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      1 /*
      2  * Copyright (C) 2010 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  *
      8  * 1.  Redistributions of source code must retain the above copyright
      9  *     notice, this list of conditions and the following disclaimer.
     10  * 2.  Redistributions in binary form must reproduce the above copyright
     11  *     notice, this list of conditions and the following disclaimer in the
     12  *     documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     16  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     17  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     18  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     19  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     20  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
     21  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     23  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #ifndef Extensions3DChromium_h
     27 #define Extensions3DChromium_h
     28 
     29 #include "Extensions3D.h"
     30 
     31 namespace WebCore {
     32 
     33 class GraphicsContext3DInternal;
     34 
     35 class Extensions3DChromium : public Extensions3D {
     36 public:
     37     virtual ~Extensions3DChromium();
     38 
     39     // Supported extensions:
     40     //   GL_CHROMIUM_resource_safe  : indicating that textures/renderbuffers are always initialized before read/write.
     41     //   GL_CHROMIUM_strict_attribs : indicating a GL error is generated for out-of-bounds buffer accesses.
     42 
     43     // Extensions3D methods.
     44     virtual bool supports(const String&);
     45     virtual void ensureEnabled(const String&);
     46     virtual bool isEnabled(const String&);
     47     virtual int getGraphicsResetStatusARB();
     48     virtual void blitFramebuffer(long srcX0, long srcY0, long srcX1, long srcY1, long dstX0, long dstY0, long dstX1, long dstY1, unsigned long mask, unsigned long filter);
     49     virtual void renderbufferStorageMultisample(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height);
     50     virtual Platform3DObject createVertexArrayOES();
     51     virtual void deleteVertexArrayOES(Platform3DObject);
     52     virtual GC3Dboolean isVertexArrayOES(Platform3DObject);
     53     virtual void bindVertexArrayOES(Platform3DObject);
     54 
     55     enum {
     56         // GL_CHROMIUM_map_sub (enums inherited from GL_ARB_vertex_buffer_object)
     57         READ_ONLY = 0x88B8,
     58         WRITE_ONLY = 0x88B9
     59     };
     60 
     61     // GL_CHROMIUM_map_sub
     62     void* mapBufferSubDataCHROMIUM(unsigned target, int offset, int size, unsigned access);
     63     void unmapBufferSubDataCHROMIUM(const void*);
     64     void* mapTexSubImage2DCHROMIUM(unsigned target, int level, int xoffset, int yoffset, int width, int height, unsigned format, unsigned type, unsigned access);
     65     void unmapTexSubImage2DCHROMIUM(const void*);
     66 
     67     // GL_CHROMIUM_copy_texture_to_parent_texture
     68     void copyTextureToParentTextureCHROMIUM(unsigned texture, unsigned parentTexture);
     69 
     70     // Latch support
     71     void getParentToChildLatchCHROMIUM(GC3Duint* latchId);
     72     void getChildToParentLatchCHROMIUM(GC3Duint* latchId);
     73     void waitLatchCHROMIUM(GC3Duint latchId);
     74     void setLatchCHROMIUM(GC3Duint latchId);
     75 
     76 private:
     77     // Instances of this class are strictly owned by the GraphicsContext3D implementation and do not
     78     // need to be instantiated by any other code.
     79     friend class GraphicsContext3DInternal;
     80     explicit Extensions3DChromium(GraphicsContext3DInternal*);
     81 
     82     // Weak pointer back to GraphicsContext3DInternal
     83     GraphicsContext3DInternal* m_internal;
     84 };
     85 
     86 } // namespace WebCore
     87 
     88 #endif // Extensions3DChromium_h
     89