Home | History | Annotate | Download | only in glrenderer
      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.gallery3d.glrenderer;
     18 
     19 import android.graphics.Bitmap;
     20 import android.graphics.Bitmap.Config;
     21 import android.graphics.Canvas;
     22 
     23 // CanvasTexture is a texture whose content is the drawing on a Canvas.
     24 // The subclasses should override onDraw() to draw on the bitmap.
     25 // By default CanvasTexture is not opaque.
     26 abstract class CanvasTexture extends UploadedTexture {
     27     protected Canvas mCanvas;
     28     private final Config mConfig;
     29 
     30     public CanvasTexture(int width, int height) {
     31         mConfig = Config.ARGB_8888;
     32         setSize(width, height);
     33         setOpaque(false);
     34     }
     35 
     36     @Override
     37     protected Bitmap onGetBitmap() {
     38         Bitmap bitmap = Bitmap.createBitmap(mWidth, mHeight, mConfig);
     39         mCanvas = new Canvas(bitmap);
     40         onDraw(mCanvas, bitmap);
     41         return bitmap;
     42     }
     43 
     44     @Override
     45     protected void onFreeBitmap(Bitmap bitmap) {
     46         if (!inFinalizer()) {
     47             bitmap.recycle();
     48         }
     49     }
     50 
     51     abstract protected void onDraw(Canvas canvas, Bitmap backing);
     52 }
     53