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      1 
      2 /*
      3  * Copyright 2012 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 #ifndef SkANGLEGLContext_DEFINED
      9 #define SkANGLEGLContext_DEFINED
     10 
     11 #if SK_ANGLE
     12 
     13 #include "SkGLContext.h"
     14 
     15 #include <GLES2/gl2.h>
     16 #include <EGL/egl.h>
     17 
     18 class SkANGLEGLContext : public SkGLContext {
     19 public:
     20     SkANGLEGLContext();
     21 
     22     virtual ~SkANGLEGLContext();
     23 
     24     virtual void makeCurrent() const SK_OVERRIDE;
     25 
     26     class AutoContextRestore {
     27     public:
     28         AutoContextRestore();
     29         ~AutoContextRestore();
     30 
     31     private:
     32         EGLContext fOldEGLContext;
     33         EGLDisplay fOldDisplay;
     34         EGLSurface fOldSurface;
     35     };
     36 
     37 protected:
     38     virtual const GrGLInterface* createGLContext() SK_OVERRIDE;
     39     virtual void destroyGLContext() SK_OVERRIDE;
     40 
     41 private:
     42     EGLContext fContext;
     43     EGLDisplay fDisplay;
     44     EGLSurface fSurface;
     45 };
     46 
     47 #endif
     48 
     49 #endif
     50