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      1 
      2 /* Simple test of the SDL threading code and error handling */
      3 
      4 #include <stdio.h>
      5 #include <stdlib.h>
      6 #include <signal.h>
      7 
      8 #include "SDL.h"
      9 #include "SDL_thread.h"
     10 
     11 static int alive = 0;
     12 
     13 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
     14 static void quit(int rc)
     15 {
     16 	SDL_Quit();
     17 	exit(rc);
     18 }
     19 
     20 int SDLCALL ThreadFunc(void *data)
     21 {
     22 	/* Set the child thread error string */
     23 	SDL_SetError("Thread %s (%d) had a problem: %s",
     24 			(char *)data, SDL_ThreadID(), "nevermind");
     25 	while ( alive ) {
     26 		printf("Thread '%s' is alive!\n", (char *)data);
     27 		SDL_Delay(1*1000);
     28 	}
     29 	printf("Child thread error string: %s\n", SDL_GetError());
     30 	return(0);
     31 }
     32 
     33 int main(int argc, char *argv[])
     34 {
     35 	SDL_Thread *thread;
     36 
     37 	/* Load the SDL library */
     38 	if ( SDL_Init(0) < 0 ) {
     39 		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
     40 		return(1);
     41 	}
     42 
     43 	/* Set the error value for the main thread */
     44 	SDL_SetError("No worries");
     45 
     46 	alive = 1;
     47 	thread = SDL_CreateThread(ThreadFunc, "#1");
     48 	if ( thread == NULL ) {
     49 		fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
     50 		quit(1);
     51 	}
     52 	SDL_Delay(5*1000);
     53 	printf("Waiting for thread #1\n");
     54 	alive = 0;
     55 	SDL_WaitThread(thread, NULL);
     56 
     57 	printf("Main thread error string: %s\n", SDL_GetError());
     58 
     59 	SDL_Quit();
     60 	return(0);
     61 }
     62