Home | History | Annotate | Download | only in mac
      1 /*
      2  * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved.
      3  * Copyright (C) 2006-2009 Google Inc.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #include "config.h"
     28 #include "WebInputEventFactory.h"
     29 
     30 #include <ApplicationServices/ApplicationServices.h>
     31 #import <Cocoa/Cocoa.h>
     32 
     33 #import "KeyEventCocoa.h"
     34 #include "WebInputEvent.h"
     35 #include <wtf/ASCIICType.h>
     36 
     37 namespace WebKit {
     38 
     39 // WebKeyboardEvent -----------------------------------------------------------
     40 
     41 // ----------------------------------------------------------------------------
     42 // Begin Apple code, copied from KeyEventMac.mm
     43 //
     44 // We can share some of this code if we factored it out of KeyEventMac, but
     45 // the main problem is that it relies on the NSString ctor on String for
     46 // conversions, and since we're building without PLATFORM(MAC), we don't have
     47 // that. As a result we have to use NSString here exclusively and thus tweak
     48 // the code so it's not re-usable as-is. One possiblity would be to make the
     49 // upstream code only use NSString, but I'm not certain how far that change
     50 // would propagate.
     51 
     52 static inline bool isKeyUpEvent(NSEvent* event)
     53 {
     54     if ([event type] != NSFlagsChanged)
     55         return [event type] == NSKeyUp;
     56     // FIXME: This logic fails if the user presses both Shift keys at once, for example:
     57     // we treat releasing one of them as keyDown.
     58     switch ([event keyCode]) {
     59     case 54: // Right Command
     60     case 55: // Left Command
     61         return ([event modifierFlags] & NSCommandKeyMask) == 0;
     62 
     63     case 57: // Capslock
     64         return ([event modifierFlags] & NSAlphaShiftKeyMask) == 0;
     65 
     66     case 56: // Left Shift
     67     case 60: // Right Shift
     68         return ([event modifierFlags] & NSShiftKeyMask) == 0;
     69 
     70     case 58: // Left Alt
     71     case 61: // Right Alt
     72         return ([event modifierFlags] & NSAlternateKeyMask) == 0;
     73 
     74     case 59: // Left Ctrl
     75     case 62: // Right Ctrl
     76         return ([event modifierFlags] & NSControlKeyMask) == 0;
     77 
     78     case 63: // Function
     79         return ([event modifierFlags] & NSFunctionKeyMask) == 0;
     80     }
     81     return false;
     82 }
     83 
     84 static bool isKeypadEvent(NSEvent* event)
     85 {
     86     // Check that this is the type of event that has a keyCode.
     87     switch ([event type]) {
     88     case NSKeyDown:
     89     case NSKeyUp:
     90     case NSFlagsChanged:
     91         break;
     92     default:
     93         return false;
     94     }
     95 
     96     if ([event modifierFlags] & NSNumericPadKeyMask)
     97         return true;
     98 
     99     switch ([event keyCode]) {
    100     case 71: // Clear
    101     case 81: // =
    102     case 75: // /
    103     case 67: // *
    104     case 78: // -
    105     case 69: // +
    106     case 76: // Enter
    107     case 65: // .
    108     case 82: // 0
    109     case 83: // 1
    110     case 84: // 2
    111     case 85: // 3
    112     case 86: // 4
    113     case 87: // 5
    114     case 88: // 6
    115     case 89: // 7
    116     case 91: // 8
    117     case 92: // 9
    118         return true;
    119     }
    120 
    121     return false;
    122 }
    123 
    124 static int windowsKeyCodeForKeyEvent(NSEvent* event)
    125 {
    126     int code = 0;
    127     // There are several kinds of characters for which we produce key code from char code:
    128     // 1. Roman letters. Windows keyboard layouts affect both virtual key codes and character codes for these,
    129     //    so e.g. 'A' gets the same keyCode on QWERTY, AZERTY or Dvorak layouts.
    130     // 2. Keys for which there is no known Mac virtual key codes, like PrintScreen.
    131     // 3. Certain punctuation keys. On Windows, these are also remapped depending on current keyboard layout,
    132     //    but see comment in windowsKeyCodeForCharCode().
    133     if ([event type] == NSKeyDown || [event type] == NSKeyUp) {
    134         // Cmd switches Roman letters for Dvorak-QWERTY layout, so try modified characters first.
    135         NSString* s = [event characters];
    136         code = [s length] > 0 ? WebCore::windowsKeyCodeForCharCode([s characterAtIndex:0]) : 0;
    137         if (code)
    138             return code;
    139 
    140         // Ctrl+A on an AZERTY keyboard would get VK_Q keyCode if we relied on -[NSEvent keyCode] below.
    141         s = [event charactersIgnoringModifiers];
    142         code = [s length] > 0 ? WebCore::windowsKeyCodeForCharCode([s characterAtIndex:0]) : 0;
    143         if (code)
    144             return code;
    145     }
    146 
    147     // Map Mac virtual key code directly to Windows one for any keys not handled above.
    148     // E.g. the key next to Caps Lock has the same Event.keyCode on U.S. keyboard ('A') and on Russian keyboard (CYRILLIC LETTER EF).
    149     return WebCore::windowsKeyCodeForKeyCode([event keyCode]);
    150 }
    151 
    152 static inline NSString* textFromEvent(NSEvent* event)
    153 {
    154     if ([event type] == NSFlagsChanged)
    155         return @"";
    156     return [event characters];
    157 }
    158 
    159 static inline NSString* unmodifiedTextFromEvent(NSEvent* event)
    160 {
    161     if ([event type] == NSFlagsChanged)
    162         return @"";
    163     return [event charactersIgnoringModifiers];
    164 }
    165 
    166 static NSString* keyIdentifierForKeyEvent(NSEvent* event)
    167 {
    168     if ([event type] == NSFlagsChanged) {
    169         switch ([event keyCode]) {
    170         case 54: // Right Command
    171         case 55: // Left Command
    172             return @"Meta";
    173 
    174         case 57: // Capslock
    175             return @"CapsLock";
    176 
    177         case 56: // Left Shift
    178         case 60: // Right Shift
    179             return @"Shift";
    180 
    181         case 58: // Left Alt
    182         case 61: // Right Alt
    183             return @"Alt";
    184 
    185         case 59: // Left Ctrl
    186         case 62: // Right Ctrl
    187             return @"Control";
    188 
    189 // Begin non-Apple addition/modification --------------------------------------
    190         case 63: // Function
    191             return @"Function";
    192 
    193         default: // Unknown, but this may be a strange/new keyboard.
    194             return @"Unidentified";
    195 // End non-Apple addition/modification ----------------------------------------
    196         }
    197     }
    198 
    199     NSString* s = [event charactersIgnoringModifiers];
    200     if ([s length] != 1)
    201         return @"Unidentified";
    202 
    203     unichar c = [s characterAtIndex:0];
    204     switch (c) {
    205     // Each identifier listed in the DOM spec is listed here.
    206     // Many are simply commented out since they do not appear on standard Macintosh keyboards
    207     // or are on a key that doesn't have a corresponding character.
    208 
    209     // "Accept"
    210     // "AllCandidates"
    211 
    212     // "Alt"
    213     case NSMenuFunctionKey:
    214         return @"Alt";
    215 
    216     // "Apps"
    217     // "BrowserBack"
    218     // "BrowserForward"
    219     // "BrowserHome"
    220     // "BrowserRefresh"
    221     // "BrowserSearch"
    222     // "BrowserStop"
    223     // "CapsLock"
    224 
    225     // "Clear"
    226     case NSClearLineFunctionKey:
    227         return @"Clear";
    228 
    229     // "CodeInput"
    230     // "Compose"
    231     // "Control"
    232     // "Crsel"
    233     // "Convert"
    234     // "Copy"
    235     // "Cut"
    236 
    237     // "Down"
    238     case NSDownArrowFunctionKey:
    239         return @"Down";
    240     // "End"
    241     case NSEndFunctionKey:
    242         return @"End";
    243     // "Enter"
    244     case 0x3: case 0xA: case 0xD: // Macintosh calls the one on the main keyboard Return, but Windows calls it Enter, so we'll do the same for the DOM
    245         return @"Enter";
    246 
    247     // "EraseEof"
    248 
    249     // "Execute"
    250     case NSExecuteFunctionKey:
    251         return @"Execute";
    252 
    253     // "Exsel"
    254 
    255     // "F1"
    256     case NSF1FunctionKey:
    257         return @"F1";
    258     // "F2"
    259     case NSF2FunctionKey:
    260         return @"F2";
    261     // "F3"
    262     case NSF3FunctionKey:
    263         return @"F3";
    264     // "F4"
    265     case NSF4FunctionKey:
    266         return @"F4";
    267     // "F5"
    268     case NSF5FunctionKey:
    269         return @"F5";
    270     // "F6"
    271     case NSF6FunctionKey:
    272         return @"F6";
    273     // "F7"
    274     case NSF7FunctionKey:
    275         return @"F7";
    276     // "F8"
    277     case NSF8FunctionKey:
    278         return @"F8";
    279     // "F9"
    280     case NSF9FunctionKey:
    281         return @"F9";
    282     // "F10"
    283     case NSF10FunctionKey:
    284         return @"F10";
    285     // "F11"
    286     case NSF11FunctionKey:
    287         return @"F11";
    288     // "F12"
    289     case NSF12FunctionKey:
    290         return @"F12";
    291     // "F13"
    292     case NSF13FunctionKey:
    293         return @"F13";
    294     // "F14"
    295     case NSF14FunctionKey:
    296         return @"F14";
    297     // "F15"
    298     case NSF15FunctionKey:
    299         return @"F15";
    300     // "F16"
    301     case NSF16FunctionKey:
    302         return @"F16";
    303     // "F17"
    304     case NSF17FunctionKey:
    305         return @"F17";
    306     // "F18"
    307     case NSF18FunctionKey:
    308         return @"F18";
    309     // "F19"
    310     case NSF19FunctionKey:
    311         return @"F19";
    312     // "F20"
    313     case NSF20FunctionKey:
    314         return @"F20";
    315     // "F21"
    316     case NSF21FunctionKey:
    317         return @"F21";
    318     // "F22"
    319     case NSF22FunctionKey:
    320         return @"F22";
    321     // "F23"
    322     case NSF23FunctionKey:
    323         return @"F23";
    324     // "F24"
    325     case NSF24FunctionKey:
    326         return @"F24";
    327 
    328     // "FinalMode"
    329 
    330     // "Find"
    331     case NSFindFunctionKey:
    332         return @"Find";
    333 
    334     // "FullWidth"
    335     // "HalfWidth"
    336     // "HangulMode"
    337     // "HanjaMode"
    338 
    339     // "Help"
    340     case NSHelpFunctionKey:
    341         return @"Help";
    342 
    343     // "Hiragana"
    344 
    345     // "Home"
    346     case NSHomeFunctionKey:
    347         return @"Home";
    348     // "Insert"
    349     case NSInsertFunctionKey:
    350         return @"Insert";
    351 
    352     // "JapaneseHiragana"
    353     // "JapaneseKatakana"
    354     // "JapaneseRomaji"
    355     // "JunjaMode"
    356     // "KanaMode"
    357     // "KanjiMode"
    358     // "Katakana"
    359     // "LaunchApplication1"
    360     // "LaunchApplication2"
    361     // "LaunchMail"
    362 
    363     // "Left"
    364     case NSLeftArrowFunctionKey:
    365         return @"Left";
    366 
    367     // "Meta"
    368     // "MediaNextTrack"
    369     // "MediaPlayPause"
    370     // "MediaPreviousTrack"
    371     // "MediaStop"
    372 
    373     // "ModeChange"
    374     case NSModeSwitchFunctionKey:
    375         return @"ModeChange";
    376 
    377     // "Nonconvert"
    378     // "NumLock"
    379 
    380     // "PageDown"
    381     case NSPageDownFunctionKey:
    382         return @"PageDown";
    383     // "PageUp"
    384     case NSPageUpFunctionKey:
    385         return @"PageUp";
    386 
    387     // "Paste"
    388 
    389     // "Pause"
    390     case NSPauseFunctionKey:
    391         return @"Pause";
    392 
    393     // "Play"
    394     // "PreviousCandidate"
    395 
    396     // "PrintScreen"
    397     case NSPrintScreenFunctionKey:
    398         return @"PrintScreen";
    399 
    400     // "Process"
    401     // "Props"
    402 
    403     // "Right"
    404     case NSRightArrowFunctionKey:
    405         return @"Right";
    406 
    407     // "RomanCharacters"
    408 
    409     // "Scroll"
    410     case NSScrollLockFunctionKey:
    411         return @"Scroll";
    412     // "Select"
    413     case NSSelectFunctionKey:
    414         return @"Select";
    415 
    416     // "SelectMedia"
    417     // "Shift"
    418 
    419     // "Stop"
    420     case NSStopFunctionKey:
    421         return @"Stop";
    422     // "Up"
    423     case NSUpArrowFunctionKey:
    424         return @"Up";
    425     // "Undo"
    426     case NSUndoFunctionKey:
    427         return @"Undo";
    428 
    429     // "VolumeDown"
    430     // "VolumeMute"
    431     // "VolumeUp"
    432     // "Win"
    433     // "Zoom"
    434 
    435     // More function keys, not in the key identifier specification.
    436     case NSF25FunctionKey:
    437         return @"F25";
    438     case NSF26FunctionKey:
    439         return @"F26";
    440     case NSF27FunctionKey:
    441         return @"F27";
    442     case NSF28FunctionKey:
    443         return @"F28";
    444     case NSF29FunctionKey:
    445         return @"F29";
    446     case NSF30FunctionKey:
    447         return @"F30";
    448     case NSF31FunctionKey:
    449         return @"F31";
    450     case NSF32FunctionKey:
    451         return @"F32";
    452     case NSF33FunctionKey:
    453         return @"F33";
    454     case NSF34FunctionKey:
    455         return @"F34";
    456     case NSF35FunctionKey:
    457         return @"F35";
    458 
    459     // Turn 0x7F into 0x08, because backspace needs to always be 0x08.
    460     case 0x7F:
    461         return @"U+0008";
    462     // Standard says that DEL becomes U+007F.
    463     case NSDeleteFunctionKey:
    464         return @"U+007F";
    465 
    466     // Always use 0x09 for tab instead of AppKit's backtab character.
    467     case NSBackTabCharacter:
    468         return @"U+0009";
    469 
    470     case NSBeginFunctionKey:
    471     case NSBreakFunctionKey:
    472     case NSClearDisplayFunctionKey:
    473     case NSDeleteCharFunctionKey:
    474     case NSDeleteLineFunctionKey:
    475     case NSInsertCharFunctionKey:
    476     case NSInsertLineFunctionKey:
    477     case NSNextFunctionKey:
    478     case NSPrevFunctionKey:
    479     case NSPrintFunctionKey:
    480     case NSRedoFunctionKey:
    481     case NSResetFunctionKey:
    482     case NSSysReqFunctionKey:
    483     case NSSystemFunctionKey:
    484     case NSUserFunctionKey:
    485         // FIXME: We should use something other than the vendor-area Unicode values for the above keys.
    486         // For now, just fall through to the default.
    487     default:
    488         return [NSString stringWithFormat:@"U+%04X", WTF::toASCIIUpper(c)];
    489     }
    490 }
    491 
    492 // End Apple code.
    493 // ----------------------------------------------------------------------------
    494 
    495 static inline int modifiersFromEvent(NSEvent* event) {
    496     int modifiers = 0;
    497 
    498     if ([event modifierFlags] & NSControlKeyMask)
    499         modifiers |= WebInputEvent::ControlKey;
    500     if ([event modifierFlags] & NSShiftKeyMask)
    501         modifiers |= WebInputEvent::ShiftKey;
    502     if ([event modifierFlags] & NSAlternateKeyMask)
    503         modifiers |= WebInputEvent::AltKey;
    504     if ([event modifierFlags] & NSCommandKeyMask)
    505         modifiers |= WebInputEvent::MetaKey;
    506     if ([event modifierFlags] & NSAlphaShiftKeyMask)
    507         modifiers |= WebInputEvent::CapsLockOn;
    508     // TODO(port): Set mouse button states
    509 
    510     return modifiers;
    511 }
    512 
    513 static inline void setWebEventLocationFromEventInView(WebMouseEvent* result,
    514                                                       NSEvent* event,
    515                                                       NSView* view) {
    516     NSPoint windowLocal = [event locationInWindow];
    517 
    518     NSPoint screenLocal = [[view window] convertBaseToScreen:windowLocal];
    519     result->globalX = screenLocal.x;
    520     // Flip y.
    521     NSScreen* primaryScreen = ([[NSScreen screens] count] > 0) ?
    522         [[NSScreen screens] objectAtIndex:0] : nil;
    523     if (primaryScreen)
    524         result->globalY = [primaryScreen frame].size.height - screenLocal.y;
    525     else
    526         result->globalY = screenLocal.y;
    527 
    528     NSPoint contentLocal = [view convertPoint:windowLocal fromView:nil];
    529     result->x = contentLocal.x;
    530     result->y = [view frame].size.height - contentLocal.y;  // Flip y.
    531 
    532     result->windowX = result->x;
    533     result->windowY = result->y;
    534 }
    535 
    536 WebKeyboardEvent WebInputEventFactory::keyboardEvent(NSEvent* event)
    537 {
    538     WebKeyboardEvent result;
    539 
    540     result.type =
    541         isKeyUpEvent(event) ? WebInputEvent::KeyUp : WebInputEvent::RawKeyDown;
    542 
    543     result.modifiers = modifiersFromEvent(event);
    544 
    545     if (isKeypadEvent(event))
    546         result.modifiers |= WebInputEvent::IsKeyPad;
    547 
    548     if (([event type] != NSFlagsChanged) && [event isARepeat])
    549         result.modifiers |= WebInputEvent::IsAutoRepeat;
    550 
    551     result.windowsKeyCode = windowsKeyCodeForKeyEvent(event);
    552     result.nativeKeyCode = [event keyCode];
    553 
    554     NSString* textStr = textFromEvent(event);
    555     NSString* unmodifiedStr = unmodifiedTextFromEvent(event);
    556     NSString* identifierStr = keyIdentifierForKeyEvent(event);
    557 
    558     // Begin Apple code, copied from KeyEventMac.mm
    559 
    560     // Always use 13 for Enter/Return -- we don't want to use AppKit's
    561     // different character for Enter.
    562     if (result.windowsKeyCode == '\r') {
    563         textStr = @"\r";
    564         unmodifiedStr = @"\r";
    565     }
    566 
    567     // The adjustments below are only needed in backward compatibility mode,
    568     // but we cannot tell what mode we are in from here.
    569 
    570     // Turn 0x7F into 8, because backspace needs to always be 8.
    571     if ([textStr isEqualToString:@"\x7F"])
    572         textStr = @"\x8";
    573     if ([unmodifiedStr isEqualToString:@"\x7F"])
    574         unmodifiedStr = @"\x8";
    575     // Always use 9 for tab -- we don't want to use AppKit's different character
    576     // for shift-tab.
    577     if (result.windowsKeyCode == 9) {
    578         textStr = @"\x9";
    579         unmodifiedStr = @"\x9";
    580     }
    581 
    582     // End Apple code.
    583 
    584     if ([textStr length] < WebKeyboardEvent::textLengthCap &&
    585         [unmodifiedStr length] < WebKeyboardEvent::textLengthCap) {
    586         [textStr getCharacters:&result.text[0]];
    587         [unmodifiedStr getCharacters:&result.unmodifiedText[0]];
    588     } else
    589         ASSERT_NOT_REACHED();
    590 
    591     [identifierStr getCString:&result.keyIdentifier[0]
    592                     maxLength:sizeof(result.keyIdentifier)
    593                      encoding:NSASCIIStringEncoding];
    594 
    595     result.timeStampSeconds = [event timestamp];
    596 
    597     // Windows and Linux set |isSystemKey| if alt is down. WebKit looks at this
    598     // flag to decide if it should handle a key or not. E.g. alt-left/right
    599     // shouldn't be used by WebKit to scroll the current page, because we want
    600     // to get that key back for it to do history navigation. Hence, the
    601     // corresponding situation on OS X is to set this for cmd key presses.
    602     if (result.modifiers & WebInputEvent::MetaKey)
    603         result.isSystemKey = true;
    604 
    605     return result;
    606 }
    607 
    608 WebKeyboardEvent WebInputEventFactory::keyboardEvent(wchar_t character,
    609                                                      int modifiers,
    610                                                      double timeStampSeconds)
    611 {
    612     // keyboardEvent(NSEvent*) depends on the NSEvent object and
    613     // it is hard to use it from methods of the NSTextInput protocol. For
    614     // such methods, this function creates a WebInputEvent::Char event without
    615     // using a NSEvent object.
    616     WebKeyboardEvent result;
    617     result.type = WebKit::WebInputEvent::Char;
    618     result.timeStampSeconds = timeStampSeconds;
    619     result.modifiers = modifiers;
    620     result.windowsKeyCode = character;
    621     result.nativeKeyCode = character;
    622     result.text[0] = character;
    623     result.unmodifiedText[0] = character;
    624 
    625     // Windows and Linux set |isSystemKey| if alt is down. WebKit looks at this
    626     // flag to decide if it should handle a key or not. E.g. alt-left/right
    627     // shouldn't be used by WebKit to scroll the current page, because we want
    628     // to get that key back for it to do history navigation. Hence, the
    629     // corresponding situation on OS X is to set this for cmd key presses.
    630     if (result.modifiers & WebInputEvent::MetaKey)
    631         result.isSystemKey = true;
    632 
    633     return result;
    634 }
    635 
    636 // WebMouseEvent --------------------------------------------------------------
    637 
    638 WebMouseEvent WebInputEventFactory::mouseEvent(NSEvent* event, NSView* view)
    639 {
    640     WebMouseEvent result;
    641 
    642     result.clickCount = 0;
    643 
    644     switch ([event type]) {
    645     case NSMouseExited:
    646         result.type = WebInputEvent::MouseLeave;
    647         result.button = WebMouseEvent::ButtonNone;
    648         break;
    649     case NSLeftMouseDown:
    650         result.type = WebInputEvent::MouseDown;
    651         result.clickCount = [event clickCount];
    652         result.button = WebMouseEvent::ButtonLeft;
    653         break;
    654     case NSOtherMouseDown:
    655         result.type = WebInputEvent::MouseDown;
    656         result.clickCount = [event clickCount];
    657         result.button = WebMouseEvent::ButtonMiddle;
    658         break;
    659     case NSRightMouseDown:
    660         result.type = WebInputEvent::MouseDown;
    661         result.clickCount = [event clickCount];
    662         result.button = WebMouseEvent::ButtonRight;
    663         break;
    664     case NSLeftMouseUp:
    665         result.type = WebInputEvent::MouseUp;
    666         result.clickCount = [event clickCount];
    667         result.button = WebMouseEvent::ButtonLeft;
    668         break;
    669     case NSOtherMouseUp:
    670         result.type = WebInputEvent::MouseUp;
    671         result.clickCount = [event clickCount];
    672         result.button = WebMouseEvent::ButtonMiddle;
    673         break;
    674     case NSRightMouseUp:
    675         result.type = WebInputEvent::MouseUp;
    676         result.clickCount = [event clickCount];
    677         result.button = WebMouseEvent::ButtonRight;
    678         break;
    679     case NSMouseMoved:
    680     case NSMouseEntered:
    681         result.type = WebInputEvent::MouseMove;
    682         break;
    683     case NSLeftMouseDragged:
    684         result.type = WebInputEvent::MouseMove;
    685         result.button = WebMouseEvent::ButtonLeft;
    686         break;
    687     case NSOtherMouseDragged:
    688         result.type = WebInputEvent::MouseMove;
    689         result.button = WebMouseEvent::ButtonMiddle;
    690         break;
    691     case NSRightMouseDragged:
    692         result.type = WebInputEvent::MouseMove;
    693         result.button = WebMouseEvent::ButtonRight;
    694         break;
    695     default:
    696         ASSERT_NOT_REACHED();
    697     }
    698 
    699     setWebEventLocationFromEventInView(&result, event, view);
    700 
    701     result.modifiers = modifiersFromEvent(event);
    702 
    703     result.timeStampSeconds = [event timestamp];
    704 
    705     return result;
    706 }
    707 
    708 // WebMouseWheelEvent ---------------------------------------------------------
    709 
    710 WebMouseWheelEvent WebInputEventFactory::mouseWheelEvent(NSEvent* event, NSView* view)
    711 {
    712     WebMouseWheelEvent result;
    713 
    714     result.type = WebInputEvent::MouseWheel;
    715     result.button = WebMouseEvent::ButtonNone;
    716 
    717     result.modifiers = modifiersFromEvent(event);
    718 
    719     setWebEventLocationFromEventInView(&result, event, view);
    720 
    721     // Of Mice and Men
    722     // ---------------
    723     //
    724     // There are three types of scroll data available on a scroll wheel CGEvent.
    725     // Apple's documentation ([1]) is rather vague in their differences, and not
    726     // terribly helpful in deciding which to use. This is what's really going on.
    727     //
    728     // First, these events behave very differently depending on whether a standard
    729     // wheel mouse is used (one that scrolls in discrete units) or a
    730     // trackpad/Mighty Mouse is used (which both provide continuous scrolling).
    731     // You must check to see which was used for the event by testing the
    732     // kCGScrollWheelEventIsContinuous field.
    733     //
    734     // Second, these events refer to "axes". Axis 1 is the y-axis, and axis 2 is
    735     // the x-axis.
    736     //
    737     // Third, there is a concept of mouse acceleration. Scrolling the same amount
    738     // of physical distance will give you different results logically depending on
    739     // whether you scrolled a little at a time or in one continuous motion. Some
    740     // fields account for this while others do not.
    741     //
    742     // Fourth, for trackpads there is a concept of chunkiness. When scrolling
    743     // continuously, events can be delivered in chunks. That is to say, lots of
    744     // scroll events with delta 0 will be delivered, and every so often an event
    745     // with a non-zero delta will be delivered, containing the accumulated deltas
    746     // from all the intermediate moves. [2]
    747     //
    748     // For notchy wheel mice (kCGScrollWheelEventIsContinuous == 0)
    749     // ------------------------------------------------------------
    750     //
    751     // kCGScrollWheelEventDeltaAxis*
    752     //   This is the rawest of raw events. For each mouse notch you get a value of
    753     //   +1/-1. This does not take acceleration into account and thus is less
    754     //   useful for building UIs.
    755     //
    756     // kCGScrollWheelEventPointDeltaAxis*
    757     //   This is smarter. In general, for each mouse notch you get a value of
    758     //   +1/-1, but this _does_ take acceleration into account, so you will get
    759     //   larger values on longer scrolls. This field would be ideal for building
    760     //   UIs except for one nasty bug: when the shift key is pressed, this set of
    761     //   fields fails to move the value into the axis2 field (the other two types
    762     //   of data do). This wouldn't be so bad except for the fact that while the
    763     //   number of axes is used in the creation of a CGScrollWheelEvent, there is
    764     //   no way to get that information out of the event once created.
    765     //
    766     // kCGScrollWheelEventFixedPtDeltaAxis*
    767     //   This is a fixed value, and for each mouse notch you get a value of
    768     //   +0.1/-0.1 (but, like above, scaled appropriately for acceleration). This
    769     //   value takes acceleration into account, and in fact is identical to the
    770     //   results you get from -[NSEvent delta*]. (That is, if you linked on Tiger
    771     //   or greater; see [2] for details.)
    772     //
    773     // A note about continuous devices
    774     // -------------------------------
    775     //
    776     // There are two devices that provide continuous scrolling events (trackpads
    777     // and Mighty Mouses) and they behave rather differently. The Mighty Mouse
    778     // behaves a lot like a regular mouse. There is no chunking, and the
    779     // FixedPtDelta values are the PointDelta values multiplied by 0.1. With the
    780     // trackpad, though, there is chunking. While the FixedPtDelta values are
    781     // reasonable (they occur about every fifth event but have values five times
    782     // larger than usual) the Delta values are unreasonable. They don't appear to
    783     // accumulate properly.
    784     //
    785     // For continuous devices (kCGScrollWheelEventIsContinuous != 0)
    786     // -------------------------------------------------------------
    787     //
    788     // kCGScrollWheelEventDeltaAxis*
    789     //   This provides values with no acceleration. With a trackpad, these values
    790     //   are chunked but each non-zero value does not appear to be cumulative.
    791     //   This seems to be a bug.
    792     //
    793     // kCGScrollWheelEventPointDeltaAxis*
    794     //   This provides values with acceleration. With a trackpad, these values are
    795     //   not chunked and are highly accurate.
    796     //
    797     // kCGScrollWheelEventFixedPtDeltaAxis*
    798     //   This provides values with acceleration. With a trackpad, these values are
    799     //   chunked but unlike Delta events are properly cumulative.
    800     //
    801     // Summary
    802     // -------
    803     //
    804     // In general the best approach to take is: determine if the event is
    805     // continuous. If it is not, then use the FixedPtDelta events (or just stick
    806     // with Cocoa events). They provide both acceleration and proper horizontal
    807     // scrolling. If the event is continuous, then doing pixel scrolling with the
    808     // PointDelta is the way to go. In general, avoid the Delta events. They're
    809     // the oldest (dating back to 10.4, before CGEvents were public) but they lack
    810     // acceleration and precision, making them useful only in specific edge cases.
    811     //
    812     // References
    813     // ----------
    814     //
    815     // [1] <http://developer.apple.com/documentation/Carbon/Reference/QuartzEventServicesRef/Reference/reference.html>
    816     // [2] <http://developer.apple.com/releasenotes/Cocoa/AppKitOlderNotes.html>
    817     //     Scroll to the section headed "NSScrollWheel events".
    818     //
    819     // P.S. The "smooth scrolling" option in the system preferences is utterly
    820     // unrelated to any of this.
    821 
    822     CGEventRef cgEvent = [event CGEvent];
    823     ASSERT(cgEvent);
    824 
    825     // Wheel ticks are supposed to be raw, unaccelerated values, one per physical
    826     // mouse wheel notch. The delta event is perfect for this (being a good
    827     // "specific edge case" as mentioned above). Trackpads, unfortunately, do
    828     // event chunking, and sending mousewheel events with 0 ticks causes some
    829     // websites to malfunction. Therefore, for all continuous input devices we use
    830     // the point delta data instead, since we cannot distinguish trackpad data
    831     // from data from any other continuous device.
    832 
    833     // Conversion between wheel delta amounts and number of pixels to scroll.
    834     static const double scrollbarPixelsPerCocoaTick = 40.0;
    835 
    836     if (CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventIsContinuous)) {
    837         result.deltaX = CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventPointDeltaAxis2);
    838         result.deltaY = CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventPointDeltaAxis1);
    839         result.wheelTicksX = result.deltaX / scrollbarPixelsPerCocoaTick;
    840         result.wheelTicksY = result.deltaY / scrollbarPixelsPerCocoaTick;
    841     } else {
    842         result.deltaX = [event deltaX] * scrollbarPixelsPerCocoaTick;
    843         result.deltaY = [event deltaY] * scrollbarPixelsPerCocoaTick;
    844         result.wheelTicksY = CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventDeltaAxis1);
    845         result.wheelTicksX = CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventDeltaAxis2);
    846     }
    847 
    848     result.timeStampSeconds = [event timestamp];
    849 
    850     return result;
    851 }
    852 
    853 } // namespace WebKit
    854