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"SDL_JoyButtonEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
"NAME"
SDL_JoyButtonEvent - Joystick button event structure
"STRUCTURE DEFINITION"

typedef struct{
 Uint8 type;
 Uint8 which;
 Uint8 button;
 Uint8 state;
} SDL_JoyButtonEvent;

"STRUCTURE DATA"

20 type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP

20 which Joystick device index

20 button Joystick button index

20 state SDL_PRESSED or SDL_RELEASED

"DESCRIPTION"

SDL_JoyButtonEvent is a member of the SDL_Event union and is used when an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported.

A SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs when ever a user presses or releases a button on a joystick. The field which is the index of the joystick that reported the event and button is the index of the button (for a more detailed explaination see the Joystick section). state is the current state or the button which is either SDL_PRESSED or SDL_RELEASED.

"SEE ALSO"

SDL_Event, Joystick Functions, SDL_JoystickEventState, SDL_JoystickGetButton created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59