337 }
    338 
    339 }  // namespace internal
    340 }  // namespace testing
    341