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      1 /*
      2  * Copyright (C) 2009 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 
     33 #if ENABLE(WEBGL)
     34 
     35 #include "V8WebGLRenderingContext.h"
     36 
     37 #include "ExceptionCode.h"
     38 #include "NotImplemented.h"
     39 #include "V8ArrayBufferView.h"
     40 #include "V8Binding.h"
     41 #include "V8BindingMacros.h"
     42 #include "V8WebKitLoseContext.h"
     43 #include "V8Float32Array.h"
     44 #include "V8HTMLCanvasElement.h"
     45 #include "V8HTMLImageElement.h"
     46 #include "V8HTMLVideoElement.h"
     47 #include "V8ImageData.h"
     48 #include "V8Int16Array.h"
     49 #include "V8Int32Array.h"
     50 #include "V8Int8Array.h"
     51 #include "V8OESStandardDerivatives.h"
     52 #include "V8OESTextureFloat.h"
     53 #include "V8OESVertexArrayObject.h"
     54 #include "V8Proxy.h"
     55 #include "V8Uint16Array.h"
     56 #include "V8Uint32Array.h"
     57 #include "V8Uint8Array.h"
     58 #include "V8WebGLBuffer.h"
     59 #include "V8WebGLFramebuffer.h"
     60 #include "V8WebGLProgram.h"
     61 #include "V8WebGLRenderbuffer.h"
     62 #include "V8WebGLShader.h"
     63 #include "V8WebGLTexture.h"
     64 #include "V8WebGLUniformLocation.h"
     65 #include "V8WebGLVertexArrayObjectOES.h"
     66 #include "WebGLRenderingContext.h"
     67 #include <wtf/FastMalloc.h>
     68 
     69 namespace WebCore {
     70 
     71 // Allocates new storage via tryFastMalloc.
     72 // Returns NULL if array failed to convert for any reason.
     73 static float* jsArrayToFloatArray(v8::Handle<v8::Array> array, uint32_t len)
     74 {
     75     // Convert the data element-by-element.
     76     float* data;
     77     if (!tryFastMalloc(len * sizeof(float)).getValue(data))
     78         return 0;
     79     for (uint32_t i = 0; i < len; i++) {
     80         v8::Local<v8::Value> val = array->Get(v8::Integer::New(i));
     81         if (!val->IsNumber()) {
     82             fastFree(data);
     83             return 0;
     84         }
     85         data[i] = toFloat(val);
     86     }
     87     return data;
     88 }
     89 
     90 // Allocates new storage via tryFastMalloc.
     91 // Returns NULL if array failed to convert for any reason.
     92 static int* jsArrayToIntArray(v8::Handle<v8::Array> array, uint32_t len)
     93 {
     94     // Convert the data element-by-element.
     95     int* data;
     96     if (!tryFastMalloc(len * sizeof(int)).getValue(data))
     97         return 0;
     98     for (uint32_t i = 0; i < len; i++) {
     99         v8::Local<v8::Value> val = array->Get(v8::Integer::New(i));
    100         bool ok;
    101         int ival = toInt32(val, ok);
    102         if (!ok) {
    103             fastFree(data);
    104             return 0;
    105         }
    106         data[i] = ival;
    107     }
    108     return data;
    109 }
    110 
    111 static v8::Handle<v8::Value> toV8Object(const WebGLGetInfo& info)
    112 {
    113     switch (info.getType()) {
    114     case WebGLGetInfo::kTypeBool:
    115         return v8::Boolean::New(info.getBool());
    116     case WebGLGetInfo::kTypeBoolArray: {
    117         const Vector<bool>& value = info.getBoolArray();
    118         v8::Local<v8::Array> array = v8::Array::New(value.size());
    119         for (size_t ii = 0; ii < value.size(); ++ii)
    120             array->Set(v8::Integer::New(ii), v8::Boolean::New(value[ii]));
    121         return array;
    122     }
    123     case WebGLGetInfo::kTypeFloat:
    124         return v8::Number::New(info.getFloat());
    125     case WebGLGetInfo::kTypeInt:
    126         return v8::Integer::New(info.getInt());
    127     case WebGLGetInfo::kTypeNull:
    128         return v8::Null();
    129     case WebGLGetInfo::kTypeString:
    130         return v8::String::New(fromWebCoreString(info.getString()), info.getString().length());
    131     case WebGLGetInfo::kTypeUnsignedInt:
    132         return v8::Integer::NewFromUnsigned(info.getUnsignedInt());
    133     case WebGLGetInfo::kTypeWebGLBuffer:
    134         return toV8(info.getWebGLBuffer());
    135     case WebGLGetInfo::kTypeWebGLFloatArray:
    136         return toV8(info.getWebGLFloatArray());
    137     case WebGLGetInfo::kTypeWebGLFramebuffer:
    138         return toV8(info.getWebGLFramebuffer());
    139     case WebGLGetInfo::kTypeWebGLIntArray:
    140         return toV8(info.getWebGLIntArray());
    141     // FIXME: implement WebGLObjectArray
    142     // case WebGLGetInfo::kTypeWebGLObjectArray:
    143     case WebGLGetInfo::kTypeWebGLProgram:
    144         return toV8(info.getWebGLProgram());
    145     case WebGLGetInfo::kTypeWebGLRenderbuffer:
    146         return toV8(info.getWebGLRenderbuffer());
    147     case WebGLGetInfo::kTypeWebGLTexture:
    148         return toV8(info.getWebGLTexture());
    149     case WebGLGetInfo::kTypeWebGLUnsignedByteArray:
    150         return toV8(info.getWebGLUnsignedByteArray());
    151     case WebGLGetInfo::kTypeWebGLVertexArrayObjectOES:
    152         return toV8(info.getWebGLVertexArrayObjectOES());
    153     default:
    154         notImplemented();
    155         return v8::Undefined();
    156     }
    157 }
    158 
    159 static v8::Handle<v8::Value> toV8Object(WebGLExtension* extension, v8::Handle<v8::Object> contextObject)
    160 {
    161     if (!extension)
    162         return v8::Null();
    163     v8::Handle<v8::Value> extensionObject;
    164     const char* referenceName;
    165     switch (extension->getName()) {
    166     case WebGLExtension::WebKitLoseContextName:
    167         extensionObject = toV8(static_cast<WebKitLoseContext*>(extension));
    168         referenceName = "webKitLoseContextName";
    169         break;
    170     case WebGLExtension::OESStandardDerivativesName:
    171         extensionObject = toV8(static_cast<OESStandardDerivatives*>(extension));
    172         referenceName = "oesStandardDerivativesName";
    173         break;
    174     case WebGLExtension::OESTextureFloatName:
    175         extensionObject = toV8(static_cast<OESTextureFloat*>(extension));
    176         referenceName = "oesTextureFloatName";
    177         break;
    178     case WebGLExtension::OESVertexArrayObjectName:
    179         extensionObject = toV8(static_cast<OESVertexArrayObject*>(extension));
    180         referenceName = "oesVertexArrayObjectName";
    181         break;
    182     }
    183     ASSERT(!extensionObject.IsEmpty());
    184     V8DOMWrapper::setNamedHiddenReference(contextObject, referenceName, extensionObject);
    185     return extensionObject;
    186 }
    187 
    188 enum ObjectType {
    189     kBuffer, kRenderbuffer, kTexture, kVertexAttrib
    190 };
    191 
    192 static v8::Handle<v8::Value> getObjectParameter(const v8::Arguments& args, ObjectType objectType)
    193 {
    194     if (args.Length() != 2) {
    195         V8Proxy::setDOMException(SYNTAX_ERR);
    196         return notHandledByInterceptor();
    197     }
    198 
    199     ExceptionCode ec = 0;
    200     WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(args.Holder());
    201     unsigned target = toInt32(args[0]);
    202     unsigned pname = toInt32(args[1]);
    203     WebGLGetInfo info;
    204     switch (objectType) {
    205     case kBuffer:
    206         info = context->getBufferParameter(target, pname, ec);
    207         break;
    208     case kRenderbuffer:
    209         info = context->getRenderbufferParameter(target, pname, ec);
    210         break;
    211     case kTexture:
    212         info = context->getTexParameter(target, pname, ec);
    213         break;
    214     case kVertexAttrib:
    215         // target => index
    216         info = context->getVertexAttrib(target, pname, ec);
    217         break;
    218     default:
    219         notImplemented();
    220         break;
    221     }
    222     if (ec) {
    223         V8Proxy::setDOMException(ec);
    224         return v8::Undefined();
    225     }
    226     return toV8Object(info);
    227 }
    228 
    229 static WebGLUniformLocation* toWebGLUniformLocation(v8::Handle<v8::Value> value, bool& ok)
    230 {
    231     ok = false;
    232     WebGLUniformLocation* location = 0;
    233     if (V8WebGLUniformLocation::HasInstance(value)) {
    234         location = V8WebGLUniformLocation::toNative(value->ToObject());
    235         ok = true;
    236     }
    237     return location;
    238 }
    239 
    240 enum WhichProgramCall {
    241     kProgramParameter, kUniform
    242 };
    243 
    244 v8::Handle<v8::Value> V8WebGLRenderingContext::getAttachedShadersCallback(const v8::Arguments& args)
    245 {
    246     INC_STATS("DOM.WebGLRenderingContext.getAttachedShaders()");
    247 
    248     if (args.Length() < 1) {
    249         V8Proxy::setDOMException(SYNTAX_ERR);
    250         return notHandledByInterceptor();
    251     }
    252 
    253     ExceptionCode ec = 0;
    254     WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(args.Holder());
    255     if (args.Length() > 0 && !isUndefinedOrNull(args[0]) && !V8WebGLProgram::HasInstance(args[0])) {
    256         V8Proxy::throwTypeError();
    257         return notHandledByInterceptor();
    258     }
    259     WebGLProgram* program = V8WebGLProgram::HasInstance(args[0]) ? V8WebGLProgram::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0;
    260     Vector<WebGLShader*> shaders;
    261     bool succeed = context->getAttachedShaders(program, shaders, ec);
    262     if (ec) {
    263         V8Proxy::setDOMException(ec);
    264         return v8::Null();
    265     }
    266     if (!succeed)
    267         return v8::Null();
    268     v8::Local<v8::Array> array = v8::Array::New(shaders.size());
    269     for (size_t ii = 0; ii < shaders.size(); ++ii)
    270         array->Set(v8::Integer::New(ii), toV8(shaders[ii]));
    271     return array;
    272 }
    273 
    274 v8::Handle<v8::Value> V8WebGLRenderingContext::getBufferParameterCallback(const v8::Arguments& args)
    275 {
    276     INC_STATS("DOM.WebGLRenderingContext.getBufferParameter()");
    277     return getObjectParameter(args, kBuffer);
    278 }
    279 
    280 v8::Handle<v8::Value> V8WebGLRenderingContext::getExtensionCallback(const v8::Arguments& args)
    281 {
    282     INC_STATS("DOM.WebGLRenderingContext.getExtensionCallback()");
    283     WebGLRenderingContext* imp = V8WebGLRenderingContext::toNative(args.Holder());
    284     if (args.Length() < 1) {
    285         V8Proxy::setDOMException(SYNTAX_ERR);
    286         return notHandledByInterceptor();
    287     }
    288     STRING_TO_V8PARAMETER_EXCEPTION_BLOCK(V8Parameter<>, name, args[0]);
    289     WebGLExtension* extension = imp->getExtension(name);
    290     return toV8Object(extension, args.Holder());
    291 }
    292 
    293 v8::Handle<v8::Value> V8WebGLRenderingContext::getFramebufferAttachmentParameterCallback(const v8::Arguments& args)
    294 {
    295     INC_STATS("DOM.WebGLRenderingContext.getFramebufferAttachmentParameter()");
    296 
    297     if (args.Length() != 3) {
    298         V8Proxy::setDOMException(SYNTAX_ERR);
    299         return notHandledByInterceptor();
    300     }
    301 
    302     ExceptionCode ec = 0;
    303     WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(args.Holder());
    304     unsigned target = toInt32(args[0]);
    305     unsigned attachment = toInt32(args[1]);
    306     unsigned pname = toInt32(args[2]);
    307     WebGLGetInfo info = context->getFramebufferAttachmentParameter(target, attachment, pname, ec);
    308     if (ec) {
    309         V8Proxy::setDOMException(ec);
    310         return v8::Undefined();
    311     }
    312     return toV8Object(info);
    313 }
    314 
    315 v8::Handle<v8::Value> V8WebGLRenderingContext::getParameterCallback(const v8::Arguments& args)
    316 {
    317     INC_STATS("DOM.WebGLRenderingContext.getParameter()");
    318 
    319     if (args.Length() != 1) {
    320         V8Proxy::setDOMException(SYNTAX_ERR);
    321         return notHandledByInterceptor();
    322     }
    323 
    324     ExceptionCode ec = 0;
    325     WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(args.Holder());
    326     unsigned pname = toInt32(args[0]);
    327     WebGLGetInfo info = context->getParameter(pname, ec);
    328     if (ec) {
    329         V8Proxy::setDOMException(ec);
    330         return v8::Undefined();
    331     }
    332     return toV8Object(info);
    333 }
    334 
    335 v8::Handle<v8::Value> V8WebGLRenderingContext::getProgramParameterCallback(const v8::Arguments& args)
    336 {
    337     INC_STATS("DOM.WebGLRenderingContext.getProgramParameter()");
    338 
    339     if (args.Length() != 2) {
    340         V8Proxy::setDOMException(SYNTAX_ERR);
    341         return notHandledByInterceptor();
    342     }
    343 
    344     ExceptionCode ec = 0;
    345     WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(args.Holder());
    346     if (args.Length() > 0 && !isUndefinedOrNull(args[0]) && !V8WebGLProgram::HasInstance(args[0])) {
    347         V8Proxy::throwTypeError();
    348         return notHandledByInterceptor();
    349     }
    350     WebGLProgram* program = V8WebGLProgram::HasInstance(args[0]) ? V8WebGLProgram::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0;
    351     unsigned pname = toInt32(args[1]);
    352     WebGLGetInfo info = context->getProgramParameter(program, pname, ec);
    353     if (ec) {
    354         V8Proxy::setDOMException(ec);
    355         return v8::Undefined();
    356     }
    357     return toV8Object(info);
    358 }
    359 
    360 v8::Handle<v8::Value> V8WebGLRenderingContext::getRenderbufferParameterCallback(const v8::Arguments& args)
    361 {
    362     INC_STATS("DOM.WebGLRenderingContext.getRenderbufferParameter()");
    363     return getObjectParameter(args, kRenderbuffer);
    364 }
    365 
    366 v8::Handle<v8::Value> V8WebGLRenderingContext::getShaderParameterCallback(const v8::Arguments& args)
    367 {
    368     INC_STATS("DOM.WebGLRenderingContext.getShaderParameter()");
    369 
    370     if (args.Length() != 2) {
    371         V8Proxy::setDOMException(SYNTAX_ERR);
    372         return notHandledByInterceptor();
    373     }
    374 
    375     ExceptionCode ec = 0;
    376     WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(args.Holder());
    377     if (args.Length() > 0 && !isUndefinedOrNull(args[0]) && !V8WebGLShader::HasInstance(args[0])) {
    378         V8Proxy::throwTypeError();
    379         return notHandledByInterceptor();
    380     }
    381     WebGLShader* shader = V8WebGLShader::HasInstance(args[0]) ? V8WebGLShader::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0;
    382     unsigned pname = toInt32(args[1]);
    383     WebGLGetInfo info = context->getShaderParameter(shader, pname, ec);
    384     if (ec) {
    385         V8Proxy::setDOMException(ec);
    386         return v8::Undefined();
    387     }
    388     return toV8Object(info);
    389 }
    390 
    391 v8::Handle<v8::Value> V8WebGLRenderingContext::getSupportedExtensionsCallback(const v8::Arguments& args)
    392 {
    393     INC_STATS("DOM.WebGLRenderingContext.getSupportedExtensionsCallback()");
    394     WebGLRenderingContext* imp = V8WebGLRenderingContext::toNative(args.Holder());
    395     if (imp->isContextLost())
    396         return v8::Null();
    397 
    398     Vector<String> value = imp->getSupportedExtensions();
    399     v8::Local<v8::Array> array = v8::Array::New(value.size());
    400     for (size_t ii = 0; ii < value.size(); ++ii)
    401         array->Set(v8::Integer::New(ii), v8::String::New(fromWebCoreString(value[ii]), value[ii].length()));
    402     return array;
    403 }
    404 
    405 v8::Handle<v8::Value> V8WebGLRenderingContext::getTexParameterCallback(const v8::Arguments& args)
    406 {
    407     INC_STATS("DOM.WebGLRenderingContext.getTexParameter()");
    408     return getObjectParameter(args, kTexture);
    409 }
    410 
    411 v8::Handle<v8::Value> V8WebGLRenderingContext::getUniformCallback(const v8::Arguments& args)
    412 {
    413     INC_STATS("DOM.WebGLRenderingContext.getUniform()");
    414 
    415     if (args.Length() != 2) {
    416         V8Proxy::setDOMException(SYNTAX_ERR);
    417         return notHandledByInterceptor();
    418     }
    419 
    420     ExceptionCode ec = 0;
    421     WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(args.Holder());
    422     if (args.Length() > 0 && !isUndefinedOrNull(args[0]) && !V8WebGLProgram::HasInstance(args[0])) {
    423         V8Proxy::throwTypeError();
    424         return notHandledByInterceptor();
    425     }
    426     WebGLProgram* program = V8WebGLProgram::HasInstance(args[0]) ? V8WebGLProgram::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0;
    427 
    428     if (args.Length() > 1 && !isUndefinedOrNull(args[1]) && !V8WebGLUniformLocation::HasInstance(args[1])) {
    429         V8Proxy::throwTypeError();
    430         return notHandledByInterceptor();
    431     }
    432     bool ok = false;
    433     WebGLUniformLocation* location = toWebGLUniformLocation(args[1], ok);
    434 
    435     WebGLGetInfo info = context->getUniform(program, location, ec);
    436     if (ec) {
    437         V8Proxy::setDOMException(ec);
    438         return v8::Undefined();
    439     }
    440     return toV8Object(info);
    441 }
    442 
    443 v8::Handle<v8::Value> V8WebGLRenderingContext::getVertexAttribCallback(const v8::Arguments& args)
    444 {
    445     INC_STATS("DOM.WebGLRenderingContext.getVertexAttrib()");
    446     return getObjectParameter(args, kVertexAttrib);
    447 }
    448 
    449 enum FunctionToCall {
    450     kUniform1v, kUniform2v, kUniform3v, kUniform4v,
    451     kVertexAttrib1v, kVertexAttrib2v, kVertexAttrib3v, kVertexAttrib4v
    452 };
    453 
    454 bool isFunctionToCallForAttribute(FunctionToCall functionToCall)
    455 {
    456     switch (functionToCall) {
    457     case kVertexAttrib1v:
    458     case kVertexAttrib2v:
    459     case kVertexAttrib3v:
    460     case kVertexAttrib4v:
    461         return true;
    462     default:
    463         break;
    464     }
    465     return false;
    466 }
    467 
    468 static v8::Handle<v8::Value> vertexAttribAndUniformHelperf(const v8::Arguments& args,
    469                                                            FunctionToCall functionToCall) {
    470     // Forms:
    471     // * glUniform1fv(WebGLUniformLocation location, Array data);
    472     // * glUniform1fv(WebGLUniformLocation location, Float32Array data);
    473     // * glUniform2fv(WebGLUniformLocation location, Array data);
    474     // * glUniform2fv(WebGLUniformLocation location, Float32Array data);
    475     // * glUniform3fv(WebGLUniformLocation location, Array data);
    476     // * glUniform3fv(WebGLUniformLocation location, Float32Array data);
    477     // * glUniform4fv(WebGLUniformLocation location, Array data);
    478     // * glUniform4fv(WebGLUniformLocation location, Float32Array data);
    479     // * glVertexAttrib1fv(GLint index, Array data);
    480     // * glVertexAttrib1fv(GLint index, Float32Array data);
    481     // * glVertexAttrib2fv(GLint index, Array data);
    482     // * glVertexAttrib2fv(GLint index, Float32Array data);
    483     // * glVertexAttrib3fv(GLint index, Array data);
    484     // * glVertexAttrib3fv(GLint index, Float32Array data);
    485     // * glVertexAttrib4fv(GLint index, Array data);
    486     // * glVertexAttrib4fv(GLint index, Float32Array data);
    487 
    488     if (args.Length() != 2) {
    489         V8Proxy::setDOMException(SYNTAX_ERR);
    490         return notHandledByInterceptor();
    491     }
    492 
    493     bool ok = false;
    494     int index = -1;
    495     WebGLUniformLocation* location = 0;
    496 
    497     if (isFunctionToCallForAttribute(functionToCall))
    498         index = toInt32(args[0]);
    499     else {
    500         if (args.Length() > 0 && !isUndefinedOrNull(args[0]) && !V8WebGLUniformLocation::HasInstance(args[0])) {
    501             V8Proxy::throwTypeError();
    502             return notHandledByInterceptor();
    503         }
    504         location = toWebGLUniformLocation(args[0], ok);
    505     }
    506 
    507     WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(args.Holder());
    508 
    509     if (V8Float32Array::HasInstance(args[1])) {
    510         Float32Array* array = V8Float32Array::toNative(args[1]->ToObject());
    511         ASSERT(array != NULL);
    512         ExceptionCode ec = 0;
    513         switch (functionToCall) {
    514             case kUniform1v: context->uniform1fv(location, array, ec); break;
    515             case kUniform2v: context->uniform2fv(location, array, ec); break;
    516             case kUniform3v: context->uniform3fv(location, array, ec); break;
    517             case kUniform4v: context->uniform4fv(location, array, ec); break;
    518             case kVertexAttrib1v: context->vertexAttrib1fv(index, array); break;
    519             case kVertexAttrib2v: context->vertexAttrib2fv(index, array); break;
    520             case kVertexAttrib3v: context->vertexAttrib3fv(index, array); break;
    521             case kVertexAttrib4v: context->vertexAttrib4fv(index, array); break;
    522             default: ASSERT_NOT_REACHED(); break;
    523         }
    524         if (ec)
    525             V8Proxy::setDOMException(ec);
    526         return v8::Undefined();
    527     }
    528 
    529     if (args[1].IsEmpty() || !args[1]->IsArray()) {
    530         V8Proxy::throwTypeError();
    531         return notHandledByInterceptor();
    532     }
    533     v8::Handle<v8::Array> array =
    534       v8::Local<v8::Array>::Cast(args[1]);
    535     uint32_t len = array->Length();
    536     float* data = jsArrayToFloatArray(array, len);
    537     if (!data) {
    538         // FIXME: consider different / better exception type.
    539         V8Proxy::setDOMException(SYNTAX_ERR);
    540         return notHandledByInterceptor();
    541     }
    542     ExceptionCode ec = 0;
    543     switch (functionToCall) {
    544         case kUniform1v: context->uniform1fv(location, data, len, ec); break;
    545         case kUniform2v: context->uniform2fv(location, data, len, ec); break;
    546         case kUniform3v: context->uniform3fv(location, data, len, ec); break;
    547         case kUniform4v: context->uniform4fv(location, data, len, ec); break;
    548         case kVertexAttrib1v: context->vertexAttrib1fv(index, data, len); break;
    549         case kVertexAttrib2v: context->vertexAttrib2fv(index, data, len); break;
    550         case kVertexAttrib3v: context->vertexAttrib3fv(index, data, len); break;
    551         case kVertexAttrib4v: context->vertexAttrib4fv(index, data, len); break;
    552         default: ASSERT_NOT_REACHED(); break;
    553     }
    554     fastFree(data);
    555     if (ec)
    556         V8Proxy::setDOMException(ec);
    557     return v8::Undefined();
    558 }
    559 
    560 static v8::Handle<v8::Value> uniformHelperi(const v8::Arguments& args,
    561                                             FunctionToCall functionToCall) {
    562     // Forms:
    563     // * glUniform1iv(GLUniformLocation location, Array data);
    564     // * glUniform1iv(GLUniformLocation location, Int32Array data);
    565     // * glUniform2iv(GLUniformLocation location, Array data);
    566     // * glUniform2iv(GLUniformLocation location, Int32Array data);
    567     // * glUniform3iv(GLUniformLocation location, Array data);
    568     // * glUniform3iv(GLUniformLocation location, Int32Array data);
    569     // * glUniform4iv(GLUniformLocation location, Array data);
    570     // * glUniform4iv(GLUniformLocation location, Int32Array data);
    571 
    572     if (args.Length() != 2) {
    573         V8Proxy::setDOMException(SYNTAX_ERR);
    574         return notHandledByInterceptor();
    575     }
    576 
    577     WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(args.Holder());
    578     if (args.Length() > 0 && !isUndefinedOrNull(args[0]) && !V8WebGLUniformLocation::HasInstance(args[0])) {
    579         V8Proxy::throwTypeError();
    580         return notHandledByInterceptor();
    581     }
    582     bool ok = false;
    583     WebGLUniformLocation* location = toWebGLUniformLocation(args[0], ok);
    584 
    585     if (V8Int32Array::HasInstance(args[1])) {
    586         Int32Array* array = V8Int32Array::toNative(args[1]->ToObject());
    587         ASSERT(array != NULL);
    588         ExceptionCode ec = 0;
    589         switch (functionToCall) {
    590             case kUniform1v: context->uniform1iv(location, array, ec); break;
    591             case kUniform2v: context->uniform2iv(location, array, ec); break;
    592             case kUniform3v: context->uniform3iv(location, array, ec); break;
    593             case kUniform4v: context->uniform4iv(location, array, ec); break;
    594             default: ASSERT_NOT_REACHED(); break;
    595         }
    596         if (ec)
    597             V8Proxy::setDOMException(ec);
    598         return v8::Undefined();
    599     }
    600 
    601     if (args[1].IsEmpty() || !args[1]->IsArray()) {
    602         V8Proxy::throwTypeError();
    603         return notHandledByInterceptor();
    604     }
    605     v8::Handle<v8::Array> array =
    606       v8::Local<v8::Array>::Cast(args[1]);
    607     uint32_t len = array->Length();
    608     int* data = jsArrayToIntArray(array, len);
    609     if (!data) {
    610         // FIXME: consider different / better exception type.
    611         V8Proxy::setDOMException(SYNTAX_ERR);
    612         return notHandledByInterceptor();
    613     }
    614     ExceptionCode ec = 0;
    615     switch (functionToCall) {
    616         case kUniform1v: context->uniform1iv(location, data, len, ec); break;
    617         case kUniform2v: context->uniform2iv(location, data, len, ec); break;
    618         case kUniform3v: context->uniform3iv(location, data, len, ec); break;
    619         case kUniform4v: context->uniform4iv(location, data, len, ec); break;
    620         default: ASSERT_NOT_REACHED(); break;
    621     }
    622     fastFree(data);
    623     if (ec)
    624         V8Proxy::setDOMException(ec);
    625     return v8::Undefined();
    626 }
    627 
    628 v8::Handle<v8::Value> V8WebGLRenderingContext::uniform1fvCallback(const v8::Arguments& args)
    629 {
    630     INC_STATS("DOM.WebGLRenderingContext.uniform1fv()");
    631     return vertexAttribAndUniformHelperf(args, kUniform1v);
    632 }
    633 
    634 v8::Handle<v8::Value> V8WebGLRenderingContext::uniform1ivCallback(const v8::Arguments& args)
    635 {
    636     INC_STATS("DOM.WebGLRenderingContext.uniform1iv()");
    637     return uniformHelperi(args, kUniform1v);
    638 }
    639 
    640 v8::Handle<v8::Value> V8WebGLRenderingContext::uniform2fvCallback(const v8::Arguments& args)
    641 {
    642     INC_STATS("DOM.WebGLRenderingContext.uniform2fv()");
    643     return vertexAttribAndUniformHelperf(args, kUniform2v);
    644 }
    645 
    646 v8::Handle<v8::Value> V8WebGLRenderingContext::uniform2ivCallback(const v8::Arguments& args)
    647 {
    648     INC_STATS("DOM.WebGLRenderingContext.uniform2iv()");
    649     return uniformHelperi(args, kUniform2v);
    650 }
    651 
    652 v8::Handle<v8::Value> V8WebGLRenderingContext::uniform3fvCallback(const v8::Arguments& args)
    653 {
    654     INC_STATS("DOM.WebGLRenderingContext.uniform3fv()");
    655     return vertexAttribAndUniformHelperf(args, kUniform3v);
    656 }
    657 
    658 v8::Handle<v8::Value> V8WebGLRenderingContext::uniform3ivCallback(const v8::Arguments& args)
    659 {
    660     INC_STATS("DOM.WebGLRenderingContext.uniform3iv()");
    661     return uniformHelperi(args, kUniform3v);
    662 }
    663 
    664 v8::Handle<v8::Value> V8WebGLRenderingContext::uniform4fvCallback(const v8::Arguments& args)
    665 {
    666     INC_STATS("DOM.WebGLRenderingContext.uniform4fv()");
    667     return vertexAttribAndUniformHelperf(args, kUniform4v);
    668 }
    669 
    670 v8::Handle<v8::Value> V8WebGLRenderingContext::uniform4ivCallback(const v8::Arguments& args)
    671 {
    672     INC_STATS("DOM.WebGLRenderingContext.uniform4iv()");
    673     return uniformHelperi(args, kUniform4v);
    674 }
    675 
    676 static v8::Handle<v8::Value> uniformMatrixHelper(const v8::Arguments& args,
    677                                                  int matrixSize)
    678 {
    679     // Forms:
    680     // * glUniformMatrix2fv(GLint location, GLboolean transpose, Array data);
    681     // * glUniformMatrix2fv(GLint location, GLboolean transpose, Float32Array data);
    682     // * glUniformMatrix3fv(GLint location, GLboolean transpose, Array data);
    683     // * glUniformMatrix3fv(GLint location, GLboolean transpose, Float32Array data);
    684     // * glUniformMatrix4fv(GLint location, GLboolean transpose, Array data);
    685     // * glUniformMatrix4fv(GLint location, GLboolean transpose, Float32Array data);
    686     //
    687     // FIXME: need to change to accept Float32Array as well.
    688     if (args.Length() != 3) {
    689         V8Proxy::setDOMException(SYNTAX_ERR);
    690         return notHandledByInterceptor();
    691     }
    692 
    693     WebGLRenderingContext* context = V8WebGLRenderingContext::toNative(args.Holder());
    694 
    695     if (args.Length() > 0 && !isUndefinedOrNull(args[0]) && !V8WebGLUniformLocation::HasInstance(args[0])) {
    696         V8Proxy::throwTypeError();
    697         return notHandledByInterceptor();
    698     }
    699     bool ok = false;
    700     WebGLUniformLocation* location = toWebGLUniformLocation(args[0], ok);
    701 
    702     bool transpose = args[1]->BooleanValue();
    703     if (V8Float32Array::HasInstance(args[2])) {
    704         Float32Array* array = V8Float32Array::toNative(args[2]->ToObject());
    705         ASSERT(array != NULL);
    706         ExceptionCode ec = 0;
    707         switch (matrixSize) {
    708             case 2: context->uniformMatrix2fv(location, transpose, array, ec); break;
    709             case 3: context->uniformMatrix3fv(location, transpose, array, ec); break;
    710             case 4: context->uniformMatrix4fv(location, transpose, array, ec); break;
    711             default: ASSERT_NOT_REACHED(); break;
    712         }
    713         if (ec)
    714             V8Proxy::setDOMException(ec);
    715         return v8::Undefined();
    716     }
    717 
    718     if (args[2].IsEmpty() || !args[2]->IsArray()) {
    719         V8Proxy::throwTypeError();
    720         return notHandledByInterceptor();
    721     }
    722     v8::Handle<v8::Array> array =
    723       v8::Local<v8::Array>::Cast(args[2]);
    724     uint32_t len = array->Length();
    725     float* data = jsArrayToFloatArray(array, len);
    726     if (!data) {
    727         // FIXME: consider different / better exception type.
    728         V8Proxy::setDOMException(SYNTAX_ERR);
    729         return notHandledByInterceptor();
    730     }
    731     ExceptionCode ec = 0;
    732     switch (matrixSize) {
    733         case 2: context->uniformMatrix2fv(location, transpose, data, len, ec); break;
    734         case 3: context->uniformMatrix3fv(location, transpose, data, len, ec); break;
    735         case 4: context->uniformMatrix4fv(location, transpose, data, len, ec); break;
    736         default: ASSERT_NOT_REACHED(); break;
    737     }
    738     fastFree(data);
    739     if (ec)
    740         V8Proxy::setDOMException(ec);
    741     return v8::Undefined();
    742 }
    743 
    744 v8::Handle<v8::Value> V8WebGLRenderingContext::uniformMatrix2fvCallback(const v8::Arguments& args)
    745 {
    746     INC_STATS("DOM.WebGLRenderingContext.uniformMatrix2fv()");
    747     return uniformMatrixHelper(args, 2);
    748 }
    749 
    750 v8::Handle<v8::Value> V8WebGLRenderingContext::uniformMatrix3fvCallback(const v8::Arguments& args)
    751 {
    752     INC_STATS("DOM.WebGLRenderingContext.uniformMatrix3fv()");
    753     return uniformMatrixHelper(args, 3);
    754 }
    755 
    756 v8::Handle<v8::Value> V8WebGLRenderingContext::uniformMatrix4fvCallback(const v8::Arguments& args)
    757 {
    758     INC_STATS("DOM.WebGLRenderingContext.uniformMatrix4fv()");
    759     return uniformMatrixHelper(args, 4);
    760 }
    761 
    762 v8::Handle<v8::Value> V8WebGLRenderingContext::vertexAttrib1fvCallback(const v8::Arguments& args)
    763 {
    764     INC_STATS("DOM.WebGLRenderingContext.vertexAttrib1fv()");
    765     return vertexAttribAndUniformHelperf(args, kVertexAttrib1v);
    766 }
    767 
    768 v8::Handle<v8::Value> V8WebGLRenderingContext::vertexAttrib2fvCallback(const v8::Arguments& args)
    769 {
    770     INC_STATS("DOM.WebGLRenderingContext.vertexAttrib2fv()");
    771     return vertexAttribAndUniformHelperf(args, kVertexAttrib2v);
    772 }
    773 
    774 v8::Handle<v8::Value> V8WebGLRenderingContext::vertexAttrib3fvCallback(const v8::Arguments& args)
    775 {
    776     INC_STATS("DOM.WebGLRenderingContext.vertexAttrib3fv()");
    777     return vertexAttribAndUniformHelperf(args, kVertexAttrib3v);
    778 }
    779 
    780 v8::Handle<v8::Value> V8WebGLRenderingContext::vertexAttrib4fvCallback(const v8::Arguments& args)
    781 {
    782     INC_STATS("DOM.WebGLRenderingContext.vertexAttrib4fv()");
    783     return vertexAttribAndUniformHelperf(args, kVertexAttrib4v);
    784 }
    785 
    786 } // namespace WebCore
    787 
    788 #endif // ENABLE(WEBGL)
    789