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      1 /*
      2  * Copyright (C) 2008 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.renderscript;
     18 
     19 import java.util.Vector;
     20 import android.util.Log;
     21 
     22 /**
     23  * @hide
     24  *
     25  */
     26 public class Path extends BaseObj {
     27 
     28     public enum Primitive {
     29         QUADRATIC_BEZIER(0),
     30         CUBIC_BEZIER(1);
     31 
     32         int mID;
     33         Primitive(int id) {
     34             mID = id;
     35         }
     36     }
     37 
     38     Allocation mVertexBuffer;
     39     Allocation mLoopBuffer;
     40     Primitive mPrimitive;
     41     float mQuality;
     42     boolean mCoverageToAlpha;
     43 
     44     Path(int id, RenderScript rs, Primitive p, Allocation vtx, Allocation loop, float q) {
     45         super(id, rs);
     46         mVertexBuffer = vtx;
     47         mLoopBuffer = loop;
     48         mPrimitive = p;
     49         mQuality = q;
     50     }
     51 
     52     public Allocation getVertexAllocation() {
     53         return mVertexBuffer;
     54     }
     55 
     56     public Allocation getLoopAllocation() {
     57         return mLoopBuffer;
     58     }
     59 
     60     public Primitive getPrimitive() {
     61         return mPrimitive;
     62     }
     63 
     64     @Override
     65     void updateFromNative() {
     66     }
     67 
     68 
     69     public static Path createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx) {
     70         int id = rs.nPathCreate(p.mID, false, vtx.getID(rs), 0, quality);
     71         Path newPath = new Path(id, rs, p, null, null, quality);
     72         return newPath;
     73     }
     74 
     75     public static Path createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx, Allocation loops) {
     76         return null;
     77     }
     78 
     79     public static Path createDynamicPath(RenderScript rs, Primitive p, float quality, Allocation vtx) {
     80         return null;
     81     }
     82 
     83     public static Path createDynamicPath(RenderScript rs, Primitive p, float quality, Allocation vtx, Allocation loops) {
     84         return null;
     85     }
     86 
     87 
     88 }
     89 
     90 
     91