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      1 /*
      2  * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann (at) kde.org>
      3  * Copyright (C) 2004, 2005, 2007, 2008, 2009 Rob Buis <buis (at) kde.org>
      4  * Copyright (C) 2007 Eric Seidel <eric (at) webkit.org>
      5  * Copyright (C) 2009 Google, Inc.
      6  *
      7  * This library is free software; you can redistribute it and/or
      8  * modify it under the terms of the GNU Library General Public
      9  * License as published by the Free Software Foundation; either
     10  * version 2 of the License, or (at your option) any later version.
     11  *
     12  * This library is distributed in the hope that it will be useful,
     13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15  * Library General Public License for more details.
     16  *
     17  * You should have received a copy of the GNU Library General Public License
     18  * along with this library; see the file COPYING.LIB.  If not, write to
     19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     20  * Boston, MA 02110-1301, USA.
     21  */
     22 
     23 #include "config.h"
     24 
     25 #if ENABLE(SVG)
     26 #include "RenderSVGRoot.h"
     27 
     28 #include "GraphicsContext.h"
     29 #include "HitTestResult.h"
     30 #include "RenderSVGContainer.h"
     31 #include "RenderSVGResource.h"
     32 #include "RenderView.h"
     33 #include "SVGLength.h"
     34 #include "SVGRenderSupport.h"
     35 #include "SVGResources.h"
     36 #include "SVGSVGElement.h"
     37 #include "SVGStyledElement.h"
     38 #include "TransformState.h"
     39 
     40 #if ENABLE(FILTERS)
     41 #include "RenderSVGResourceFilter.h"
     42 #endif
     43 
     44 using namespace std;
     45 
     46 namespace WebCore {
     47 
     48 RenderSVGRoot::RenderSVGRoot(SVGStyledElement* node)
     49     : RenderBox(node)
     50     , m_isLayoutSizeChanged(false)
     51     , m_needsBoundariesOrTransformUpdate(true)
     52 {
     53     setReplaced(true);
     54 }
     55 
     56 RenderSVGRoot::~RenderSVGRoot()
     57 {
     58 }
     59 
     60 void RenderSVGRoot::computePreferredLogicalWidths()
     61 {
     62     ASSERT(preferredLogicalWidthsDirty());
     63 
     64     int borderAndPadding = borderAndPaddingWidth();
     65     int width = computeReplacedLogicalWidth(false) + borderAndPadding;
     66 
     67     if (style()->maxWidth().isFixed() && style()->maxWidth().value() != undefinedLength)
     68         width = min(width, style()->maxWidth().value() + (style()->boxSizing() == CONTENT_BOX ? borderAndPadding : 0));
     69 
     70     if (style()->width().isPercent() || (style()->width().isAuto() && style()->height().isPercent())) {
     71         m_minPreferredLogicalWidth = 0;
     72         m_maxPreferredLogicalWidth = width;
     73     } else
     74         m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = width;
     75 
     76     setPreferredLogicalWidthsDirty(false);
     77 }
     78 
     79 int RenderSVGRoot::computeReplacedLogicalWidth(bool includeMaxWidth) const
     80 {
     81     int replacedWidth = RenderBox::computeReplacedLogicalWidth(includeMaxWidth);
     82     if (!style()->logicalWidth().isPercent())
     83         return replacedWidth;
     84 
     85     // FIXME: Investigate in size rounding issues
     86     SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());
     87     return static_cast<int>(roundf(replacedWidth * svg->currentScale()));
     88 }
     89 
     90 int RenderSVGRoot::computeReplacedLogicalHeight() const
     91 {
     92     int replacedHeight = RenderBox::computeReplacedLogicalHeight();
     93     if (!style()->logicalHeight().isPercent())
     94         return replacedHeight;
     95 
     96     // FIXME: Investigate in size rounding issues
     97     SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());
     98     return static_cast<int>(roundf(replacedHeight * svg->currentScale()));
     99 }
    100 
    101 void RenderSVGRoot::layout()
    102 {
    103     ASSERT(needsLayout());
    104 
    105     // Arbitrary affine transforms are incompatible with LayoutState.
    106     view()->disableLayoutState();
    107 
    108     bool needsLayout = selfNeedsLayout();
    109     LayoutRepainter repainter(*this, checkForRepaintDuringLayout() && needsLayout);
    110 
    111     IntSize oldSize(width(), height());
    112     computeLogicalWidth();
    113     computeLogicalHeight();
    114     calcViewport();
    115 
    116     SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());
    117     m_isLayoutSizeChanged = svg->hasRelativeLengths() && oldSize != size();
    118 
    119     SVGRenderSupport::layoutChildren(this, needsLayout);
    120     m_isLayoutSizeChanged = false;
    121 
    122     // At this point LayoutRepainter already grabbed the old bounds,
    123     // recalculate them now so repaintAfterLayout() uses the new bounds.
    124     if (m_needsBoundariesOrTransformUpdate) {
    125         updateCachedBoundaries();
    126         m_needsBoundariesOrTransformUpdate = false;
    127     }
    128 
    129     repainter.repaintAfterLayout();
    130 
    131     view()->enableLayoutState();
    132     setNeedsLayout(false);
    133 }
    134 
    135 bool RenderSVGRoot::selfWillPaint()
    136 {
    137 #if ENABLE(FILTERS)
    138     SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(this);
    139     return resources && resources->filter();
    140 #else
    141     return false;
    142 #endif
    143 }
    144 
    145 void RenderSVGRoot::paint(PaintInfo& paintInfo, int parentX, int parentY)
    146 {
    147     if (paintInfo.context->paintingDisabled())
    148         return;
    149 
    150     bool isVisible = style()->visibility() == VISIBLE;
    151     IntPoint parentOriginInContainer(parentX, parentY);
    152     IntPoint borderBoxOriginInContainer = parentOriginInContainer + parentOriginToBorderBox();
    153 
    154     if (hasBoxDecorations() && (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == PaintPhaseChildBlockBackground) && isVisible)
    155         paintBoxDecorations(paintInfo, borderBoxOriginInContainer.x(), borderBoxOriginInContainer.y());
    156 
    157     if (paintInfo.phase == PaintPhaseBlockBackground)
    158         return;
    159 
    160     // An empty viewport disables rendering.  FIXME: Should we still render filters?
    161     if (m_viewportSize.isEmpty())
    162         return;
    163 
    164     // Don't paint if we don't have kids, except if we have filters we should paint those.
    165     if (!firstChild() && !selfWillPaint())
    166         return;
    167 
    168     // Make a copy of the PaintInfo because applyTransform will modify the damage rect.
    169     PaintInfo childPaintInfo(paintInfo);
    170     childPaintInfo.context->save();
    171 
    172     // Apply initial viewport clip - not affected by overflow handling
    173     childPaintInfo.context->clip(overflowClipRect(borderBoxOriginInContainer.x(), borderBoxOriginInContainer.y()));
    174 
    175     // Convert from container offsets (html renderers) to a relative transform (svg renderers).
    176     // Transform from our paint container's coordinate system to our local coords.
    177     childPaintInfo.applyTransform(localToRepaintContainerTransform(parentOriginInContainer));
    178 
    179     bool continueRendering = true;
    180     if (childPaintInfo.phase == PaintPhaseForeground)
    181         continueRendering = SVGRenderSupport::prepareToRenderSVGContent(this, childPaintInfo);
    182 
    183     if (continueRendering)
    184         RenderBox::paint(childPaintInfo, 0, 0);
    185 
    186     if (childPaintInfo.phase == PaintPhaseForeground)
    187         SVGRenderSupport::finishRenderSVGContent(this, childPaintInfo, paintInfo.context);
    188 
    189     childPaintInfo.context->restore();
    190 
    191     if ((paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) && style()->outlineWidth() && isVisible)
    192         paintOutline(paintInfo.context, borderBoxOriginInContainer.x(), borderBoxOriginInContainer.y(), width(), height());
    193 }
    194 
    195 void RenderSVGRoot::destroy()
    196 {
    197     SVGResourcesCache::clientDestroyed(this);
    198     RenderBox::destroy();
    199 }
    200 
    201 void RenderSVGRoot::styleWillChange(StyleDifference diff, const RenderStyle* newStyle)
    202 {
    203     if (diff == StyleDifferenceLayout)
    204         setNeedsBoundariesUpdate();
    205     RenderBox::styleWillChange(diff, newStyle);
    206 }
    207 
    208 void RenderSVGRoot::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
    209 {
    210     RenderBox::styleDidChange(diff, oldStyle);
    211     SVGResourcesCache::clientStyleChanged(this, diff, style());
    212 }
    213 
    214 void RenderSVGRoot::updateFromElement()
    215 {
    216     RenderBox::updateFromElement();
    217     SVGResourcesCache::clientUpdatedFromElement(this, style());
    218 }
    219 
    220 void RenderSVGRoot::calcViewport()
    221 {
    222     SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());
    223 
    224     if (!svg->hasSetContainerSize()) {
    225         // In the normal case of <svg> being stand-alone or in a CSSBoxModel object we use
    226         // RenderBox::width()/height() (which pulls data from RenderStyle)
    227         m_viewportSize = FloatSize(width(), height());
    228         return;
    229     }
    230 
    231     // In the SVGImage case grab the SVGLength values off of SVGSVGElement and use
    232     // the special relativeWidthValue accessors which respect the specified containerSize
    233     // FIXME: Check how SVGImage + zooming is supposed to be handled?
    234     SVGLength width = svg->width();
    235     SVGLength height = svg->height();
    236     m_viewportSize = FloatSize(width.unitType() == LengthTypePercentage ? svg->relativeWidthValue() : width.value(svg),
    237                                height.unitType() == LengthTypePercentage ? svg->relativeHeightValue() : height.value(svg));
    238 }
    239 
    240 // RenderBox methods will expect coordinates w/o any transforms in coordinates
    241 // relative to our borderBox origin.  This method gives us exactly that.
    242 AffineTransform RenderSVGRoot::localToBorderBoxTransform() const
    243 {
    244     IntSize borderAndPadding = borderOriginToContentBox();
    245     SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());
    246     float scale = svg->currentScale();
    247     FloatPoint translate = svg->currentTranslate();
    248     AffineTransform ctm(scale, 0, 0, scale, borderAndPadding.width() + translate.x(), borderAndPadding.height() + translate.y());
    249     return ctm * svg->viewBoxToViewTransform(width() / scale, height() / scale);
    250 }
    251 
    252 IntSize RenderSVGRoot::parentOriginToBorderBox() const
    253 {
    254     return IntSize(x(), y());
    255 }
    256 
    257 IntSize RenderSVGRoot::borderOriginToContentBox() const
    258 {
    259     return IntSize(borderLeft() + paddingLeft(), borderTop() + paddingTop());
    260 }
    261 
    262 AffineTransform RenderSVGRoot::localToRepaintContainerTransform(const IntPoint& parentOriginInContainer) const
    263 {
    264     return AffineTransform::translation(parentOriginInContainer.x(), parentOriginInContainer.y()) * localToParentTransform();
    265 }
    266 
    267 const AffineTransform& RenderSVGRoot::localToParentTransform() const
    268 {
    269     IntSize parentToBorderBoxOffset = parentOriginToBorderBox();
    270 
    271     m_localToParentTransform = AffineTransform::translation(parentToBorderBoxOffset.width(), parentToBorderBoxOffset.height()) * localToBorderBoxTransform();
    272 
    273     return m_localToParentTransform;
    274 }
    275 
    276 IntRect RenderSVGRoot::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer)
    277 {
    278     return SVGRenderSupport::clippedOverflowRectForRepaint(this, repaintContainer);
    279 }
    280 
    281 void RenderSVGRoot::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed)
    282 {
    283     // Apply our local transforms (except for x/y translation), then our shadow,
    284     // and then call RenderBox's method to handle all the normal CSS Box model bits
    285     repaintRect = localToBorderBoxTransform().mapRect(repaintRect);
    286 
    287     // Apply initial viewport clip - not affected by overflow settings
    288     repaintRect.intersect(enclosingIntRect(FloatRect(FloatPoint(), m_viewportSize)));
    289 
    290     const SVGRenderStyle* svgStyle = style()->svgStyle();
    291     if (const ShadowData* shadow = svgStyle->shadow())
    292         shadow->adjustRectForShadow(repaintRect);
    293 
    294     RenderBox::computeRectForRepaint(repaintContainer, repaintRect, fixed);
    295 }
    296 
    297 void RenderSVGRoot::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const
    298 {
    299     ASSERT(!fixed); // We should have no fixed content in the SVG rendering tree.
    300     ASSERT(useTransforms); // mapping a point through SVG w/o respecting trasnforms is useless.
    301 
    302     // Transform to our border box and let RenderBox transform the rest of the way.
    303     transformState.applyTransform(localToBorderBoxTransform());
    304     RenderBox::mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
    305 }
    306 
    307 void RenderSVGRoot::updateCachedBoundaries()
    308 {
    309     m_objectBoundingBox = FloatRect();
    310     m_strokeBoundingBox = FloatRect();
    311     m_repaintBoundingBox = FloatRect();
    312 
    313     SVGRenderSupport::computeContainerBoundingBoxes(this, m_objectBoundingBox, m_strokeBoundingBox, m_repaintBoundingBox);
    314     SVGRenderSupport::intersectRepaintRectWithResources(this, m_repaintBoundingBox);
    315     m_repaintBoundingBox.inflate(borderAndPaddingWidth());
    316 }
    317 
    318 bool RenderSVGRoot::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int x, int y, int tx, int ty, HitTestAction hitTestAction)
    319 {
    320     IntPoint pointInContainer(x, y);
    321     IntSize containerToParentOffset(tx, ty);
    322 
    323     IntPoint pointInParent = pointInContainer - containerToParentOffset;
    324     IntPoint pointInBorderBox = pointInParent - parentOriginToBorderBox();
    325 
    326     // Note: For now, we're ignoring hits to border and padding for <svg>
    327     IntPoint pointInContentBox = pointInBorderBox - borderOriginToContentBox();
    328     if (!contentBoxRect().contains(pointInContentBox))
    329         return false;
    330 
    331     IntPoint localPoint = localToParentTransform().inverse().mapPoint(pointInParent);
    332 
    333     for (RenderObject* child = lastChild(); child; child = child->previousSibling()) {
    334         if (child->nodeAtFloatPoint(request, result, localPoint, hitTestAction)) {
    335             // FIXME: CSS/HTML assumes the local point is relative to the border box, right?
    336             updateHitTestResult(result, pointInBorderBox);
    337             // FIXME: nodeAtFloatPoint() doesn't handle rect-based hit tests yet.
    338             result.addNodeToRectBasedTestResult(child->node(), x, y);
    339             return true;
    340         }
    341     }
    342 
    343     // If we didn't early exit above, we've just hit the container <svg> element. Unlike SVG 1.1, 2nd Edition allows container elements to be hit.
    344     if (hitTestAction == HitTestBlockBackground) {
    345         // Only return true here, if the last hit testing phase 'BlockBackground' is executed. If we'd return true in the 'Foreground' phase,
    346         // hit testing would stop immediately. For SVG only trees this doesn't matter. Though when we have a <foreignObject> subtree we need
    347         // to be able to detect hits on the background of a <div> element. If we'd return true here in the 'Foreground' phase, we are not able
    348         // to detect these hits anymore.
    349         updateHitTestResult(result, roundedIntPoint(localPoint));
    350         return true;
    351     }
    352 
    353     return false;
    354 }
    355 
    356 }
    357 
    358 #endif // ENABLE(SVG)
    359