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      1 /*
      2  * Copyright (C) 2010 Google Inc. All rights reserved.
      3  * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #include "config.h"
     28 #include "CanvasSurface.h"
     29 
     30 #include "AffineTransform.h"
     31 #include "ExceptionCode.h"
     32 #include "FloatRect.h"
     33 #include "GraphicsContext.h"
     34 #include "HTMLCanvasElement.h"
     35 #include "ImageBuffer.h"
     36 #include "MIMETypeRegistry.h"
     37 
     38 namespace WebCore {
     39 
     40 // These values come from the WhatWG spec.
     41 const int CanvasSurface::DefaultWidth = 300;
     42 const int CanvasSurface::DefaultHeight = 150;
     43 
     44 // Firefox limits width/height to 32767 pixels, but slows down dramatically before it
     45 // reaches that limit. We limit by area instead, giving us larger maximum dimensions,
     46 // in exchange for a smaller maximum canvas size.
     47 const float CanvasSurface::MaxCanvasArea = 32768 * 8192; // Maximum canvas area in CSS pixels
     48 
     49 CanvasSurface::CanvasSurface(float pageScaleFactor)
     50     : m_size(DefaultWidth, DefaultHeight)
     51 #if PLATFORM(ANDROID)
     52     /* In Android we capture the drawing into a displayList, and then replay
     53      * that list at various scale factors (sometimes zoomed out, other times
     54      * zoomed in for "normal" reading, yet other times at arbitrary zoom values
     55      * based on the user's choice). In all of these cases, we do not re-record
     56      * the displayList, hence it is usually harmful to perform any pre-rounding,
     57      * since we just don't know the actual drawing resolution at record time.
     58      */
     59     // TODO - may be better to move the ifdef to the call site of this
     60     // constructor
     61     , m_pageScaleFactor(1.0f)
     62 #else
     63     , m_pageScaleFactor(pageScaleFactor)
     64 #endif
     65     , m_originClean(true)
     66     , m_hasCreatedImageBuffer(false)
     67 {
     68 }
     69 
     70 CanvasSurface::~CanvasSurface()
     71 {
     72 }
     73 
     74 void CanvasSurface::setSurfaceSize(const IntSize& size)
     75 {
     76     m_size = size;
     77     m_hasCreatedImageBuffer = false;
     78     m_imageBuffer.clear();
     79 }
     80 
     81 String CanvasSurface::toDataURL(const String& mimeType, const double* quality, ExceptionCode& ec)
     82 {
     83     if (!m_originClean) {
     84         ec = SECURITY_ERR;
     85         return String();
     86     }
     87 
     88     if (m_size.isEmpty() || !buffer())
     89         return String("data:,");
     90 
     91     String lowercaseMimeType = mimeType.lower();
     92 
     93     // FIXME: Make isSupportedImageMIMETypeForEncoding threadsafe (to allow this method to be used on a worker thread).
     94     if (mimeType.isNull() || !MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(lowercaseMimeType))
     95         return buffer()->toDataURL("image/png");
     96 
     97     return buffer()->toDataURL(lowercaseMimeType, quality);
     98 }
     99 
    100 void CanvasSurface::willDraw(const FloatRect&)
    101 {
    102     if (m_imageBuffer)
    103         m_imageBuffer->clearImage();
    104 }
    105 
    106 IntRect CanvasSurface::convertLogicalToDevice(const FloatRect& logicalRect) const
    107 {
    108     return IntRect(convertLogicalToDevice(logicalRect.location()), convertLogicalToDevice(logicalRect.size()));
    109 }
    110 
    111 IntSize CanvasSurface::convertLogicalToDevice(const FloatSize& logicalSize) const
    112 {
    113     float wf = ceilf(logicalSize.width() * m_pageScaleFactor);
    114     float hf = ceilf(logicalSize.height() * m_pageScaleFactor);
    115 
    116     if (!(wf >= 1 && hf >= 1 && wf * hf <= MaxCanvasArea))
    117         return IntSize();
    118 
    119     return IntSize(static_cast<unsigned>(wf), static_cast<unsigned>(hf));
    120 }
    121 
    122 IntPoint CanvasSurface::convertLogicalToDevice(const FloatPoint& logicalPos) const
    123 {
    124     float xf = logicalPos.x() * m_pageScaleFactor;
    125     float yf = logicalPos.y() * m_pageScaleFactor;
    126 
    127     return IntPoint(static_cast<unsigned>(xf), static_cast<unsigned>(yf));
    128 }
    129 
    130 void CanvasSurface::createImageBuffer() const
    131 {
    132     ASSERT(!m_imageBuffer);
    133 
    134     m_hasCreatedImageBuffer = true;
    135 
    136     FloatSize unscaledSize(width(), height());
    137     IntSize size = convertLogicalToDevice(unscaledSize);
    138     if (!size.width() || !size.height())
    139         return;
    140 
    141     m_imageBuffer = ImageBuffer::create(size);
    142     // The convertLogicalToDevice MaxCanvasArea check should prevent common cases
    143     // where ImageBuffer::create() returns 0, however we could still be low on memory.
    144     if (!m_imageBuffer)
    145         return;
    146     m_imageBuffer->context()->scale(FloatSize(size.width() / unscaledSize.width(), size.height() / unscaledSize.height()));
    147     m_imageBuffer->context()->setShadowsIgnoreTransforms(true);
    148 }
    149 
    150 GraphicsContext* CanvasSurface::drawingContext() const
    151 {
    152     return buffer() ? m_imageBuffer->context() : 0;
    153 }
    154 
    155 ImageBuffer* CanvasSurface::buffer() const
    156 {
    157     if (!m_hasCreatedImageBuffer)
    158         createImageBuffer();
    159     return m_imageBuffer.get();
    160 }
    161 
    162 AffineTransform CanvasSurface::baseTransform() const
    163 {
    164     ASSERT(m_hasCreatedImageBuffer);
    165     FloatSize unscaledSize(width(), height());
    166     IntSize size = convertLogicalToDevice(unscaledSize);
    167     AffineTransform transform;
    168     if (size.width() && size.height())
    169         transform.scaleNonUniform(size.width() / unscaledSize.width(), size.height() / unscaledSize.height());
    170     transform.multiply(m_imageBuffer->baseTransform());
    171     return transform;
    172 }
    173 
    174 // FIXME: Everything below here relies on CanvasSurface really being
    175 // a HTMLCanvasElement.
    176 const SecurityOrigin& CanvasSurface::securityOrigin() const
    177 {
    178     return *(static_cast<const HTMLCanvasElement*>(this)->document()->securityOrigin());
    179 }
    180 
    181 RenderBox* CanvasSurface::renderBox() const
    182 {
    183     return static_cast<const HTMLCanvasElement*>(this)->renderBox();
    184 }
    185 
    186 RenderStyle* CanvasSurface::computedStyle()
    187 {
    188     return static_cast<HTMLCanvasElement*>(this)->computedStyle();
    189 }
    190 
    191 CSSStyleSelector* CanvasSurface::styleSelector()
    192 {
    193     return static_cast<HTMLCanvasElement*>(this)->document()->styleSelector();
    194 }
    195 
    196 } // namespace WebCore
    197