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      1 /*
      2  * Copyright (C) 2011 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #include "config.h"
     27 #include "Float64Array.h"
     28 
     29 #include "ArrayBuffer.h"
     30 #include "V8ArrayBuffer.h"
     31 #include "V8ArrayBufferViewCustom.h"
     32 #include "V8Binding.h"
     33 #include "V8Float64Array.h"
     34 #include "V8Proxy.h"
     35 
     36 namespace WebCore {
     37 
     38 v8::Handle<v8::Value> V8Float64Array::constructorCallback(const v8::Arguments& args)
     39 {
     40     INC_STATS("DOM.Float64Array.Contructor");
     41 
     42     return constructWebGLArray<Float64Array, double>(args, &info, v8::kExternalDoubleArray);
     43 }
     44 
     45 v8::Handle<v8::Value> V8Float64Array::setCallback(const v8::Arguments& args)
     46 {
     47     INC_STATS("DOM.Float64Array.set()");
     48     return setWebGLArrayHelper<Float64Array, V8Float64Array>(args);
     49 }
     50 
     51 v8::Handle<v8::Value> toV8(Float64Array* impl)
     52 {
     53     if (!impl)
     54         return v8::Null();
     55     v8::Handle<v8::Object> wrapper = V8Float64Array::wrap(impl);
     56     if (!wrapper.IsEmpty())
     57         wrapper->SetIndexedPropertiesToExternalArrayData(impl->baseAddress(), v8::kExternalDoubleArray, impl->length());
     58     return wrapper;
     59 }
     60 
     61 } // namespace WebCore
     62