1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ui/gfx/render_text.h" 6 7 #include <algorithm> 8 9 #include "base/i18n/break_iterator.h" 10 #include "base/logging.h" 11 #include "base/stl_util.h" 12 #include "third_party/icu/source/common/unicode/rbbi.h" 13 #include "third_party/icu/source/common/unicode/utf16.h" 14 #include "third_party/skia/include/core/SkTypeface.h" 15 #include "third_party/skia/include/effects/SkGradientShader.h" 16 #include "ui/base/text/text_elider.h" 17 #include "ui/base/text/utf16_indexing.h" 18 #include "ui/gfx/canvas.h" 19 #include "ui/gfx/insets.h" 20 #include "ui/gfx/skia_util.h" 21 #include "ui/gfx/text_constants.h" 22 23 namespace gfx { 24 25 namespace { 26 27 // All chars are replaced by this char when the password style is set. 28 // TODO(benrg): GTK uses the first of U+25CF, U+2022, U+2731, U+273A, '*' 29 // that's available in the font (find_invisible_char() in gtkentry.c). 30 const char16 kPasswordReplacementChar = '*'; 31 32 // Default color used for the text and cursor. 33 const SkColor kDefaultColor = SK_ColorBLACK; 34 35 // Default color used for drawing selection background. 36 const SkColor kDefaultSelectionBackgroundColor = SK_ColorGRAY; 37 38 // Fraction of the text size to lower a strike through below the baseline. 39 const SkScalar kStrikeThroughOffset = (-SK_Scalar1 * 6 / 21); 40 // Fraction of the text size to lower an underline below the baseline. 41 const SkScalar kUnderlineOffset = (SK_Scalar1 / 9); 42 // Fraction of the text size to use for a strike through or under-line. 43 const SkScalar kLineThickness = (SK_Scalar1 / 18); 44 // Fraction of the text size to use for a top margin of a diagonal strike. 45 const SkScalar kDiagonalStrikeMarginOffset = (SK_Scalar1 / 4); 46 47 // Converts |gfx::Font::FontStyle| flags to |SkTypeface::Style| flags. 48 SkTypeface::Style ConvertFontStyleToSkiaTypefaceStyle(int font_style) { 49 int skia_style = SkTypeface::kNormal; 50 skia_style |= (font_style & gfx::Font::BOLD) ? SkTypeface::kBold : 0; 51 skia_style |= (font_style & gfx::Font::ITALIC) ? SkTypeface::kItalic : 0; 52 return static_cast<SkTypeface::Style>(skia_style); 53 } 54 55 // Given |font| and |display_width|, returns the width of the fade gradient. 56 int CalculateFadeGradientWidth(const Font& font, int display_width) { 57 // Fade in/out about 2.5 characters of the beginning/end of the string. 58 // The .5 here is helpful if one of the characters is a space. 59 // Use a quarter of the display width if the display width is very short. 60 const int average_character_width = font.GetAverageCharacterWidth(); 61 const double gradient_width = std::min(average_character_width * 2.5, 62 display_width / 4.0); 63 DCHECK_GE(gradient_width, 0.0); 64 return static_cast<int>(floor(gradient_width + 0.5)); 65 } 66 67 // Appends to |positions| and |colors| values corresponding to the fade over 68 // |fade_rect| from color |c0| to color |c1|. 69 void AddFadeEffect(const Rect& text_rect, 70 const Rect& fade_rect, 71 SkColor c0, 72 SkColor c1, 73 std::vector<SkScalar>* positions, 74 std::vector<SkColor>* colors) { 75 const SkScalar left = static_cast<SkScalar>(fade_rect.x() - text_rect.x()); 76 const SkScalar width = static_cast<SkScalar>(fade_rect.width()); 77 const SkScalar p0 = left / text_rect.width(); 78 const SkScalar p1 = (left + width) / text_rect.width(); 79 // Prepend 0.0 to |positions|, as required by Skia. 80 if (positions->empty() && p0 != 0.0) { 81 positions->push_back(0.0); 82 colors->push_back(c0); 83 } 84 positions->push_back(p0); 85 colors->push_back(c0); 86 positions->push_back(p1); 87 colors->push_back(c1); 88 } 89 90 // Creates a SkShader to fade the text, with |left_part| specifying the left 91 // fade effect, if any, and |right_part| specifying the right fade effect. 92 skia::RefPtr<SkShader> CreateFadeShader(const Rect& text_rect, 93 const Rect& left_part, 94 const Rect& right_part, 95 SkColor color) { 96 // Fade alpha of 51/255 corresponds to a fade of 0.2 of the original color. 97 const SkColor fade_color = SkColorSetA(color, 51); 98 std::vector<SkScalar> positions; 99 std::vector<SkColor> colors; 100 101 if (!left_part.IsEmpty()) 102 AddFadeEffect(text_rect, left_part, fade_color, color, 103 &positions, &colors); 104 if (!right_part.IsEmpty()) 105 AddFadeEffect(text_rect, right_part, color, fade_color, 106 &positions, &colors); 107 DCHECK(!positions.empty()); 108 109 // Terminate |positions| with 1.0, as required by Skia. 110 if (positions.back() != 1.0) { 111 positions.push_back(1.0); 112 colors.push_back(colors.back()); 113 } 114 115 SkPoint points[2]; 116 points[0].iset(text_rect.x(), text_rect.y()); 117 points[1].iset(text_rect.right(), text_rect.y()); 118 119 return skia::AdoptRef( 120 SkGradientShader::CreateLinear(&points[0], &colors[0], &positions[0], 121 colors.size(), SkShader::kClamp_TileMode)); 122 } 123 124 } // namespace 125 126 namespace internal { 127 128 // Value of |underline_thickness_| that indicates that underline metrics have 129 // not been set explicitly. 130 const SkScalar kUnderlineMetricsNotSet = -1.0f; 131 132 SkiaTextRenderer::SkiaTextRenderer(Canvas* canvas) 133 : canvas_skia_(canvas->sk_canvas()), 134 started_drawing_(false), 135 underline_thickness_(kUnderlineMetricsNotSet), 136 underline_position_(0.0f) { 137 DCHECK(canvas_skia_); 138 paint_.setTextEncoding(SkPaint::kGlyphID_TextEncoding); 139 paint_.setStyle(SkPaint::kFill_Style); 140 paint_.setAntiAlias(true); 141 paint_.setSubpixelText(true); 142 paint_.setLCDRenderText(true); 143 bounds_.setEmpty(); 144 } 145 146 SkiaTextRenderer::~SkiaTextRenderer() { 147 // Work-around for http://crbug.com/122743, where non-ClearType text is 148 // rendered with incorrect gamma when using the fade shader. Draw the text 149 // to a layer and restore it faded by drawing a rect in kDstIn_Mode mode. 150 // 151 // TODO(asvitkine): Remove this work-around once the Skia bug is fixed. 152 // http://code.google.com/p/skia/issues/detail?id=590 153 if (deferred_fade_shader_.get()) { 154 paint_.setShader(deferred_fade_shader_.get()); 155 paint_.setXfermodeMode(SkXfermode::kDstIn_Mode); 156 canvas_skia_->drawRect(bounds_, paint_); 157 canvas_skia_->restore(); 158 } 159 } 160 161 void SkiaTextRenderer::SetDrawLooper(SkDrawLooper* draw_looper) { 162 paint_.setLooper(draw_looper); 163 } 164 165 void SkiaTextRenderer::SetFontSmoothingSettings(bool enable_smoothing, 166 bool enable_lcd_text) { 167 paint_.setAntiAlias(enable_smoothing); 168 paint_.setSubpixelText(enable_smoothing); 169 paint_.setLCDRenderText(enable_lcd_text); 170 } 171 172 void SkiaTextRenderer::SetTypeface(SkTypeface* typeface) { 173 paint_.setTypeface(typeface); 174 } 175 176 void SkiaTextRenderer::SetTextSize(SkScalar size) { 177 paint_.setTextSize(size); 178 } 179 180 void SkiaTextRenderer::SetFontFamilyWithStyle(const std::string& family, 181 int style) { 182 DCHECK(!family.empty()); 183 184 SkTypeface::Style skia_style = ConvertFontStyleToSkiaTypefaceStyle(style); 185 skia::RefPtr<SkTypeface> typeface = 186 skia::AdoptRef(SkTypeface::CreateFromName(family.c_str(), skia_style)); 187 if (typeface) { 188 // |paint_| adds its own ref. So don't |release()| it from the ref ptr here. 189 SetTypeface(typeface.get()); 190 191 // Enable fake bold text if bold style is needed but new typeface does not 192 // have it. 193 paint_.setFakeBoldText((skia_style & SkTypeface::kBold) && 194 !typeface->isBold()); 195 } 196 } 197 198 void SkiaTextRenderer::SetForegroundColor(SkColor foreground) { 199 paint_.setColor(foreground); 200 } 201 202 void SkiaTextRenderer::SetShader(SkShader* shader, const Rect& bounds) { 203 bounds_ = RectToSkRect(bounds); 204 paint_.setShader(shader); 205 } 206 207 void SkiaTextRenderer::SetUnderlineMetrics(SkScalar thickness, 208 SkScalar position) { 209 underline_thickness_ = thickness; 210 underline_position_ = position; 211 } 212 213 void SkiaTextRenderer::DrawPosText(const SkPoint* pos, 214 const uint16* glyphs, 215 size_t glyph_count) { 216 if (!started_drawing_) { 217 started_drawing_ = true; 218 // Work-around for http://crbug.com/122743, where non-ClearType text is 219 // rendered with incorrect gamma when using the fade shader. Draw the text 220 // to a layer and restore it faded by drawing a rect in kDstIn_Mode mode. 221 // 222 // Skip this when there is a looper which seems not working well with 223 // deferred paint. Currently a looper is only used for text shadows. 224 // 225 // TODO(asvitkine): Remove this work-around once the Skia bug is fixed. 226 // http://code.google.com/p/skia/issues/detail?id=590 227 if (!paint_.isLCDRenderText() && 228 paint_.getShader() && 229 !paint_.getLooper()) { 230 deferred_fade_shader_ = skia::SharePtr(paint_.getShader()); 231 paint_.setShader(NULL); 232 canvas_skia_->saveLayer(&bounds_, NULL); 233 } 234 } 235 236 const size_t byte_length = glyph_count * sizeof(glyphs[0]); 237 canvas_skia_->drawPosText(&glyphs[0], byte_length, &pos[0], paint_); 238 } 239 240 void SkiaTextRenderer::DrawDecorations(int x, int y, int width, bool underline, 241 bool strike, bool diagonal_strike) { 242 if (underline) 243 DrawUnderline(x, y, width); 244 if (strike) 245 DrawStrike(x, y, width); 246 if (diagonal_strike) 247 DrawDiagonalStrike(x, y, width); 248 } 249 250 void SkiaTextRenderer::DrawUnderline(int x, int y, int width) { 251 SkRect r = SkRect::MakeLTRB(x, y + underline_position_, x + width, 252 y + underline_position_ + underline_thickness_); 253 if (underline_thickness_ == kUnderlineMetricsNotSet) { 254 const SkScalar text_size = paint_.getTextSize(); 255 r.fTop = SkScalarMulAdd(text_size, kUnderlineOffset, y); 256 r.fBottom = r.fTop + SkScalarMul(text_size, kLineThickness); 257 } 258 canvas_skia_->drawRect(r, paint_); 259 } 260 261 void SkiaTextRenderer::DrawStrike(int x, int y, int width) const { 262 const SkScalar text_size = paint_.getTextSize(); 263 const SkScalar height = SkScalarMul(text_size, kLineThickness); 264 const SkScalar offset = SkScalarMulAdd(text_size, kStrikeThroughOffset, y); 265 const SkRect r = SkRect::MakeLTRB(x, offset, x + width, offset + height); 266 canvas_skia_->drawRect(r, paint_); 267 } 268 269 void SkiaTextRenderer::DrawDiagonalStrike(int x, int y, int width) const { 270 const SkScalar text_size = paint_.getTextSize(); 271 const SkScalar offset = SkScalarMul(text_size, kDiagonalStrikeMarginOffset); 272 273 SkPaint paint(paint_); 274 paint.setAntiAlias(true); 275 paint.setStyle(SkPaint::kFill_Style); 276 paint.setStrokeWidth(SkScalarMul(text_size, kLineThickness) * 2); 277 canvas_skia_->drawLine(x, y, x + width, y - text_size + offset, paint); 278 } 279 280 StyleIterator::StyleIterator(const BreakList<SkColor>& colors, 281 const std::vector<BreakList<bool> >& styles) 282 : colors_(colors), 283 styles_(styles) { 284 color_ = colors_.breaks().begin(); 285 for (size_t i = 0; i < styles_.size(); ++i) 286 style_.push_back(styles_[i].breaks().begin()); 287 } 288 289 StyleIterator::~StyleIterator() {} 290 291 ui::Range StyleIterator::GetRange() const { 292 ui::Range range(colors_.GetRange(color_)); 293 for (size_t i = 0; i < NUM_TEXT_STYLES; ++i) 294 range = range.Intersect(styles_[i].GetRange(style_[i])); 295 return range; 296 } 297 298 void StyleIterator::UpdatePosition(size_t position) { 299 color_ = colors_.GetBreak(position); 300 for (size_t i = 0; i < NUM_TEXT_STYLES; ++i) 301 style_[i] = styles_[i].GetBreak(position); 302 } 303 304 } // namespace internal 305 306 RenderText::~RenderText() { 307 } 308 309 void RenderText::SetText(const base::string16& text) { 310 DCHECK(!composition_range_.IsValid()); 311 text_ = text; 312 313 // Adjust ranged styles and colors to accommodate a new text length. 314 const size_t text_length = text_.length(); 315 colors_.SetMax(text_length); 316 for (size_t style = 0; style < NUM_TEXT_STYLES; ++style) 317 styles_[style].SetMax(text_length); 318 cached_bounds_and_offset_valid_ = false; 319 320 // Reset selection model. SetText should always followed by SetSelectionModel 321 // or SetCursorPosition in upper layer. 322 SetSelectionModel(SelectionModel()); 323 324 // Invalidate the cached text direction if it depends on the text contents. 325 if (directionality_mode_ == DIRECTIONALITY_FROM_TEXT) 326 text_direction_ = base::i18n::UNKNOWN_DIRECTION; 327 328 obscured_reveal_index_ = -1; 329 UpdateLayoutText(); 330 ResetLayout(); 331 } 332 333 void RenderText::SetHorizontalAlignment(HorizontalAlignment alignment) { 334 if (horizontal_alignment_ != alignment) { 335 horizontal_alignment_ = alignment; 336 display_offset_ = Vector2d(); 337 cached_bounds_and_offset_valid_ = false; 338 } 339 } 340 341 void RenderText::SetVerticalAlignment(VerticalAlignment alignment) { 342 if (vertical_alignment_ != alignment) { 343 vertical_alignment_ = alignment; 344 display_offset_ = Vector2d(); 345 cached_bounds_and_offset_valid_ = false; 346 } 347 } 348 349 void RenderText::SetFontList(const FontList& font_list) { 350 font_list_ = font_list; 351 cached_bounds_and_offset_valid_ = false; 352 ResetLayout(); 353 } 354 355 void RenderText::SetFont(const Font& font) { 356 SetFontList(FontList(font)); 357 } 358 359 void RenderText::SetFontSize(int size) { 360 SetFontList(font_list_.DeriveFontListWithSize(size)); 361 } 362 363 const Font& RenderText::GetPrimaryFont() const { 364 return font_list_.GetPrimaryFont(); 365 } 366 367 void RenderText::SetCursorEnabled(bool cursor_enabled) { 368 cursor_enabled_ = cursor_enabled; 369 cached_bounds_and_offset_valid_ = false; 370 } 371 372 void RenderText::ToggleInsertMode() { 373 insert_mode_ = !insert_mode_; 374 cached_bounds_and_offset_valid_ = false; 375 } 376 377 void RenderText::SetObscured(bool obscured) { 378 if (obscured != obscured_) { 379 obscured_ = obscured; 380 obscured_reveal_index_ = -1; 381 cached_bounds_and_offset_valid_ = false; 382 UpdateLayoutText(); 383 ResetLayout(); 384 } 385 } 386 387 void RenderText::SetObscuredRevealIndex(int index) { 388 if (obscured_reveal_index_ == index) 389 return; 390 391 obscured_reveal_index_ = index; 392 cached_bounds_and_offset_valid_ = false; 393 UpdateLayoutText(); 394 ResetLayout(); 395 } 396 397 void RenderText::SetDisplayRect(const Rect& r) { 398 display_rect_ = r; 399 cached_bounds_and_offset_valid_ = false; 400 } 401 402 void RenderText::SetCursorPosition(size_t position) { 403 MoveCursorTo(position, false); 404 } 405 406 void RenderText::MoveCursor(BreakType break_type, 407 VisualCursorDirection direction, 408 bool select) { 409 SelectionModel position(cursor_position(), selection_model_.caret_affinity()); 410 // Cancelling a selection moves to the edge of the selection. 411 if (break_type != LINE_BREAK && !selection().is_empty() && !select) { 412 SelectionModel selection_start = GetSelectionModelForSelectionStart(); 413 int start_x = GetCursorBounds(selection_start, true).x(); 414 int cursor_x = GetCursorBounds(position, true).x(); 415 // Use the selection start if it is left (when |direction| is CURSOR_LEFT) 416 // or right (when |direction| is CURSOR_RIGHT) of the selection end. 417 if (direction == CURSOR_RIGHT ? start_x > cursor_x : start_x < cursor_x) 418 position = selection_start; 419 // For word breaks, use the nearest word boundary in the appropriate 420 // |direction|. 421 if (break_type == WORD_BREAK) 422 position = GetAdjacentSelectionModel(position, break_type, direction); 423 } else { 424 position = GetAdjacentSelectionModel(position, break_type, direction); 425 } 426 if (select) 427 position.set_selection_start(selection().start()); 428 MoveCursorTo(position); 429 } 430 431 bool RenderText::MoveCursorTo(const SelectionModel& model) { 432 // Enforce valid selection model components. 433 size_t text_length = text().length(); 434 ui::Range range(std::min(model.selection().start(), text_length), 435 std::min(model.caret_pos(), text_length)); 436 // The current model only supports caret positions at valid character indices. 437 if (!IsCursorablePosition(range.start()) || 438 !IsCursorablePosition(range.end())) 439 return false; 440 SelectionModel sel(range, model.caret_affinity()); 441 bool changed = sel != selection_model_; 442 SetSelectionModel(sel); 443 return changed; 444 } 445 446 bool RenderText::MoveCursorTo(const Point& point, bool select) { 447 SelectionModel position = FindCursorPosition(point); 448 if (select) 449 position.set_selection_start(selection().start()); 450 return MoveCursorTo(position); 451 } 452 453 bool RenderText::SelectRange(const ui::Range& range) { 454 ui::Range sel(std::min(range.start(), text().length()), 455 std::min(range.end(), text().length())); 456 if (!IsCursorablePosition(sel.start()) || !IsCursorablePosition(sel.end())) 457 return false; 458 LogicalCursorDirection affinity = 459 (sel.is_reversed() || sel.is_empty()) ? CURSOR_FORWARD : CURSOR_BACKWARD; 460 SetSelectionModel(SelectionModel(sel, affinity)); 461 return true; 462 } 463 464 bool RenderText::IsPointInSelection(const Point& point) { 465 if (selection().is_empty()) 466 return false; 467 SelectionModel cursor = FindCursorPosition(point); 468 return RangeContainsCaret( 469 selection(), cursor.caret_pos(), cursor.caret_affinity()); 470 } 471 472 void RenderText::ClearSelection() { 473 SetSelectionModel(SelectionModel(cursor_position(), 474 selection_model_.caret_affinity())); 475 } 476 477 void RenderText::SelectAll(bool reversed) { 478 const size_t length = text().length(); 479 const ui::Range all = reversed ? ui::Range(length, 0) : ui::Range(0, length); 480 const bool success = SelectRange(all); 481 DCHECK(success); 482 } 483 484 void RenderText::SelectWord() { 485 if (obscured_) { 486 SelectAll(false); 487 return; 488 } 489 490 size_t selection_max = selection().GetMax(); 491 492 base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD); 493 bool success = iter.Init(); 494 DCHECK(success); 495 if (!success) 496 return; 497 498 size_t selection_min = selection().GetMin(); 499 if (selection_min == text().length() && selection_min != 0) 500 --selection_min; 501 502 for (; selection_min != 0; --selection_min) { 503 if (iter.IsStartOfWord(selection_min) || 504 iter.IsEndOfWord(selection_min)) 505 break; 506 } 507 508 if (selection_min == selection_max && selection_max != text().length()) 509 ++selection_max; 510 511 for (; selection_max < text().length(); ++selection_max) 512 if (iter.IsEndOfWord(selection_max) || iter.IsStartOfWord(selection_max)) 513 break; 514 515 const bool reversed = selection().is_reversed(); 516 MoveCursorTo(reversed ? selection_max : selection_min, false); 517 MoveCursorTo(reversed ? selection_min : selection_max, true); 518 } 519 520 const ui::Range& RenderText::GetCompositionRange() const { 521 return composition_range_; 522 } 523 524 void RenderText::SetCompositionRange(const ui::Range& composition_range) { 525 CHECK(!composition_range.IsValid() || 526 ui::Range(0, text_.length()).Contains(composition_range)); 527 composition_range_.set_end(composition_range.end()); 528 composition_range_.set_start(composition_range.start()); 529 ResetLayout(); 530 } 531 532 void RenderText::SetColor(SkColor value) { 533 colors_.SetValue(value); 534 535 #if defined(OS_WIN) 536 // TODO(msw): Windows applies colors and decorations in the layout process. 537 cached_bounds_and_offset_valid_ = false; 538 ResetLayout(); 539 #endif 540 } 541 542 void RenderText::ApplyColor(SkColor value, const ui::Range& range) { 543 colors_.ApplyValue(value, range); 544 545 #if defined(OS_WIN) 546 // TODO(msw): Windows applies colors and decorations in the layout process. 547 cached_bounds_and_offset_valid_ = false; 548 ResetLayout(); 549 #endif 550 } 551 552 void RenderText::SetStyle(TextStyle style, bool value) { 553 styles_[style].SetValue(value); 554 555 // Only invalidate the layout on font changes; not for colors or decorations. 556 bool invalidate = (style == BOLD) || (style == ITALIC); 557 #if defined(OS_WIN) 558 // TODO(msw): Windows applies colors and decorations in the layout process. 559 invalidate = true; 560 #endif 561 if (invalidate) { 562 cached_bounds_and_offset_valid_ = false; 563 ResetLayout(); 564 } 565 } 566 567 void RenderText::ApplyStyle(TextStyle style, 568 bool value, 569 const ui::Range& range) { 570 styles_[style].ApplyValue(value, range); 571 572 // Only invalidate the layout on font changes; not for colors or decorations. 573 bool invalidate = (style == BOLD) || (style == ITALIC); 574 #if defined(OS_WIN) 575 // TODO(msw): Windows applies colors and decorations in the layout process. 576 invalidate = true; 577 #endif 578 if (invalidate) { 579 cached_bounds_and_offset_valid_ = false; 580 ResetLayout(); 581 } 582 } 583 584 bool RenderText::GetStyle(TextStyle style) const { 585 return (styles_[style].breaks().size() == 1) && 586 styles_[style].breaks().front().second; 587 } 588 589 void RenderText::SetDirectionalityMode(DirectionalityMode mode) { 590 if (mode == directionality_mode_) 591 return; 592 593 directionality_mode_ = mode; 594 text_direction_ = base::i18n::UNKNOWN_DIRECTION; 595 ResetLayout(); 596 } 597 598 base::i18n::TextDirection RenderText::GetTextDirection() { 599 if (text_direction_ == base::i18n::UNKNOWN_DIRECTION) { 600 switch (directionality_mode_) { 601 case DIRECTIONALITY_FROM_TEXT: 602 // Derive the direction from the display text, which differs from text() 603 // in the case of obscured (password) textfields. 604 text_direction_ = 605 base::i18n::GetFirstStrongCharacterDirection(GetLayoutText()); 606 break; 607 case DIRECTIONALITY_FROM_UI: 608 text_direction_ = base::i18n::IsRTL() ? base::i18n::RIGHT_TO_LEFT : 609 base::i18n::LEFT_TO_RIGHT; 610 break; 611 case DIRECTIONALITY_FORCE_LTR: 612 text_direction_ = base::i18n::LEFT_TO_RIGHT; 613 break; 614 case DIRECTIONALITY_FORCE_RTL: 615 text_direction_ = base::i18n::RIGHT_TO_LEFT; 616 break; 617 default: 618 NOTREACHED(); 619 } 620 } 621 622 return text_direction_; 623 } 624 625 VisualCursorDirection RenderText::GetVisualDirectionOfLogicalEnd() { 626 return GetTextDirection() == base::i18n::LEFT_TO_RIGHT ? 627 CURSOR_RIGHT : CURSOR_LEFT; 628 } 629 630 int RenderText::GetContentWidth() { 631 return GetStringSize().width() + (cursor_enabled_ ? 1 : 0); 632 } 633 634 void RenderText::Draw(Canvas* canvas) { 635 EnsureLayout(); 636 637 if (clip_to_display_rect()) { 638 Rect clip_rect(display_rect()); 639 clip_rect.Inset(ShadowValue::GetMargin(text_shadows_)); 640 641 canvas->Save(); 642 canvas->ClipRect(clip_rect); 643 } 644 645 if (!text().empty() && focused()) 646 DrawSelection(canvas); 647 648 if (cursor_enabled() && cursor_visible() && focused()) 649 DrawCursor(canvas, selection_model_); 650 651 if (!text().empty()) 652 DrawVisualText(canvas); 653 654 if (clip_to_display_rect()) 655 canvas->Restore(); 656 } 657 658 void RenderText::DrawCursor(Canvas* canvas, const SelectionModel& position) { 659 // Paint cursor. Replace cursor is drawn as rectangle for now. 660 // TODO(msw): Draw a better cursor with a better indication of association. 661 canvas->FillRect(GetCursorBounds(position, true), cursor_color_); 662 } 663 664 void RenderText::DrawSelectedTextForDrag(Canvas* canvas) { 665 EnsureLayout(); 666 const std::vector<Rect> sel = GetSubstringBounds(selection()); 667 668 // Override the selection color with black, and force the background to be 669 // transparent so that it's rendered without subpixel antialiasing. 670 const bool saved_background_is_transparent = background_is_transparent(); 671 const SkColor saved_selection_color = selection_color(); 672 set_background_is_transparent(true); 673 set_selection_color(SK_ColorBLACK); 674 675 for (size_t i = 0; i < sel.size(); ++i) { 676 canvas->Save(); 677 canvas->ClipRect(sel[i]); 678 DrawVisualText(canvas); 679 canvas->Restore(); 680 } 681 682 // Restore saved transparency and selection color. 683 set_selection_color(saved_selection_color); 684 set_background_is_transparent(saved_background_is_transparent); 685 } 686 687 Rect RenderText::GetCursorBounds(const SelectionModel& caret, 688 bool insert_mode) { 689 EnsureLayout(); 690 691 size_t caret_pos = caret.caret_pos(); 692 DCHECK(IsCursorablePosition(caret_pos)); 693 // In overtype mode, ignore the affinity and always indicate that we will 694 // overtype the next character. 695 LogicalCursorDirection caret_affinity = 696 insert_mode ? caret.caret_affinity() : CURSOR_FORWARD; 697 int x = 0, width = 1; 698 Size size = GetStringSize(); 699 if (caret_pos == (caret_affinity == CURSOR_BACKWARD ? 0 : text().length())) { 700 // The caret is attached to the boundary. Always return a 1-dip width caret, 701 // since there is nothing to overtype. 702 if ((GetTextDirection() == base::i18n::RIGHT_TO_LEFT) == (caret_pos == 0)) 703 x = size.width(); 704 } else { 705 size_t grapheme_start = (caret_affinity == CURSOR_FORWARD) ? 706 caret_pos : IndexOfAdjacentGrapheme(caret_pos, CURSOR_BACKWARD); 707 ui::Range xspan(GetGlyphBounds(grapheme_start)); 708 if (insert_mode) { 709 x = (caret_affinity == CURSOR_BACKWARD) ? xspan.end() : xspan.start(); 710 } else { // overtype mode 711 x = xspan.GetMin(); 712 width = xspan.length(); 713 } 714 } 715 return Rect(ToViewPoint(Point(x, 0)), Size(width, size.height())); 716 } 717 718 const Rect& RenderText::GetUpdatedCursorBounds() { 719 UpdateCachedBoundsAndOffset(); 720 return cursor_bounds_; 721 } 722 723 size_t RenderText::IndexOfAdjacentGrapheme(size_t index, 724 LogicalCursorDirection direction) { 725 if (index > text().length()) 726 return text().length(); 727 728 EnsureLayout(); 729 730 if (direction == CURSOR_FORWARD) { 731 while (index < text().length()) { 732 index++; 733 if (IsCursorablePosition(index)) 734 return index; 735 } 736 return text().length(); 737 } 738 739 while (index > 0) { 740 index--; 741 if (IsCursorablePosition(index)) 742 return index; 743 } 744 return 0; 745 } 746 747 SelectionModel RenderText::GetSelectionModelForSelectionStart() { 748 const ui::Range& sel = selection(); 749 if (sel.is_empty()) 750 return selection_model_; 751 return SelectionModel(sel.start(), 752 sel.is_reversed() ? CURSOR_BACKWARD : CURSOR_FORWARD); 753 } 754 755 void RenderText::SetTextShadows(const ShadowValues& shadows) { 756 text_shadows_ = shadows; 757 } 758 759 RenderText::RenderText() 760 : horizontal_alignment_(base::i18n::IsRTL() ? ALIGN_RIGHT : ALIGN_LEFT), 761 vertical_alignment_(ALIGN_VCENTER), 762 directionality_mode_(DIRECTIONALITY_FROM_TEXT), 763 text_direction_(base::i18n::UNKNOWN_DIRECTION), 764 cursor_enabled_(true), 765 cursor_visible_(false), 766 insert_mode_(true), 767 cursor_color_(kDefaultColor), 768 selection_color_(kDefaultColor), 769 selection_background_focused_color_(kDefaultSelectionBackgroundColor), 770 focused_(false), 771 composition_range_(ui::Range::InvalidRange()), 772 colors_(kDefaultColor), 773 styles_(NUM_TEXT_STYLES), 774 composition_and_selection_styles_applied_(false), 775 obscured_(false), 776 obscured_reveal_index_(-1), 777 truncate_length_(0), 778 fade_head_(false), 779 fade_tail_(false), 780 background_is_transparent_(false), 781 clip_to_display_rect_(true), 782 cached_bounds_and_offset_valid_(false) { 783 } 784 785 const Vector2d& RenderText::GetUpdatedDisplayOffset() { 786 UpdateCachedBoundsAndOffset(); 787 return display_offset_; 788 } 789 790 SelectionModel RenderText::GetAdjacentSelectionModel( 791 const SelectionModel& current, 792 BreakType break_type, 793 VisualCursorDirection direction) { 794 EnsureLayout(); 795 796 if (break_type == LINE_BREAK || text().empty()) 797 return EdgeSelectionModel(direction); 798 if (break_type == CHARACTER_BREAK) 799 return AdjacentCharSelectionModel(current, direction); 800 DCHECK(break_type == WORD_BREAK); 801 return AdjacentWordSelectionModel(current, direction); 802 } 803 804 SelectionModel RenderText::EdgeSelectionModel( 805 VisualCursorDirection direction) { 806 if (direction == GetVisualDirectionOfLogicalEnd()) 807 return SelectionModel(text().length(), CURSOR_FORWARD); 808 return SelectionModel(0, CURSOR_BACKWARD); 809 } 810 811 void RenderText::SetSelectionModel(const SelectionModel& model) { 812 DCHECK_LE(model.selection().GetMax(), text().length()); 813 selection_model_ = model; 814 cached_bounds_and_offset_valid_ = false; 815 } 816 817 const base::string16& RenderText::GetLayoutText() const { 818 return layout_text_.empty() ? text_ : layout_text_; 819 } 820 821 void RenderText::ApplyCompositionAndSelectionStyles() { 822 // Save the underline and color breaks to undo the temporary styles later. 823 DCHECK(!composition_and_selection_styles_applied_); 824 saved_colors_ = colors_; 825 saved_underlines_ = styles_[UNDERLINE]; 826 827 // Apply an underline to the composition range in |underlines|. 828 if (composition_range_.IsValid() && !composition_range_.is_empty()) 829 styles_[UNDERLINE].ApplyValue(true, composition_range_); 830 831 // Apply the selected text color to the [un-reversed] selection range. 832 if (!selection().is_empty()) { 833 const ui::Range range(selection().GetMin(), selection().GetMax()); 834 colors_.ApplyValue(selection_color_, range); 835 } 836 composition_and_selection_styles_applied_ = true; 837 } 838 839 void RenderText::UndoCompositionAndSelectionStyles() { 840 // Restore the underline and color breaks to undo the temporary styles. 841 DCHECK(composition_and_selection_styles_applied_); 842 colors_ = saved_colors_; 843 styles_[UNDERLINE] = saved_underlines_; 844 composition_and_selection_styles_applied_ = false; 845 } 846 847 Vector2d RenderText::GetTextOffset() { 848 Vector2d offset = display_rect().OffsetFromOrigin(); 849 offset.Add(GetUpdatedDisplayOffset()); 850 offset.Add(GetAlignmentOffset()); 851 return offset; 852 } 853 854 Point RenderText::ToTextPoint(const Point& point) { 855 return point - GetTextOffset(); 856 } 857 858 Point RenderText::ToViewPoint(const Point& point) { 859 return point + GetTextOffset(); 860 } 861 862 Vector2d RenderText::GetAlignmentOffset() { 863 Vector2d offset; 864 if (horizontal_alignment_ != ALIGN_LEFT) { 865 offset.set_x(display_rect().width() - GetContentWidth()); 866 if (horizontal_alignment_ == ALIGN_CENTER) 867 offset.set_x(offset.x() / 2); 868 } 869 if (vertical_alignment_ != ALIGN_TOP) { 870 offset.set_y(display_rect().height() - GetStringSize().height()); 871 if (vertical_alignment_ == ALIGN_VCENTER) 872 offset.set_y(offset.y() / 2); 873 } 874 return offset; 875 } 876 877 void RenderText::ApplyFadeEffects(internal::SkiaTextRenderer* renderer) { 878 if (!fade_head() && !fade_tail()) 879 return; 880 881 const int text_width = GetStringSize().width(); 882 const int display_width = display_rect().width(); 883 884 // If the text fits as-is, no need to fade. 885 if (text_width <= display_width) 886 return; 887 888 int gradient_width = CalculateFadeGradientWidth(GetPrimaryFont(), 889 display_width); 890 if (gradient_width == 0) 891 return; 892 893 bool fade_left = fade_head(); 894 bool fade_right = fade_tail(); 895 // Under RTL, |fade_right| == |fade_head|. 896 // TODO(asvitkine): This is currently not based on GetTextDirection() because 897 // RenderTextWin does not return a direction that's based on 898 // the text content. 899 if (horizontal_alignment_ == ALIGN_RIGHT) 900 std::swap(fade_left, fade_right); 901 902 Rect solid_part = display_rect(); 903 Rect left_part; 904 Rect right_part; 905 if (fade_left) { 906 left_part = solid_part; 907 left_part.Inset(0, 0, solid_part.width() - gradient_width, 0); 908 solid_part.Inset(gradient_width, 0, 0, 0); 909 } 910 if (fade_right) { 911 right_part = solid_part; 912 right_part.Inset(solid_part.width() - gradient_width, 0, 0, 0); 913 solid_part.Inset(0, 0, gradient_width, 0); 914 } 915 916 Rect text_rect = display_rect(); 917 text_rect.Inset(GetAlignmentOffset().x(), 0, 0, 0); 918 919 // TODO(msw): Use the actual text colors corresponding to each faded part. 920 skia::RefPtr<SkShader> shader = CreateFadeShader( 921 text_rect, left_part, right_part, colors_.breaks().front().second); 922 if (shader) 923 renderer->SetShader(shader.get(), display_rect()); 924 } 925 926 void RenderText::ApplyTextShadows(internal::SkiaTextRenderer* renderer) { 927 skia::RefPtr<SkDrawLooper> looper = CreateShadowDrawLooper(text_shadows_); 928 renderer->SetDrawLooper(looper.get()); 929 } 930 931 // static 932 bool RenderText::RangeContainsCaret(const ui::Range& range, 933 size_t caret_pos, 934 LogicalCursorDirection caret_affinity) { 935 // NB: exploits unsigned wraparound (WG14/N1124 section 6.2.5 paragraph 9). 936 size_t adjacent = (caret_affinity == CURSOR_BACKWARD) ? 937 caret_pos - 1 : caret_pos + 1; 938 return range.Contains(ui::Range(caret_pos, adjacent)); 939 } 940 941 void RenderText::MoveCursorTo(size_t position, bool select) { 942 size_t cursor = std::min(position, text().length()); 943 if (IsCursorablePosition(cursor)) 944 SetSelectionModel(SelectionModel( 945 ui::Range(select ? selection().start() : cursor, cursor), 946 (cursor == 0) ? CURSOR_FORWARD : CURSOR_BACKWARD)); 947 } 948 949 void RenderText::UpdateLayoutText() { 950 layout_text_.clear(); 951 952 if (obscured_) { 953 size_t obscured_text_length = 954 static_cast<size_t>(ui::UTF16IndexToOffset(text_, 0, text_.length())); 955 layout_text_.assign(obscured_text_length, kPasswordReplacementChar); 956 957 if (obscured_reveal_index_ >= 0 && 958 obscured_reveal_index_ < static_cast<int>(text_.length())) { 959 // Gets the index range in |text_| to be revealed. 960 size_t start = obscured_reveal_index_; 961 U16_SET_CP_START(text_.data(), 0, start); 962 size_t end = start; 963 UChar32 unused_char; 964 U16_NEXT(text_.data(), end, text_.length(), unused_char); 965 966 // Gets the index in |layout_text_| to be replaced. 967 const size_t cp_start = 968 static_cast<size_t>(ui::UTF16IndexToOffset(text_, 0, start)); 969 if (layout_text_.length() > cp_start) 970 layout_text_.replace(cp_start, 1, text_.substr(start, end - start)); 971 } 972 } 973 974 const base::string16& text = obscured_ ? layout_text_ : text_; 975 if (truncate_length_ > 0 && truncate_length_ < text.length()) { 976 // Truncate the text at a valid character break and append an ellipsis. 977 icu::StringCharacterIterator iter(text.c_str()); 978 iter.setIndex32(truncate_length_ - 1); 979 layout_text_.assign(text.substr(0, iter.getIndex()) + ui::kEllipsisUTF16); 980 } 981 } 982 983 void RenderText::UpdateCachedBoundsAndOffset() { 984 if (cached_bounds_and_offset_valid_) 985 return; 986 987 // First, set the valid flag true to calculate the current cursor bounds using 988 // the stale |display_offset_|. Applying |delta_offset| at the end of this 989 // function will set |cursor_bounds_| and |display_offset_| to correct values. 990 cached_bounds_and_offset_valid_ = true; 991 cursor_bounds_ = GetCursorBounds(selection_model_, insert_mode_); 992 993 // Update |display_offset_| to ensure the current cursor is visible. 994 const int display_width = display_rect_.width(); 995 const int content_width = GetContentWidth(); 996 997 int delta_x = 0; 998 if (content_width <= display_width || !cursor_enabled()) { 999 // Don't pan if the text fits in the display width or when the cursor is 1000 // disabled. 1001 delta_x = -display_offset_.x(); 1002 } else if (cursor_bounds_.right() > display_rect_.right()) { 1003 // TODO(xji): when the character overflow is a RTL character, currently, if 1004 // we pan cursor at the rightmost position, the entered RTL character is not 1005 // displayed. Should pan cursor to show the last logical characters. 1006 // 1007 // Pan to show the cursor when it overflows to the right. 1008 delta_x = display_rect_.right() - cursor_bounds_.right(); 1009 } else if (cursor_bounds_.x() < display_rect_.x()) { 1010 // TODO(xji): have similar problem as above when overflow character is a 1011 // LTR character. 1012 // 1013 // Pan to show the cursor when it overflows to the left. 1014 delta_x = display_rect_.x() - cursor_bounds_.x(); 1015 } else if (display_offset_.x() != 0) { 1016 // Reduce the pan offset to show additional overflow text when the display 1017 // width increases. 1018 const int negate_rtl = horizontal_alignment_ == ALIGN_RIGHT ? -1 : 1; 1019 const int offset = negate_rtl * display_offset_.x(); 1020 if (display_width > (content_width + offset)) { 1021 delta_x = negate_rtl * (display_width - (content_width + offset)); 1022 } 1023 } 1024 1025 Vector2d delta_offset(delta_x, 0); 1026 display_offset_ += delta_offset; 1027 cursor_bounds_ += delta_offset; 1028 } 1029 1030 void RenderText::DrawSelection(Canvas* canvas) { 1031 const std::vector<Rect> sel = GetSubstringBounds(selection()); 1032 for (std::vector<Rect>::const_iterator i = sel.begin(); i < sel.end(); ++i) 1033 canvas->FillRect(*i, selection_background_focused_color_); 1034 } 1035 1036 } // namespace gfx 1037