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      1 /*
      2  * Copyright (C) 2007 Apple Inc.  All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  *
      8  * 1.  Redistributions of source code must retain the above copyright
      9  *     notice, this list of conditions and the following disclaimer.
     10  * 2.  Redistributions in binary form must reproduce the above copyright
     11  *     notice, this list of conditions and the following disclaimer in the
     12  *     documentation and/or other materials provided with the distribution.
     13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
     14  *     its contributors may be used to endorse or promote products derived
     15  *     from this software without specific prior written permission.
     16  *
     17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
     18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
     24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27  */
     28 
     29 
     30 #include "config.h"
     31 #include "Screen.h"
     32 
     33 #include "FloatRect.h"
     34 #include "Frame.h"
     35 #include "FrameView.h"
     36 #include "PlatformScreen.h"
     37 #include "Widget.h"
     38 
     39 namespace WebCore {
     40 
     41 Screen::Screen(Frame* frame)
     42     : m_frame(frame)
     43 {
     44 }
     45 
     46 Frame* Screen::frame() const
     47 {
     48     return m_frame;
     49 }
     50 
     51 void Screen::disconnectFrame()
     52 {
     53     m_frame = 0;
     54 }
     55 
     56 unsigned Screen::height() const
     57 {
     58     if (!m_frame)
     59         return 0;
     60     return static_cast<unsigned>(screenRect(m_frame->view()).height());
     61 }
     62 
     63 unsigned Screen::width() const
     64 {
     65     if (!m_frame)
     66         return 0;
     67     return static_cast<unsigned>(screenRect(m_frame->view()).width());
     68 }
     69 
     70 unsigned Screen::colorDepth() const
     71 {
     72     if (!m_frame)
     73         return 0;
     74     return static_cast<unsigned>(screenDepth(m_frame->view()));
     75 }
     76 
     77 unsigned Screen::pixelDepth() const
     78 {
     79     if (!m_frame)
     80         return 0;
     81     return static_cast<unsigned>(screenDepth(m_frame->view()));
     82 }
     83 
     84 int Screen::availLeft() const
     85 {
     86     if (!m_frame)
     87         return 0;
     88     return static_cast<int>(screenAvailableRect(m_frame->view()).x());
     89 }
     90 
     91 int Screen::availTop() const
     92 {
     93     if (!m_frame)
     94         return 0;
     95     return static_cast<int>(screenAvailableRect(m_frame->view()).y());
     96 }
     97 
     98 unsigned Screen::availHeight() const
     99 {
    100     if (!m_frame)
    101         return 0;
    102     return static_cast<unsigned>(screenAvailableRect(m_frame->view()).height());
    103 }
    104 
    105 unsigned Screen::availWidth() const
    106 {
    107     if (!m_frame)
    108         return 0;
    109     return static_cast<unsigned>(screenAvailableRect(m_frame->view()).width());
    110 }
    111 
    112 } // namespace WebCore
    113