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      1 #ifndef __SOUND_SOUNDFONT_H
      2 #define __SOUND_SOUNDFONT_H
      3 
      4 /*
      5  *  Soundfont defines and definitions.
      6  *
      7  *  Copyright (C) 1999 Steve Ratcliffe
      8  *  Copyright (c) 1999-2000 Takashi iwai <tiwai (at) suse.de>
      9  *
     10  *   This program is free software; you can redistribute it and/or modify
     11  *   it under the terms of the GNU General Public License as published by
     12  *   the Free Software Foundation; either version 2 of the License, or
     13  *   (at your option) any later version.
     14  *
     15  *   This program is distributed in the hope that it will be useful,
     16  *   but WITHOUT ANY WARRANTY; without even the implied warranty of
     17  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     18  *   GNU General Public License for more details.
     19  *
     20  *   You should have received a copy of the GNU General Public License
     21  *   along with this program; if not, write to the Free Software
     22  *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
     23  */
     24 
     25 #include "sfnt_info.h"
     26 #include "util_mem.h"
     27 
     28 #define SF_MAX_INSTRUMENTS	128	/* maximum instrument number */
     29 #define SF_MAX_PRESETS  256	/* drums are mapped from 128 to 256 */
     30 #define SF_IS_DRUM_BANK(z) ((z) == 128)
     31 
     32 struct snd_sf_zone {
     33 	struct snd_sf_zone *next;	/* Link to next */
     34 	unsigned char bank;		/* Midi bank for this zone */
     35 	unsigned char instr;		/* Midi program for this zone */
     36 	unsigned char mapped;		/* True if mapped to something else */
     37 
     38 	struct soundfont_voice_info v;	/* All the soundfont parameters */
     39 	int counter;
     40 	struct snd_sf_sample *sample;	/* Link to sample */
     41 
     42 	/* The following deals with preset numbers (programs) */
     43 	struct snd_sf_zone *next_instr;	/* Next zone of this instrument */
     44 	struct snd_sf_zone *next_zone;	/* Next zone in play list */
     45 };
     46 
     47 struct snd_sf_sample {
     48 	struct soundfont_sample_info v;
     49 	int counter;
     50 	struct snd_util_memblk *block;	/* allocated data block */
     51 	struct snd_sf_sample *next;
     52 };
     53 
     54 /*
     55  * This represents all the information relating to a soundfont.
     56  */
     57 struct snd_soundfont {
     58 	struct snd_soundfont *next;	/* Link to next */
     59 	/*struct snd_soundfont *prev;*/	/* Link to previous */
     60 	short  id;		/* file id */
     61 	short  type;		/* font type */
     62 	unsigned char name[SNDRV_SFNT_PATCH_NAME_LEN];	/* identifier */
     63 	struct snd_sf_zone *zones; /* Font information */
     64 	struct snd_sf_sample *samples; /* The sample headers */
     65 };
     66 
     67 /*
     68  * Type of the sample access callback
     69  */
     70 struct snd_sf_callback {
     71 	void *private_data;
     72 	int (*sample_new)(void *private_data, struct snd_sf_sample *sp,
     73 			  struct snd_util_memhdr *hdr,
     74 			  const void __user *buf, long count);
     75 	int (*sample_free)(void *private_data, struct snd_sf_sample *sp,
     76 			   struct snd_util_memhdr *hdr);
     77 	void (*sample_reset)(void *private);
     78 };
     79 
     80 /*
     81  * List of soundfonts.
     82  */
     83 struct snd_sf_list {
     84 	struct snd_soundfont *currsf; /* The currently open soundfont */
     85 	int open_client;	/* client pointer for lock */
     86 	int mem_used;		/* used memory size */
     87 	struct snd_sf_zone *presets[SF_MAX_PRESETS];
     88 	struct snd_soundfont *fonts; /* The list of soundfonts */
     89 	int fonts_size;	/* number of fonts allocated */
     90 	int zone_counter;	/* last allocated time for zone */
     91 	int sample_counter;	/* last allocated time for sample */
     92 	int zone_locked;	/* locked time for zone */
     93 	int sample_locked;	/* locked time for sample */
     94 	struct snd_sf_callback callback;	/* callback functions */
     95 	int presets_locked;
     96 	struct mutex presets_mutex;
     97 	spinlock_t lock;
     98 	struct snd_util_memhdr *memhdr;
     99 };
    100 
    101 /* Prototypes for soundfont.c */
    102 int snd_soundfont_load(struct snd_sf_list *sflist, const void __user *data,
    103 		       long count, int client);
    104 int snd_soundfont_load_guspatch(struct snd_sf_list *sflist, const char __user *data,
    105 				long count, int client);
    106 int snd_soundfont_close_check(struct snd_sf_list *sflist, int client);
    107 
    108 struct snd_sf_list *snd_sf_new(struct snd_sf_callback *callback,
    109 			       struct snd_util_memhdr *hdr);
    110 void snd_sf_free(struct snd_sf_list *sflist);
    111 
    112 int snd_soundfont_remove_samples(struct snd_sf_list *sflist);
    113 int snd_soundfont_remove_unlocked(struct snd_sf_list *sflist);
    114 
    115 int snd_soundfont_search_zone(struct snd_sf_list *sflist, int *notep, int vel,
    116 			      int preset, int bank,
    117 			      int def_preset, int def_bank,
    118 			      struct snd_sf_zone **table, int max_layers);
    119 
    120 /* Parameter conversions */
    121 int snd_sf_calc_parm_hold(int msec);
    122 int snd_sf_calc_parm_attack(int msec);
    123 int snd_sf_calc_parm_decay(int msec);
    124 #define snd_sf_calc_parm_delay(msec) (0x8000 - (msec) * 1000 / 725);
    125 extern int snd_sf_vol_table[128];
    126 int snd_sf_linear_to_log(unsigned int amount, int offset, int ratio);
    127 
    128 
    129 #endif /* __SOUND_SOUNDFONT_H */
    130