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      1 /*
      2  * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
      3  *           (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #include "config.h"
     28 #include "RandomNumber.h"
     29 
     30 #include "CryptographicallyRandomNumber.h"
     31 #include "RandomNumberSeed.h"
     32 
     33 #include <limits>
     34 #include <limits.h>
     35 #include <stdint.h>
     36 #include <stdlib.h>
     37 
     38 #if USE(MERSENNE_TWISTER_19937)
     39 extern "C" {
     40 #include "mt19937ar.c"
     41 }
     42 #endif
     43 
     44 #if PLATFORM(BREWMP)
     45 #include <AEEAppGen.h>
     46 #include <AEESource.h>
     47 #include <AEEStdLib.h>
     48 #include <wtf/brew/RefPtrBrew.h>
     49 #include <wtf/brew/ShellBrew.h>
     50 #endif
     51 
     52 namespace WTF {
     53 
     54 double randomNumber()
     55 {
     56 #if USE(OS_RANDOMNESS)
     57     uint32_t bits = cryptographicallyRandomNumber();
     58     return static_cast<double>(bits) / (static_cast<double>(std::numeric_limits<uint32_t>::max()) + 1.0);
     59 #else
     60     // Without OS_RANDOMNESS, we fall back to other random number generators
     61     // that might not be cryptographically secure. Ideally, most ports would
     62     // define USE(OS_RANDOMNESS).
     63 
     64 #if !ENABLE(JSC_MULTIPLE_THREADS)
     65     static bool s_initialized = false;
     66     if (!s_initialized) {
     67         initializeRandomNumberGenerator();
     68         s_initialized = true;
     69     }
     70 #endif
     71 
     72 #if USE(MERSENNE_TWISTER_19937)
     73     return genrand_res53();
     74 #elif PLATFORM(BREWMP)
     75     uint32_t bits;
     76     // Is this a cryptographically strong source of random numbers? If so, we
     77     // should move this into OSRandomSource.
     78     // http://csrc.nist.gov/groups/STM/cmvp/documents/140-1/140sp/140sp851.pdf
     79     // is slightly unclear on this point, although it seems to imply that it is
     80     // secure.
     81     RefPtr<ISource> randomSource = createRefPtrInstance<ISource>(AEECLSID_RANDOM);
     82     ISOURCE_Read(randomSource.get(), reinterpret_cast<char*>(&bits), 4);
     83 
     84     return static_cast<double>(bits) / (static_cast<double>(std::numeric_limits<uint32_t>::max()) + 1.0);
     85 #else
     86     uint32_t part1 = rand() & (RAND_MAX - 1);
     87     uint32_t part2 = rand() & (RAND_MAX - 1);
     88     // rand only provides 31 bits, and the low order bits of that aren't very random
     89     // so we take the high 26 bits of part 1, and the high 27 bits of part2.
     90     part1 >>= 5; // drop the low 5 bits
     91     part2 >>= 4; // drop the low 4 bits
     92     uint64_t fullRandom = part1;
     93     fullRandom <<= 27;
     94     fullRandom |= part2;
     95 
     96     // Mask off the low 53bits
     97     fullRandom &= (1LL << 53) - 1;
     98     return static_cast<double>(fullRandom)/static_cast<double>(1LL << 53);
     99 #endif
    100 #endif
    101 }
    102 
    103 }
    104