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    Searched defs:EffectModule (Results 1 - 2 of 2) sorted by null

  /frameworks/av/services/audioflinger/
Effects.cpp 50 // EffectModule implementation
54 #define LOG_TAG "AudioFlinger::EffectModule"
56 AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
94 AudioFlinger::EffectModule::~EffectModule()
104 status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
142 size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle)
176 // must be called with EffectModule::mLock held
177 AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l(
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Effects.h 24 // EffectModule and EffectChain classes both have their own mutex to protect
27 // AudioFlinger -> ThreadBase -> EffectChain -> EffectModule
33 // The EffectModule class is a wrapper object controlling the effect engine implementation
40 // When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
42 class EffectModule : public RefBase {
44 EffectModule(ThreadBase *thread,
49 virtual ~EffectModule();
132 EffectModule(const EffectModule&);
133 EffectModule& operator = (const EffectModule&)
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